Player Matchup

Odin
Odin
DriftingHope
Odin
Level 122
God Stats
3W - 0L
1,882 SR
Queue Stats
122W - 115L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 53
God Stats
294W - 296L
1,515 SR
Queue Stats
337W - 347L
1,461 Elo+
Solo
Bastet
Bastet
Jörmmain14
Bastet
Level 109
God Stats
3W - 1L
1,578 SR
Queue Stats
291W - 271L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
arredemo-chan
Zhong Kui
Level 82
God Stats
1W - 0L
1,297 SR
Queue Stats
83W - 61L
1,457 Elo+
Solo
Rama
Rama
escorpion69281
Rama
Level 69
God Stats
1W - 0L
1,464 SR
Queue Stats
123W - 122L
1,467 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,483 Elo+

VS

Team Averages
Level 118
1,566 SR
1,443 Elo+
Anubis
Anubis
Ciela_Raven
Anubis
Level 145
God Stats
5W - 3L
1,733 SR
Queue Stats
342W - 333L
1,425 Elo+
Party 1
Kali
Kali
MooonVibes
Kali
Level 79
God Stats
1W - 5L
1,551 SR
Queue Stats
23W - 20L
1,514 Elo+
Solo
Achilles
Achilles
Treeworker1987
Achilles
Level 154
God Stats
1W - 5L
1,370 SR
Queue Stats
382W - 387L
1,431 Elo+
Party 1
Chronos
Chronos
XxDeMoN_DeMoNxX
Chronos
Level 108
God Stats
17W - 15L
1,532 SR
Queue Stats
241W - 233L
1,398 Elo+
Solo
Da Ji
Da Ji
xPati_96x
Da Ji
Level 104
God Stats
36W - 28L
1,645 SR
Queue Stats
360W - 341L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
9,680
484
5,534
11,220
8,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Fiyah1477
Cernunnos
15
1 / 3 / 2
9,749
487
7,187
10,388
3,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
18
5 / 1 / 3
11,463
573
10,097
13,017
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
arredemo-chan
Zhong Kui
18
5 / 1 / 7
11,502
575
9,547
14,476
11,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 6
9,897
495
6,986
10,548
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 5 / 2
9,090
455
7,137
12,121
7,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 0
9,902
495
5,784
11,906
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
16
0 / 1 / 3
8,885
444
3,234
14,100
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 3 / 1
9,969
498
5,346
10,826
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
xPati_96x
Da Ji
16
5 / 5 / 2
9,960
498
10,856
13,890
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
14
Kills
9
9
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
2
0.4
W
2
0
9
6.5
W
Cernunnos
Fiyah1477
Cernunnos
1
3
2
0.67
W
Bastet
5
1
3
6.5
L
3
1
0
3
L
Achilles
0
1
3
1.5
L
0
3
1
0.17
W
Zhong Kui
arredemo-chan
Zhong Kui
5
1
7
8.5
W
1
4
6
1
L
Da Ji
xPati_96x
Da Ji
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
32,357
59,649
Taken
62,843
32,196
Mitigated
36,777
21,886
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,137
234
0
4,504
12,121
7,018
60
4,833
7,288
59,569
0
W
5,534
876
162
968
11,220
8,452
125
2,076
9,044
0
31,818
W
Cernunnos
Fiyah1477
Cernunnos
7,187
2,279
0
2,877
10,388
3,939
739
1,021
8,920
0
61,875
W
Bastet
10,097
2,490
0
6,402
13,017
5,173
953
892
12,034
0
87,417
L
5,784
2,214
0
3,697
11,906
4,940
0
1,073
10,833
0
35,184
L
Achilles
3,234
392
0
4,627
14,100
15,509
276
2,084
12,016
0
43,850
L
5,346
1,344
0
1,533
10,826
3,640
1,508
393
10,433
83,853
0
W
Zhong Kui
arredemo-chan
Zhong Kui
9,547
1,062
0
9,349
14,476
11,130
1,301
5,556
8,870
75,413
0
W
6,986
4,914
0
2,128
10,548
3,502
1,921
2,938
7,610
0
66,154
L
Da Ji
xPati_96x
Da Ji
10,856
2,515
0
5,149
13,890
5,670
0
1,232
12,658
0
62,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
47,806
574
Minions Killed
524
0
Camps Cleared
0
1,941,253
Distance Traveled
1,822,794
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,090
455
115
6
0
315,259
4
W
Odin
9,680
484
40
2
0
413,897
3
W
Cernunnos
9,749
487
100
5
0
334,623
5
W
Bastet
11,463
573
145
7
0
456,509
1
L
Kali
9,902
495
53
3
0
359,070
4
L
Achilles
8,885
444
105
5
0
379,539
4
L
Chronos
9,969
498
164
8
0
358,128
5
W
Zhong Kui
11,502
575
155
8
0
375,595
3
W
Rama
9,897
495
134
7
0
360,629
5
L
Da Ji
9,960
498
87
4
0
410,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role