Player Matchup

Hel
Hel
I_am_The_Wolf_2
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,419 Elo+
Solo
Ymir
Ymir
Jabootled
Ymir
Level 9
God Stats
4W - 1L
1,663 SR
Queue Stats
12W - 2L
1,734 Elo+
Party 1
Medusa
Medusa
QueenPhoenix161
Medusa
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 8L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
ShyNeko Kait
Zhong Kui
Level 135
God Stats
1W - 0L
1,522 SR
Queue Stats
11W - 5L
1,681 Elo+
Party 1
Chaac
Chaac
TortaMex
Chaac
Level 12
God Stats
1W - 1L
1,353 SR
Queue Stats
12W - 2L
1,734 Elo+
Party 1
Team Averages
Level 37
1,508 SR
1,599 Elo+

VS

Team Averages
Level 16
1,678 SR
1,395 Elo+
Thor
Thor
Crosschop29
Thor
Level 4
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 6L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
Heezymane
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 250L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
LusciousLegsLa
Sun Wukong
Level 18
God Stats
2W - 1L
1,806 SR
Queue Stats
11W - 11L
1,419 Elo+
Solo
Sol
Sol
ZackFairFVII882
Sol
Level 29
God Stats
7W - 2L
1,720 SR
Queue Stats
154W - 142L
1,454 Elo+
Solo
Raijin
Raijin
joolonga5
Raijin
Level 7
God Stats
2W - 2L
1,834 SR
Queue Stats
13W - 18L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 15
13,248
1,104
18,082
10,988
5,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
19
4 / 2 / 22
12,515
1,043
15,287
17,408
19,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 17
11,601
967
10,910
9,018
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
ShyNeko Kait
Zhong Kui
20
17 / 2 / 14
14,344
1,195
32,456
17,591
16,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
TortaMex
Chaac
20
5 / 3 / 19
12,284
1,024
19,514
17,315
16,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
9,468
789
2,434
17,768
6,628
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Heezymane
Baron Samedi
17
3 / 8 / 5
11,606
967
16,722
21,354
7,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
LusciousLegsLa
Sun Wukong
17
2 / 10 / 5
10,617
885
10,042
23,126
14,679
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 11 / 6
10,832
903
19,259
23,124
7,845
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
joolonga5
Raijin
17
4 / 4 / 5
11,936
995
11,690
16,708
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
33
44
Kills
10
10
Deaths
44
87
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Baron Samedi
Heezymane
Baron Samedi
3
8
5
0.69
W
13
1
15
20.5
W
Ymir
4
2
22
7.5
L
Sun Wukong
LusciousLegsLa
Sun Wukong
2
10
5
0.45
W
5
2
17
6.75
W
Zhong Kui
ShyNeko Kait
Zhong Kui
17
2
14
12
W
Chaac
TortaMex
Chaac
5
3
19
4.83
L
1
11
6
0.36
L
Raijin
joolonga5
Raijin
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,249
Damage
60,147
72,320
Taken
102,080
61,806
Mitigated
42,903
29,998
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
419
0
0
17,768
6,628
0
10,715
6,647
0
10,442
L
Baron Samedi
Heezymane
Baron Samedi
16,722
1,916
1,374
1,873
21,354
7,476
0
16,499
4,727
31,142
0
W
18,082
1,940
6,334
4,881
10,988
5,306
0
8,983
1,680
36,085
0
W
Ymir
15,287
2,584
0
1,738
17,408
19,168
0
12,435
4,517
27,432
0
L
Sun Wukong
LusciousLegsLa
Sun Wukong
10,042
3,349
0
389
23,126
14,679
0
13,645
8,591
0
17,519
W
10,910
6,214
0
760
9,018
4,322
0
5,035
3,818
0
20,253
W
Zhong Kui
ShyNeko Kait
Zhong Kui
32,456
4,150
0
8,377
17,591
16,756
0
9,186
7,984
51,306
0
W
Chaac
TortaMex
Chaac
19,514
5,351
0
7,908
17,315
16,254
0
10,293
5,661
0
43,592
L
19,259
7,396
0
2,486
23,124
7,845
0
14,387
8,515
50,525
0
L
Raijin
joolonga5
Raijin
11,690
1,806
0
130
16,708
6,275
0
8,692
7,775
36,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,992
Gold Earned
54,459
197
Minions Killed
172
7
Camps Cleared
6
1,086,031
Distance Traveled
930,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,468
789
14
1
0
159,368
1
L
Baron Samedi
11,606
967
33
3
2
189,588
0
W
Hel
13,248
1,104
45
4
0
220,704
0
W
Ymir
12,515
1,043
30
3
0
231,479
0
L
Sun Wukong
10,617
885
7
1
2
194,450
0
W
Medusa
11,601
967
23
2
0
193,601
0
W
Zhong Kui
14,344
1,195
48
4
1
235,540
0
W
Chaac
12,284
1,024
51
4
6
204,707
0
L
Sol
10,832
903
67
6
2
180,757
0
L
Raijin
11,936
995
51
4
0
206,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role