Player Matchup

Nemesis
Nemesis
Emilyiscuttie05
Nemesis
Level 4
God Stats
2W - 3L
1,816 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Garaa Uchiha
Sun Wukong
Level 8
God Stats
4W - 8L
1,257 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 1
Bellona
Bellona
RowhoeGotGame
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 157L
1,115 Elo+
Solo
Ra
Ra
antifeka
Ra
Level 18
God Stats
26W - 28L
1,458 SR
Queue Stats
48W - 49L
1,360 Elo+
Solo
Loki
Loki
lI Bluntz Il
Loki
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 6L
1,168 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,233 Elo+

VS

Team Averages
Level 12
1,452 SR
1,302 Elo+
Ra
Ra
Bigboi22111154
Ra
Level 6
God Stats
3W - 1L
1,644 SR
Queue Stats
3W - 7L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ELCARLITOpatata
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,345 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FCAGjoestar
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,457 Elo+
Solo
Raijin
Raijin
franco-549
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,240 Elo+
Solo
Cthulhu
Cthulhu
xenomorphgamer20
Cthulhu
Level 15
God Stats
3W - 8L
1,271 SR
Queue Stats
10W - 23L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 4
11,797
907
4,005
21,078
7,107
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Garaa Uchiha
Sun Wukong
18
2 / 6 / 6
11,982
922
10,368
20,906
19,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
18
1 / 7 / 5
11,332
872
10,527
24,591
20,872
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 9 / 4
11,875
913
13,432
23,925
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 12 / 2
12,698
977
22,757
20,137
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 13
16,854
1,296
33,828
16,442
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ELCARLITOpatata
Morgan Le Fay
20
5 / 3 / 22
13,376
1,029
16,413
14,990
11,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
19
6 / 3 / 13
12,848
988
19,450
13,801
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
franco-549
Raijin
20
2 / 4 / 14
12,598
969
7,135
12,860
5,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 0 / 17
13,635
1,049
22,103
10,655
10,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
12
Kills
41
41
Deaths
12
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
20
2
13
13.25
W
Morgan Le Fay
ELCARLITOpatata
Morgan Le Fay
5
3
22
5.33
L
0
7
4
0.29
W
Chiron
6
3
13
4.17
L
Sun Wukong
Garaa Uchiha
Sun Wukong
2
6
6
0.83
L
Bellona
1
7
5
0.5
L
1
9
4
0.33
W
Raijin
franco-549
Raijin
2
4
14
2.25
L
8
12
2
0.75
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,089
Damage
98,929
110,637
Taken
68,748
62,347
Mitigated
40,248
6,211
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,828
2,932
1,859
1,618
16,442
7,389
0
5,257
11,185
76,718
0
W
Morgan Le Fay
ELCARLITOpatata
Morgan Le Fay
16,413
6,117
0
38
14,990
11,221
0
2,852
11,705
35,290
0
L
4,005
2,461
0
640
21,078
7,107
0
14,838
6,160
0
15,216
W
Chiron
19,450
11,645
1,002
3,005
13,801
5,533
0
1,176
12,134
0
33,329
L
Sun Wukong
Garaa Uchiha
Sun Wukong
10,368
2,457
0
2,009
20,906
19,031
0
13,564
7,264
0
33,747
L
Bellona
10,527
3,660
0
455
24,591
20,872
0
16,631
7,716
170
31,696
L
13,432
1,687
1,206
1,901
23,925
8,098
0
18,310
5,446
48,542
0
W
Raijin
franco-549
Raijin
7,135
1,978
0
567
12,860
5,208
0
901
11,959
23,867
0
L
22,757
10,559
0
0
20,137
7,239
0
15,574
4,456
0
36,586
W
22,103
1,243
347
1,110
10,655
10,897
0
3,416
7,053
33,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,684
Gold Earned
69,311
207
Minions Killed
226
1
Camps Cleared
13
1,154,042
Distance Traveled
1,235,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,854
1,296
119
9
1
289,977
0
W
Morgan Le Fay
13,376
1,029
32
2
0
236,285
0
L
Nemesis
11,797
907
25
2
0
238,084
0
W
Chiron
12,848
988
21
2
0
218,892
0
L
Sun Wukong
11,982
922
34
3
0
239,068
0
L
Bellona
11,332
872
46
4
0
230,144
1
L
Ra
11,875
913
87
7
0
204,871
2
W
Raijin
12,598
969
17
1
10
187,539
0
L
Loki
12,698
977
15
1
1
241,875
0
W
Cthulhu
13,635
1,049
37
3
2
302,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role