Player Matchup

King Arthur
King Arthur
Dahrkzen
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,291 Elo+
Solo
Raijin
Raijin
Dinokid119407
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MarvelGeek619
Cthulhu
Level 6
God Stats
4W - 1L
1,620 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 1
Nemesis
Nemesis
TIM33KEEPER V10
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,220 Elo+
Solo
Kukulkan
Kukulkan
TatoRocket
Kukulkan
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 4L
1,342 Elo+
Solo
Team Averages
Level 7
1,565 SR
1,390 Elo+

VS

Team Averages
Level 11
1,459 SR
1,396 Elo+
Ra
Ra
DecShot5244
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,168 Elo+
Solo
Bellona
Bellona
Kiwi1010
Bellona
Level 14
God Stats
13W - 23L
1,308 SR
Queue Stats
54W - 73L
1,320 Elo+
Solo
Olorun
Olorun
Schmukkel
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SnrDinoSnore
Cu Chulainn
Level 28
God Stats
18W - 11L
1,582 SR
Queue Stats
382W - 281L
1,629 Elo+
Solo
Scylla
Scylla
iSteve Ahoy
Scylla
Level 6
God Stats
34W - 31L
1,404 SR
Queue Stats
41W - 35L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dahrkzen
King Arthur
17
2 / 8 / 5
10,676
890
8,680
24,939
17,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 15 / 5
10,041
837
9,963
19,325
7,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
16
3 / 10 / 2
10,883
907
15,532
19,865
27,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 10 / 4
10,750
896
13,413
16,771
7,021
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
TatoRocket
Kukulkan
17
6 / 7 / 1
11,952
996
12,631
13,826
6,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 16
11,395
950
9,418
13,882
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kiwi1010
Bellona
19
6 / 0 / 20
12,486
1,041
10,899
11,987
6,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Schmukkel
Olorun
18
1 / 5 / 6
10,472
873
1,105
8,205
3,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
SnrDinoSnore
Cu Chulainn
20
31 / 1 / 13
16,151
1,346
46,260
21,209
16,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
10 / 1 / 15
14,054
1,171
15,308
12,625
4,522
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
119
12
Kills
49
50
Deaths
12
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dahrkzen
King Arthur
2
8
5
0.56
W
1
5
16
1.8
L
0
15
5
0.17
W
Bellona
Kiwi1010
Bellona
6
0
20
16
L
Cthulhu
3
10
2
0.4
W
Olorun
Schmukkel
Olorun
1
5
6
0.8
W
Cu Chulainn
SnrDinoSnore
Cu Chulainn
31
1
13
37.5
L
1
10
4
0.3
L
Kukulkan
TatoRocket
Kukulkan
6
7
1
0.93
W
Scylla
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,219
Damage
82,990
94,726
Taken
67,908
66,410
Mitigated
36,599
6,018
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dahrkzen
King Arthur
8,680
2,708
0
4,109
24,939
17,780
0
6,582
17,752
587
19,679
W
9,418
1,948
638
3,380
13,882
5,686
0
7,891
5,991
25,201
0
L
9,963
2,735
0
24
19,325
7,905
0
5,114
14,211
23,885
0
W
Bellona
Kiwi1010
Bellona
10,899
4,080
0
1,814
11,987
6,585
0
5,431
6,556
0
17,262
L
Cthulhu
15,532
2,719
199
0
19,865
27,348
0
6,941
12,924
24,617
0
W
Olorun
Schmukkel
Olorun
1,105
1,105
0
689
8,205
3,020
0
4,037
4,168
7,889
0
W
Cu Chulainn
SnrDinoSnore
Cu Chulainn
46,260
24,789
0
7,092
21,209
16,786
0
13,499
7,710
0
69,476
L
13,413
5,855
0
1,270
16,771
7,021
0
5,664
10,165
0
18,089
L
Kukulkan
TatoRocket
Kukulkan
12,631
4,076
0
416
13,826
6,356
0
1,530
12,296
41,239
0
W
Scylla
15,308
8,788
0
1,370
12,625
4,522
0
7,805
4,820
34,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
64,558
155
Minions Killed
164
4
Camps Cleared
9
1,056,278
Distance Traveled
1,010,423
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,676
890
17
1
1
211,570
1
W
Ra
11,395
950
47
4
0
212,944
1
L
Raijin
10,041
837
33
3
0
190,609
0
W
Bellona
12,486
1,041
14
1
1
218,210
0
L
Cthulhu
10,883
907
27
2
0
227,342
0
W
Olorun
10,472
873
11
1
3
121,825
0
W
Cu Chulainn
16,151
1,346
42
4
3
242,028
0
L
Nemesis
10,750
896
12
1
1
212,275
1
L
Kukulkan
11,952
996
66
6
2
214,482
0
W
Scylla
14,054
1,171
50
4
2
215,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role