Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlayVika
Kukulkan
Level 11
God Stats
38W - 33L
1,460 SR
Queue Stats
48W - 42L
1,385 Elo+
Party 1
Chaac
Chaac
LeongardLeo
Chaac
Level 24
God Stats
1W - 2L
1,533 SR
Queue Stats
61W - 40L
1,510 Elo+
Party 1
Pele
Pele
Shopickk
Pele
Level 14
God Stats
11W - 8L
1,470 SR
Queue Stats
17W - 14L
1,366 Elo+
Party 1
Team Averages
Level 18
1,493 SR
1,452 Elo+

VS

Team Averages
Level 33
1,500 SR
1,393 Elo+
Geb
Geb
Anitont
Geb
Level 58
God Stats
2W - 3L
1,206 SR
Queue Stats
119W - 136L
1,456 Elo+
Party 2
Izanami
Izanami
Defektik03
Izanami
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,378 Elo+
Party 2
Guan Yu
Guan Yu
RinSama44
Guan Yu
Level 8
God Stats
4W - 0L
1,783 SR
Queue Stats
12W - 20L
1,231 Elo+
Party 3
Anubis
Anubis
XxzartekxX
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,432 Elo+
Party 3
Thanatos
Thanatos
dimafaf
Thanatos
Level 23
God Stats
22W - 18L
1,512 SR
Queue Stats
45W - 40L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 6
9,923
473
7,134
21,801
16,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
 
Arachne
14
5 / 6 / 3
9,565
455
5,359
17,291
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
AlayVika
Kukulkan
15
1 / 4 / 3
9,525
454
8,951
11,177
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 4
8,731
416
11,838
16,789
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
3 / 2 / 3
11,193
533
9,020
11,600
4,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 0 / 10
11,221
534
8,879
17,221
20,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Defektik03
Izanami
16
4 / 2 / 5
11,077
527
11,617
11,400
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
RinSama44
Guan Yu
15
0 / 2 / 8
9,669
460
2,944
12,971
13,016
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
XxzartekxX
Anubis
19
12 / 2 / 3
12,262
584
21,676
14,940
9,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dimafaf
Thanatos
15
4 / 6 / 7
10,293
490
13,669
17,208
7,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
22
22
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
6
1
L
Arachne
 
Arachne
5
6
3
1.08
L
Kukulkan
AlayVika
Kukulkan
1
4
3
0.63
W
Geb
2
0
10
7
W
Izanami
Defektik03
Izanami
4
2
5
3.25
L
2
6
4
0.67
W
Guan Yu
RinSama44
Guan Yu
0
2
8
2
L
Pele
3
2
3
2.25
W
Anubis
XxzartekxX
Anubis
12
2
3
6.75
W
Thanatos
dimafaf
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
58,785
78,658
Taken
73,740
44,797
Mitigated
53,975
20,588
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,134
2,591
0
6,160
21,801
16,655
127
9,278
12,178
0
21,877
L
Arachne
 
Arachne
5,359
3,389
0
5,421
17,291
6,007
48
5,457
11,834
0
57,992
L
Kukulkan
AlayVika
Kukulkan
8,951
208
0
2,601
11,177
4,044
455
4,338
6,839
54,571
0
W
Geb
8,879
1,993
0
1,820
17,221
20,129
0
2,463
14,572
26,669
0
W
Izanami
Defektik03
Izanami
11,617
8,554
0
2,642
11,400
4,753
530
1,992
9,270
0
71,001
L
11,838
1,524
0
3,910
16,789
13,475
0
7,211
9,530
341
38,397
W
Guan Yu
RinSama44
Guan Yu
2,944
437
1,164
2,359
12,971
13,016
2,483
2,723
9,371
0
31,380
L
Pele
9,020
1,832
0
2,496
11,600
4,616
39
3,798
7,722
0
81,557
W
Anubis
XxzartekxX
Anubis
21,676
495
0
8,507
14,940
9,022
1,679
4,715
9,766
88,983
0
W
Thanatos
dimafaf
Thanatos
13,669
6,645
0
11,724
17,208
7,055
0
2,993
13,719
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
54,522
432
Minions Killed
401
0
Camps Cleared
0
1,946,762
Distance Traveled
1,970,935
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,923
473
29
1
0
414,819
3
L
Arachne
9,565
455
85
4
0
393,856
0
L
Kukulkan
9,525
454
121
6
0
384,888
0
W
Geb
11,221
534
24
1
0
395,632
2
W
Izanami
11,077
527
121
6
0
341,785
4
L
Chaac
8,731
416
53
3
0
330,322
2
W
Guan Yu
9,669
460
63
3
0
416,319
1
L
Pele
11,193
533
144
7
0
422,877
1
W
Anubis
12,262
584
126
6
0
365,807
4
W
Thanatos
10,293
490
67
3
0
451,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role