Player Matchup

Loki
Loki
DeadShotzxd
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 1
Nemesis
Nemesis
REDFINISH
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Izanami
Izanami
TorgrimThorsen
Izanami
Level 8
God Stats
6W - 4L
1,358 SR
Queue Stats
7W - 5L
1,469 Elo+
Party 1
Tiamat
Tiamat
iMSadi
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
ofKAMEE
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,455 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,372 Elo+

VS

Team Averages
Level 25
1,639 SR
1,443 Elo+
Arachne
Arachne
Alhor51
Arachne
Level 26
God Stats
6W - 2L
1,894 SR
Queue Stats
26W - 25L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anitont
Morgan Le Fay
Level 58
God Stats
8W - 5L
1,457 SR
Queue Stats
119W - 136L
1,465 Elo+
Party 2
King Arthur
King Arthur
Defektik03
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,415 Elo+
Party 2
Izanami
Izanami
Senkuden
Izanami
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 36L
1,460 Elo+
Party 3
Yemoja
Yemoja
Sensy62
Yemoja
Level 16
God Stats
8W - 5L
1,845 SR
Queue Stats
33W - 30L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,672
567
4,013
6,273
3,031
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
REDFINISH
Nemesis
5
0 / 6 / 1
4,003
400
711
5,498
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 0
5,760
576
2,147
5,989
1,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
iMSadi
Tiamat
5
2 / 6 / 0
4,151
415
1,225
5,361
1,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ofKAMEE
Baron Samedi
7
1 / 5 / 1
5,021
502
3,369
6,114
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alhor51
Arachne
10
4 / 2 / 5
6,379
638
3,338
5,518
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Anitont
Morgan Le Fay
10
8 / 2 / 2
6,683
668
4,788
6,851
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Defektik03
King Arthur
10
2 / 2 / 2
5,615
562
2,853
6,558
4,314
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Senkuden
Izanami
11
6 / 0 / 2
6,460
646
4,794
5,433
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Sensy62
Yemoja
9
2 / 1 / 8
5,947
595
2,490
5,729
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
7
Kills
22
23
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alhor51
Arachne
4
2
5
3.25
W
Morgan Le Fay
Anitont
Morgan Le Fay
8
2
2
4.5
L
2
2
0
1
W
King Arthur
Defektik03
King Arthur
2
2
2
1.5
L
Nemesis
REDFINISH
Nemesis
0
6
1
0.08
W
Izanami
Senkuden
Izanami
6
0
2
7
W
Yemoja
Sensy62
Yemoja
2
1
8
6
L
2
4
0
0.5
L
Tiamat
iMSadi
Tiamat
2
6
0
0.33
L
Baron Samedi
ofKAMEE
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,465
Damage
18,263
29,235
Taken
30,089
8,897
Mitigated
12,628
5,032
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alhor51
Arachne
3,338
2,173
0
2,548
5,518
2,271
317
651
4,867
0
32,518
W
Morgan Le Fay
Anitont
Morgan Le Fay
4,788
1,203
0
788
6,851
2,292
1,141
2,035
4,816
25,946
0
L
4,013
985
0
1,145
6,273
3,031
0
363
5,910
0
28,589
W
King Arthur
Defektik03
King Arthur
2,853
451
0
724
6,558
4,314
0
0
6,558
0
19,869
L
Nemesis
REDFINISH
Nemesis
711
322
0
894
5,498
1,083
30
863
4,635
0
7,556
W
Izanami
Senkuden
Izanami
4,794
3,161
0
2,542
5,433
1,614
1,263
843
4,590
0
36,629
W
Yemoja
Sensy62
Yemoja
2,490
787
287
498
5,729
2,137
616
1,065
4,664
12,332
0
L
2,147
1,443
0
1,108
5,989
1,266
0
958
5,031
0
25,808
L
Tiamat
iMSadi
Tiamat
1,225
409
0
276
5,361
1,642
0
2,716
2,645
3,591
0
L
Baron Samedi
ofKAMEE
Baron Samedi
3,369
177
61
1,548
6,114
1,875
0
2,378
3,736
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
31,084
163
Minions Killed
242
0
Camps Cleared
0
771,911
Distance Traveled
891,433
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,379
638
69
7
0
174,388
0
W
Morgan Le Fay
6,683
668
47
5
0
182,773
0
L
Loki
5,672
567
55
6
0
169,778
0
W
King Arthur
5,615
562
33
3
0
151,371
0
L
Nemesis
4,003
400
16
2
0
129,217
1
W
Izanami
6,460
646
71
7
0
187,437
0
W
Yemoja
5,947
595
22
2
0
195,464
0
L
Izanami
5,760
576
49
5
0
184,777
0
L
Tiamat
4,151
415
7
1
0
131,419
0
L
Baron Samedi
5,021
502
36
4
0
156,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role