Player Matchup

Neith
Neith
BananaGrandi
Neith
Level 28
God Stats
61W - 66L
1,378 SR
Queue Stats
306W - 277L
1,424 Elo+
Solo
Fenrir
Fenrir
HoodooBraun
Fenrir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 35L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Tat2dPhoenix
Kukulkan
Level 23
God Stats
4W - 7L
1,438 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Danzaburou
Danzaburou
francel97190
Danzaburou
Level 29
God Stats
3W - 3L
1,479 SR
Queue Stats
212W - 230L
1,386 Elo+
Solo
Artio
Artio
lentsuave
Artio
Level 26
God Stats
14W - 19L
1,438 SR
Queue Stats
67W - 73L
1,390 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,392 Elo+

VS

Team Averages
Level 18
1,414 SR
1,375 Elo+
King Arthur
King Arthur
Alvin Yakatorii
King Arthur
Level 18
God Stats
33W - 36L
1,350 SR
Queue Stats
60W - 56L
1,383 Elo+
Party 2
Ymir
Ymir
MidDavid7090
Ymir
Level 21
God Stats
22W - 23L
1,441 SR
Queue Stats
27W - 35L
1,362 Elo+
Party 1
Zeus
Zeus
PapiKota5477
Zeus
Level 26
God Stats
11W - 8L
1,604 SR
Queue Stats
147W - 147L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RspKt Apollo
Morgan Le Fay
Level 7
God Stats
5W - 6L
1,289 SR
Queue Stats
39W - 35L
1,318 Elo+
Party 2
Izanami
Izanami
emartinez0528
Izanami
Level 18
God Stats
9W - 14L
1,384 SR
Queue Stats
25W - 29L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 6
13,172
878
11,702
21,121
7,719
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
19
7 / 10 / 3
14,457
964
23,668
41,212
22,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Tat2dPhoenix
Kukulkan
19
0 / 7 / 4
12,908
861
12,568
27,659
23,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
francel97190
Danzaburou
19
3 / 10 / 5
13,534
902
19,143
30,189
11,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
lentsuave
Artio
18
0 / 1 / 3
11,310
754
1,291
4,136
1,706
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alvin Yakatorii
King Arthur
20
3 / 1 / 23
14,254
950
15,459
13,786
16,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 0 / 15
15,114
1,008
14,818
19,260
13,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 14
15,401
1,027
22,761
9,325
5,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
RspKt Apollo
Morgan Le Fay
20
8 / 3 / 13
14,287
952
26,472
15,142
7,020
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
13 / 3 / 17
15,965
1,064
35,812
17,617
7,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
11
Kills
36
36
Deaths
11
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alvin Yakatorii
King Arthur
3
1
23
14.5
L
1
8
6
0.5
L
Fenrir
7
10
3
0.85
W
7
0
15
14.5
W
5
4
14
3
W
Morgan Le Fay
RspKt Apollo
Morgan Le Fay
8
3
13
4.83
L
Kukulkan
Tat2dPhoenix
Kukulkan
0
7
4
0.29
W
Izanami
13
3
17
7.17
L
Danzaburou
francel97190
Danzaburou
3
10
5
0.55
L
Artio
lentsuave
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,372
Damage
115,322
124,317
Taken
75,130
66,743
Mitigated
49,198
8,306
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alvin Yakatorii
King Arthur
15,459
1,588
0
0
13,786
16,309
0
2,755
11,031
0
30,183
L
11,702
6,480
0
1,769
21,121
7,719
0
13,739
7,382
0
38,735
L
Fenrir
23,668
6,047
0
1,877
41,212
22,110
0
17,557
23,655
0
43,218
W
14,818
3,951
142
1,936
19,260
13,458
0
3,183
16,077
25,525
0
W
22,761
3,384
155
1,354
9,325
5,104
0
1,585
7,740
69,241
0
W
Morgan Le Fay
RspKt Apollo
Morgan Le Fay
26,472
2,497
86
3,006
15,142
7,020
0
2,973
12,169
41,115
0
L
Kukulkan
Tat2dPhoenix
Kukulkan
12,568
170
0
981
27,659
23,591
0
12,840
14,819
46,139
0
W
Izanami
35,812
34,467
0
1,564
17,617
7,307
0
3,363
14,254
0
58,982
L
Danzaburou
francel97190
Danzaburou
19,143
5,387
0
3,404
30,189
11,617
0
17,635
12,554
0
47,602
L
Artio
lentsuave
Artio
1,291
66
160
115
4,136
1,706
0
2,280
1,856
1,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
75,021
253
Minions Killed
248
2
Camps Cleared
10
1,055,589
Distance Traveled
1,202,392
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,254
950
35
2
2
232,800
0
L
Neith
13,172
878
53
4
1
230,086
0
L
Fenrir
14,457
964
60
4
1
295,053
0
W
Ymir
15,114
1,008
28
2
0
271,890
0
W
Zeus
15,401
1,027
98
7
5
248,828
1
W
Morgan Le Fay
14,287
952
31
2
2
211,259
0
L
Kukulkan
12,908
861
94
6
0
250,912
0
W
Izanami
15,965
1,064
56
4
1
237,615
0
L
Danzaburou
13,534
902
45
3
0
224,588
0
L
Artio
11,310
754
1
0
0
54,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role