Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fruloopz
Apollo
Level 149
God Stats
17W - 14L
1,646 SR
Queue Stats
670W - 671L
1,536 Elo+
Party 2
Nike
Nike
GOLDEN-VADER3
Nike
Level 112
God Stats
1W - 1L
1,707 SR
Queue Stats
55W - 52L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LaughingDuckling
Morgan Le Fay
Level 128
God Stats
35W - 31L
1,495 SR
Queue Stats
330W - 353L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Little-SparkX
Cthulhu
Level 125
God Stats
3W - 4L
1,807 SR
Queue Stats
566W - 578L
1,558 Elo+
Solo
Team Averages
Level 124
1,631 SR
1,533 Elo+

VS

Team Averages
Level 124
1,456 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Callm3 Rapid
Gilgamesh
Level 138
God Stats
26W - 24L
1,592 SR
Queue Stats
289W - 285L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
JustinFox
Baba Yaga
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
372W - 312L
1,581 Elo+
Party 1
Cerberus
Cerberus
Rastamojo
Cerberus
Level 118
God Stats
19W - 20L
1,187 SR
Queue Stats
563W - 563L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 1
6,876
529
3,263
8,612
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Fruloopz
Apollo
11
1 / 4 / 1
6,254
481
6,025
9,736
2,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 0
7,468
574
4,974
10,489
4,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
LaughingDuckling
Morgan Le Fay
11
0 / 3 / 0
6,485
499
3,960
6,530
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
10
1 / 4 / 1
5,801
446
5,146
17,153
4,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 2 / 0
8,297
638
7,848
9,550
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
 
Izanami
13
6 / 1 / 3
7,725
594
10,181
7,975
2,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Callm3 Rapid
Gilgamesh
14
2 / 0 / 5
7,768
598
4,488
6,561
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
JustinFox
Baba Yaga
13
5 / 1 / 3
7,396
569
9,134
6,824
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Rastamojo
Cerberus
11
1 / 2 / 6
6,416
494
6,124
12,023
5,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
18
18
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
W
Mulan
 
Mulan
4
2
0
2
W
Izanami
 
Izanami
6
1
3
7.5
W
Gilgamesh
Callm3 Rapid
Gilgamesh
2
0
5
4.5
L
Apollo
Fruloopz
Apollo
1
4
1
0.38
L
2
4
0
0.5
W
Baba Yaga
JustinFox
Baba Yaga
5
1
3
6.5
L
Morgan Le Fay
LaughingDuckling
Morgan Le Fay
0
3
0
0
L
Cthulhu
1
4
1
0.38
W
Cerberus
Rastamojo
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
37,775
52,520
Taken
42,933
16,048
Mitigated
18,491
16,118
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,263
577
0
3,472
8,612
2,452
0
2,877
5,647
0
46,266
W
Mulan
 
Mulan
7,848
1,645
0
3,568
9,550
5,501
529
0
9,550
0
50,223
W
Izanami
 
Izanami
10,181
8,066
0
2,882
7,975
2,404
304
1,674
6,301
0
59,163
W
Gilgamesh
Callm3 Rapid
Gilgamesh
4,488
1,491
0
3,516
6,561
2,400
0
1,568
4,993
0
42,244
L
Apollo
Fruloopz
Apollo
6,025
4,458
0
3,091
9,736
2,536
0
2,293
7,353
0
42,805
L
4,974
483
0
2,247
10,489
4,511
0
0
10,489
0
46,096
W
Baba Yaga
JustinFox
Baba Yaga
9,134
403
0
2,164
6,824
2,562
0
3,652
3,172
41,446
0
L
Morgan Le Fay
LaughingDuckling
Morgan Le Fay
3,960
409
0
1,693
6,530
1,930
0
2,456
3,902
45,424
0
L
Cthulhu
5,146
262
301
5,314
17,153
4,619
0
7,147
9,871
23,428
0
W
Cerberus
Rastamojo
Cerberus
6,124
499
211
3,051
12,023
5,624
0
2,357
9,666
25,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
37,602
410
Minions Killed
437
0
Camps Cleared
0
1,204,406
Distance Traveled
1,274,007
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,876
529
89
7
0
269,902
4
W
Mulan
8,297
638
111
9
0
227,461
0
W
Izanami
7,725
594
112
9
0
245,663
1
W
Gilgamesh
7,768
598
79
6
0
290,068
3
L
Apollo
6,254
481
87
7
0
226,703
5
L
Nike
7,468
574
113
9
0
217,294
2
W
Baba Yaga
7,396
569
86
7
0
245,541
3
L
Morgan Le Fay
6,485
499
83
6
0
238,691
4
L
Cthulhu
5,801
446
38
3
0
251,816
3
W
Cerberus
6,416
494
49
4
0
265,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role