Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Antiworld
Chang'e
Level 160
God Stats
6W - 5L
1,467 SR
Queue Stats
459W - 497L
1,316 Elo+
Solo
Geb
Geb
JENGEL_LAWE
Geb
Level 43
God Stats
8W - 1L
1,758 SR
Queue Stats
135W - 147L
1,413 Elo+
Solo
Susano
Susano
ReD PoPPeR82
Susano
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
594W - 598L
1,439 Elo+
Solo
Hun Batz
Hun Batz
subnegative
Hun Batz
Level 148
God Stats
2W - 1L
1,563 SR
Queue Stats
246W - 264L
1,383 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,410 Elo+

VS

Team Averages
Level 112
1,460 SR
1,425 Elo+
Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gazathingkartel
Odin
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
191W - 204L
1,347 Elo+
Solo
Cupid
Cupid
ThaMurkz
Cupid
Level 115
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 25L
1,406 Elo+
Solo
Medusa
Medusa
housechicken
Medusa
Level 74
God Stats
2W - 10L
1,283 SR
Queue Stats
320W - 315L
1,453 Elo+
Solo
Aphrodite
Aphrodite
mrEmperor180
Aphrodite
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
74W - 79L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 2 / 13
12,093
930
20,866
13,982
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Antiworld
Chang'e
19
8 / 3 / 17
11,672
898
14,314
14,614
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 22
9,800
754
11,666
24,035
26,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
14
2 / 6 / 15
9,398
723
11,409
13,819
5,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
subnegative
Hun Batz
17
6 / 5 / 13
10,517
809
13,097
12,394
10,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 3 / 13
10,367
797
23,480
12,076
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 7 / 11
10,160
782
10,596
21,781
22,271
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
ThaMurkz
Cupid
17
4 / 6 / 11
10,284
791
12,738
15,731
6,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
3 / 6 / 9
10,101
777
10,037
16,000
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
mrEmperor180
Aphrodite
16
2 / 5 / 10
9,415
724
7,663
13,513
12,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
27
Kills
20
20
Deaths
27
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
13
8.25
L
Eset
 
Eset
5
3
13
3.83
W
Chang'e
Antiworld
Chang'e
8
3
17
5.5
L
6
7
11
1.64
W
1
4
22
3
W
Susano
2
6
15
1.58
L
Cupid
ThaMurkz
Cupid
4
6
11
1.58
L
Medusa
3
6
9
1.25
L
Aphrodite
mrEmperor180
Aphrodite
2
5
10
1.4
W
Hun Batz
subnegative
Hun Batz
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,352
Damage
64,514
78,844
Taken
79,101
55,355
Mitigated
52,797
31,728
Healing
31,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,866
14,625
912
3,164
13,982
6,753
3,087
5,213
8,769
207
43,217
L
Eset
 
Eset
23,480
1,357
1,375
2,640
12,076
4,633
882
4,950
7,126
40,774
0
W
Chang'e
Antiworld
Chang'e
14,314
1,397
10,374
7,228
14,614
6,106
569
5,958
8,656
32,276
0
L
10,596
2,924
1,419
2,796
21,781
22,271
465
6,318
15,463
0
16,974
W
11,666
756
871
3,710
24,035
26,782
627
8,215
15,820
19,692
0
W
Susano
11,409
1,551
1,881
1,682
13,819
5,680
763
5,878
7,941
0
15,149
L
Cupid
ThaMurkz
Cupid
12,738
5,638
1,822
4,041
15,731
6,647
958
5,731
10,000
0
21,467
L
Medusa
10,037
3,982
1,332
1,967
16,000
6,697
1,064
4,730
11,270
0
21,630
L
Aphrodite
mrEmperor180
Aphrodite
7,663
861
8,730
5,662
13,513
12,549
470
4,434
9,079
23,789
0
W
Hun Batz
subnegative
Hun Batz
13,097
0
635
1,271
12,394
10,034
381
5,879
6,515
0
29,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
50,327
155
Minions Killed
119
0
Camps Cleared
0
1,209,966
Distance Traveled
1,200,966
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,093
930
81
6
0
228,803
0
L
Eset
10,367
797
29
2
0
260,348
0
W
Chang'e
11,672
898
30
2
0
272,490
1
L
Odin
10,160
782
16
1
0
252,964
0
W
Geb
9,800
754
12
1
0
236,360
0
W
Susano
9,398
723
9
1
0
251,528
1
L
Cupid
10,284
791
20
2
0
225,797
0
L
Medusa
10,101
777
24
2
0
227,533
0
L
Aphrodite
9,415
724
30
2
0
234,324
0
W
Hun Batz
10,517
809
23
2
0
220,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role