Player Matchup

Mercury
Mercury
BlinKfiRe71
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,507 Elo+
Solo
Arachne
Arachne
KemuriNoRoka
Arachne
Level 54
God Stats
40W - 18L
1,587 SR
Queue Stats
82W - 73L
1,413 Elo+
Solo
Merlin
Merlin
NoxedKirito
Merlin
Level 65
God Stats
5W - 17L
1,058 SR
Queue Stats
251W - 361L
1,267 Elo+
Solo
Heimdallr
Heimdallr
Yaimloh
Heimdallr
Level 49
God Stats
1W - 0L
1,334 SR
Queue Stats
17W - 19L
1,266 Elo+
Solo
Cerberus
Cerberus
crabdog8787
Cerberus
Level 65
God Stats
53W - 68L
1,434 SR
Queue Stats
313W - 471L
1,334 Elo+
Solo
Team Averages
Level 55
1,383 SR
1,357 Elo+

VS

Team Averages
Level 86
1,403 SR
1,415 Elo+
Thanatos
Thanatos
 
Thanatos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AthensicGoddess
Bacchus
Level 108
God Stats
33W - 47L
1,430 SR
Queue Stats
269W - 279L
1,405 Elo+
Solo
Osiris
Osiris
JayBay1903
Osiris
Level 75
God Stats
1W - 10L
1,230 SR
Queue Stats
104W - 110L
1,469 Elo+
Solo
Apollo
Apollo
kushmanjarrett94
Apollo
Level 108
God Stats
26W - 35L
1,391 SR
Queue Stats
1,067W - 1,291L
1,293 Elo+
Solo
Hades
Hades
volti6129
Hades
Level 86
God Stats
17W - 19L
1,462 SR
Queue Stats
385W - 490L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlinKfiRe71
Mercury
17
5 / 0 / 3
11,068
615
7,551
11,783
4,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
KemuriNoRoka
Arachne
14
4 / 6 / 4
8,820
490
7,360
13,799
4,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
5 / 7 / 3
8,730
485
13,054
11,658
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Yaimloh
Heimdallr
12
0 / 3 / 2
7,595
422
5,322
9,379
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
crabdog8787
Cerberus
13
1 / 1 / 7
8,164
454
2,039
11,729
8,885
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
0 / 5 / 3
8,079
449
1,393
15,746
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 7
8,214
456
6,344
14,208
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
JayBay1903
Osiris
15
4 / 3 / 4
9,682
538
14,433
13,374
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 4
9,289
516
5,992
6,750
2,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
volti6129
Hades
12
6 / 4 / 4
8,308
462
8,753
9,511
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
15
Kills
17
17
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
3
0.3
L
2
2
7
2.75
W
Mercury
BlinKfiRe71
Mercury
5
0
3
6.5
L
Osiris
JayBay1903
Osiris
4
3
4
2
W
Arachne
KemuriNoRoka
Arachne
4
6
4
1
W
Merlin
5
7
3
0.93
W
Heimdallr
Yaimloh
Heimdallr
0
3
2
0.33
W
Cerberus
crabdog8787
Cerberus
1
1
7
4.5
L
5
1
4
7
L
Hades
volti6129
Hades
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
36,915
58,348
Taken
59,589
25,999
Mitigated
32,879
14,254
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,393
258
0
10,490
15,746
5,070
121
1,828
13,900
0
44,859
L
6,344
619
104
4,791
14,208
11,496
78
4,810
9,022
24,745
0
W
Mercury
BlinKfiRe71
Mercury
7,551
2,757
0
2,591
11,783
4,349
516
642
10,775
0
60,227
L
Osiris
JayBay1903
Osiris
14,433
7,159
0
3,738
13,374
9,947
392
2,864
10,339
0
62,358
W
Arachne
KemuriNoRoka
Arachne
7,360
5,385
0
5,063
13,799
4,861
7
3,124
10,675
0
58,565
W
Merlin
13,054
209
127
2,284
11,658
4,345
104
5,377
6,281
38,998
0
W
Heimdallr
Yaimloh
Heimdallr
5,322
2,316
10
1,901
9,379
3,559
898
3,471
5,819
0
37,023
W
Cerberus
crabdog8787
Cerberus
2,039
193
331
1,947
11,729
8,885
23
2,659
9,070
25,823
0
L
5,992
2,323
274
1,923
6,750
2,105
577
1,639
5,061
0
54,924
L
Hades
volti6129
Hades
8,753
246
462
3,097
9,511
4,261
255
3,064
6,174
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
43,572
396
Minions Killed
420
0
Camps Cleared
0
1,719,570
Distance Traveled
1,619,414
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,079
449
92
5
0
282,677
0
L
Bacchus
8,214
456
24
1
0
382,926
4
W
Mercury
11,068
615
108
6
0
449,282
2
L
Osiris
9,682
538
119
7
0
331,143
7
W
Arachne
8,820
490
89
5
0
329,028
2
W
Merlin
8,730
485
69
4
0
309,995
4
W
Heimdallr
7,595
422
67
4
0
320,907
4
W
Cerberus
8,164
454
63
4
0
310,358
1
L
Apollo
9,289
516
115
6
0
378,564
2
L
Hades
8,308
462
70
4
0
244,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role