Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
RiasF6
The Morrigan
Level 89
God Stats
0W - 3L
1,265 SR
Queue Stats
157W - 170L
1,473 Elo+
Party 2
Artemis
Artemis
The_R_Joker
Artemis
Level 104
God Stats
7W - 6L
1,712 SR
Queue Stats
256W - 247L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Vatoshermano
Cthulhu
Level 47
God Stats
8W - 6L
1,786 SR
Queue Stats
62W - 92L
1,380 Elo+
Party 1
Fenrir
Fenrir
chrissito7
Fenrir
Level 84
God Stats
0W - 2L
1,256 SR
Queue Stats
58W - 72L
1,456 Elo+
Party 2
Team Averages
Level 70
1,504 SR
1,466 Elo+

VS

Team Averages
Level 85
1,416 SR
1,444 Elo+
Neith
Neith
Ad_FateHunter
Neith
Level 25
God Stats
1W - 2L
1,210 SR
Queue Stats
42W - 46L
1,406 Elo+
Party 3
Loki
Loki
HouseStark__Jon
Loki
Level 120
God Stats
17W - 16L
1,434 SR
Queue Stats
786W - 790L
1,447 Elo+
Party 4
Anubis
Anubis
Lord7th__
Anubis
Level 111
God Stats
122W - 99L
1,541 SR
Queue Stats
919W - 947L
1,455 Elo+
Party 4
Chaac
Chaac
STAR0PS_
Chaac
Level 69
God Stats
3W - 4L
1,393 SR
Queue Stats
68W - 74L
1,445 Elo+
Party 3
Sylvanus
Sylvanus
Wanheda-xpro
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 124L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 1
5,690
406
2,656
10,400
3,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
RiasF6
The Morrigan
10
2 / 1 / 1
6,479
463
8,179
7,467
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
The_R_Joker
Artemis
13
6 / 3 / 1
7,767
555
10,200
8,947
2,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vatoshermano
Cthulhu
10
1 / 2 / 6
7,101
507
6,455
10,845
6,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
chrissito7
Fenrir
11
1 / 4 / 2
6,496
464
6,009
12,069
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,946
496
5,469
9,009
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 5
7,649
546
5,638
7,920
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Lord7th__
Anubis
13
4 / 3 / 4
7,924
566
8,779
11,524
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
STAR0PS_
Chaac
14
5 / 0 / 4
8,274
591
11,448
11,141
8,453
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Wanheda-xpro
Sylvanus
10
0 / 3 / 6
5,896
421
2,373
12,106
4,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
14
14
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
2
3
2
1
W
3
1
5
5.5
W
Anubis
Lord7th__
Anubis
4
3
4
2
L
The Morrigan
RiasF6
The Morrigan
2
1
1
2.5
W
Chaac
STAR0PS_
Chaac
5
0
4
7
L
Artemis
The_R_Joker
Artemis
6
3
1
2.17
L
Cthulhu
Vatoshermano
Cthulhu
1
2
6
2
W
Sylvanus
Wanheda-xpro
Sylvanus
0
3
6
1
L
Fenrir
chrissito7
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
33,707
49,728
Taken
51,700
19,407
Mitigated
22,236
12,660
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,656
596
32
3,147
10,400
3,772
0
1,741
8,659
19,323
0
W
5,469
2,281
0
4,114
9,009
1,995
0
1,611
7,398
0
37,107
W
5,638
1,843
0
4,462
7,920
2,325
0
2,194
5,726
0
44,236
W
Anubis
Lord7th__
Anubis
8,779
201
0
6,505
11,524
5,454
0
3,786
7,738
52,523
0
L
The Morrigan
RiasF6
The Morrigan
8,179
1,440
0
1,733
7,467
2,234
0
3,032
4,435
33,783
2,718
W
Chaac
STAR0PS_
Chaac
11,448
2,502
0
5,041
11,141
8,453
603
3,762
7,379
0
53,963
L
Artemis
The_R_Joker
Artemis
10,200
5,420
0
2,909
8,947
2,923
561
1,734
7,213
0
51,943
L
Cthulhu
Vatoshermano
Cthulhu
6,455
409
0
136
10,845
6,753
188
1,666
9,179
18,931
0
W
Sylvanus
Wanheda-xpro
Sylvanus
2,373
1,079
1,273
3,086
12,106
4,009
474
4,649
7,457
13,789
0
L
Fenrir
chrissito7
Fenrir
6,009
1,453
0
4,703
12,069
3,725
0
2,979
9,090
0
35,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
36,689
296
Minions Killed
350
0
Camps Cleared
0
1,233,109
Distance Traveled
1,253,834
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,690
406
39
3
0
206,132
1
W
Neith
6,946
496
67
5
0
213,969
2
W
Loki
7,649
546
82
6
0
287,130
5
W
Anubis
7,924
566
91
7
0
239,649
4
L
The Morrigan
6,479
463
67
5
0
266,398
1
W
Chaac
8,274
591
98
7
0
272,984
4
L
Artemis
7,767
555
88
6
0
224,908
0
L
Cthulhu
7,101
507
33
2
0
270,917
0
W
Sylvanus
5,896
421
12
1
0
240,102
2
L
Fenrir
6,496
464
69
5
0
264,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role