Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aalbeto23
Bakasura
Level 27
God Stats
3W - 6L
1,188 SR
Queue Stats
98W - 95L
1,403 Elo+
Solo
Scylla
Scylla
Hechecero
Scylla
Level 12
God Stats
7W - 10L
1,500 SR
Queue Stats
276W - 251L
1,591 Elo+
Solo
Zeus
Zeus
dexzin13
Zeus
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
9W - 22L
1,472 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,493 Elo+

VS

Team Averages
Level 13
1,516 SR
1,585 Elo+
Loki
Loki
BANKAII_exe
Loki
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Agni
Agni
ElChicoMid
Agni
Level 18
God Stats
2W - 1L
1,582 SR
Queue Stats
44W - 28L
1,627 Elo+
Solo
Chronos
Chronos
Geshock
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,749 Elo+
Solo
Fenrir
Fenrir
SKY_FORGED_Viera
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
yFA1XA-DE-G4Z4
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 41L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 4 / 0
7,491
375
4,140
10,723
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
11
0 / 11 / 1
7,015
351
815
13,293
4,063
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Aalbeto23
Bakasura
16
3 / 9 / 3
9,770
489
5,993
20,013
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Hechecero
Scylla
18
5 / 5 / 3
11,151
558
13,449
15,829
5,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
11
0 / 13 / 1
7,340
367
1,933
13,785
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
7,701
385
948
3,715
920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 1 / 9
14,177
709
18,400
10,399
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Geshock
Chronos
20
14 / 1 / 6
13,457
673
20,260
20,030
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 3 / 2
11,034
552
4,467
15,773
6,385
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
yFA1XA-DE-G4Z4
King Arthur
17
9 / 4 / 8
11,812
591
12,271
23,276
14,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
12
Kills
41
42
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
0
1
L
Kukulkan
 
Kukulkan
0
11
1
0.05
L
Bakasura
Aalbeto23
Bakasura
3
9
3
0.5
W
0
4
2
0.25
W
14
1
9
18.5
W
Chronos
Geshock
Chronos
14
1
6
17
L
Scylla
Hechecero
Scylla
5
5
3
1.3
W
4
3
2
1.67
L
Zeus
0
13
1
0.04
W
King Arthur
yFA1XA-DE-G4Z4
King Arthur
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
56,346
73,643
Taken
73,193
23,884
Mitigated
34,361
10,185
Healing
32,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,140
3,189
0
2,439
10,723
2,970
0
7,272
3,411
0
33,318
L
Kukulkan
 
Kukulkan
815
97
0
660
13,293
4,063
510
4,821
8,430
23,108
0
L
Bakasura
Aalbeto23
Bakasura
5,993
4,839
0
2,568
20,013
7,675
0
11,607
8,110
0
52,023
W
948
184
0
0
3,715
920
0
0
3,665
0
4,629
W
18,400
1,184
205
5,566
10,399
4,479
2,769
1,832
8,442
101,534
0
W
Chronos
Geshock
Chronos
20,260
9,196
0
12,598
20,030
8,200
8,893
2,726
17,277
113,767
0
L
Scylla
Hechecero
Scylla
13,449
1,743
0
4,343
15,829
5,512
0
8,697
6,934
67,070
0
W
4,467
1,056
0
4,943
15,773
6,385
5,093
4,129
11,619
0
54,535
L
Zeus
1,933
372
0
175
13,785
3,664
0
5,554
8,098
22,593
0
W
King Arthur
yFA1XA-DE-G4Z4
King Arthur
12,271
1,629
0
8,916
23,276
14,377
143
8,530
13,752
0
64,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
58,181
386
Minions Killed
578
0
Camps Cleared
0
1,386,635
Distance Traveled
1,717,675
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,491
375
58
3
0
184,856
3
L
Kukulkan
7,015
351
32
2
0
329,930
2
L
Bakasura
9,770
489
116
6
0
325,000
4
W
Loki
7,701
385
13
1
0
230,945
0
W
Agni
14,177
709
178
9
0
381,512
6
W
Chronos
13,457
673
176
9
0
367,265
4
L
Scylla
11,151
558
122
6
0
341,572
6
W
Fenrir
11,034
552
97
5
0
332,785
2
L
Zeus
7,340
367
58
3
0
205,277
0
W
King Arthur
11,812
591
114
6
0
405,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role