Player Matchup

Anubis
Anubis
ManuCalvo
Anubis
Level 15
God Stats
108W - 133L
1,498 SR
Queue Stats
132W - 169L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
batsam-_-
Ao Kuang
Level 61
God Stats
9W - 15L
1,342 SR
Queue Stats
25W - 32L
1,435 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kongokoala
Kumbhakarna
Level 10
God Stats
3W - 1L
1,685 SR
Queue Stats
35W - 27L
1,495 Elo+
Party 2
Hercules
Hercules
minifranknet
Hercules
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 24L
1,516 Elo+
Party 2
Artemis
Artemis
trapperito22
Artemis
Level 40
God Stats
3W - 1L
1,433 SR
Queue Stats
102W - 109L
1,443 Elo+
Party 2
Team Averages
Level 26
1,492 SR
1,471 Elo+

VS

Team Averages
Level 41
1,554 SR
1,461 Elo+
King Arthur
King Arthur
Megaegrz
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 3
Scylla
Scylla
Satel1ite
Scylla
Level 23
God Stats
26W - 24L
1,573 SR
Queue Stats
111W - 111L
1,507 Elo+
Party 1
Bacchus
Bacchus
arturtymchuk
Bacchus
Level 15
God Stats
60W - 50L
1,587 SR
Queue Stats
73W - 76L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
heartburning
Tsukuyomi
Level 144
God Stats
7W - 8L
1,609 SR
Queue Stats
144W - 130L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
АлександрСемин
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ManuCalvo
Anubis
13
0 / 6 / 1
7,403
494
1,820
7,256
2,134
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
batsam-_-
Ao Kuang
16
11 / 2 / 3
10,016
668
6,833
9,773
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
kongokoala
Kumbhakarna
11
2 / 0 / 7
8,081
539
5,193
13,277
6,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
minifranknet
Hercules
13
7 / 2 / 10
8,765
584
8,510
10,782
7,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
trapperito22
Artemis
13
2 / 4 / 2
7,774
518
6,804
10,307
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Megaegrz
King Arthur
9
1 / 9 / 1
5,984
399
5,322
12,353
6,965
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Satel1ite
Scylla
13
1 / 1 / 2
7,629
509
6,543
4,822
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
arturtymchuk
Bacchus
13
2 / 3 / 1
7,468
498
3,886
9,354
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
heartburning
Tsukuyomi
15
10 / 3 / 0
9,171
611
9,849
10,012
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 7 / 1
5,714
381
3,612
6,265
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
14
14
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
ManuCalvo
Anubis
0
6
1
0.08
L
King Arthur
Megaegrz
King Arthur
1
9
1
0.17
L
Scylla
Satel1ite
Scylla
1
1
2
2
L
Bacchus
arturtymchuk
Bacchus
2
3
1
0.83
W
Ao Kuang
batsam-_-
Ao Kuang
11
2
3
6.25
L
Tsukuyomi
heartburning
Tsukuyomi
10
3
0
3.33
W
Kumbhakarna
kongokoala
Kumbhakarna
2
0
7
5.5
W
Hercules
minifranknet
Hercules
7
2
10
6
W
Artemis
trapperito22
Artemis
2
4
2
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
29,212
51,395
Taken
42,806
22,571
Mitigated
21,580
19,255
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ManuCalvo
Anubis
1,820
100
0
322
7,256
2,134
206
1,596
5,660
44,005
0
L
King Arthur
Megaegrz
King Arthur
5,322
1,778
0
200
12,353
6,965
285
3,689
8,664
0
19,929
L
Scylla
Satel1ite
Scylla
6,543
356
0
760
4,822
1,636
612
3,053
1,769
45,753
0
L
Bacchus
arturtymchuk
Bacchus
3,886
401
0
510
9,354
7,103
440
781
8,573
27,626
0
W
Ao Kuang
batsam-_-
Ao Kuang
6,833
2,043
0
5,675
9,773
2,738
0
1,702
8,071
57,392
0
L
Tsukuyomi
heartburning
Tsukuyomi
9,849
2,542
0
2,784
10,012
4,082
0
4,688
5,324
0
59,313
W
Kumbhakarna
kongokoala
Kumbhakarna
5,193
519
0
5,883
13,277
6,864
0
3,745
9,532
20,144
0
W
Hercules
minifranknet
Hercules
8,510
2,088
0
5,179
10,782
7,529
0
3,812
6,970
0
31,516
W
Artemis
trapperito22
Artemis
6,804
3,725
0
2,196
10,307
3,306
25
3,439
6,868
0
50,113
L
3,612
402
0
450
6,265
1,794
436
1,635
4,630
21,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
35,966
357
Minions Killed
305
0
Camps Cleared
0
1,468,927
Distance Traveled
1,417,128
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,403
494
84
6
0
212,920
0
L
King Arthur
5,984
399
26
2
0
281,801
0
L
Scylla
7,629
509
87
6
0
307,195
6
L
Bacchus
7,468
498
49
3
0
274,181
1
W
Ao Kuang
10,016
668
100
7
0
344,966
3
L
Tsukuyomi
9,171
611
107
7
0
319,049
2
W
Kumbhakarna
8,081
539
31
2
0
308,804
3
W
Hercules
8,765
584
60
4
0
334,734
5
W
Artemis
7,774
518
82
5
0
267,503
0
L
Ah Puch
5,714
381
36
2
0
234,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role