Player Matchup

Achilles
Achilles
 
Achilles
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Riku-Kodama
Neith
Level 14
God Stats
2W - 0L
1,774 SR
Queue Stats
5W - 3L
1,688 Elo+
Party 2
Ymir
Ymir
am3224056
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
harleyquinn7379
Nu Wa
Level 10
God Stats
23W - 24L
1,503 SR
Queue Stats
60W - 83L
1,409 Elo+
Solo
Sol
Sol
twixtedklown
Sol
Level 14
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Team Averages
Level 13
1,596 SR
1,508 Elo+

VS

Team Averages
Level 15
1,515 SR
1,402 Elo+
Artemis
Artemis
CDrum
Artemis
Level 14
God Stats
4W - 4L
1,476 SR
Queue Stats
4W - 7L
1,430 Elo+
Solo
Susano
Susano
FLAY ANTRAX
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,580 Elo+
Solo
Skadi
Skadi
PIXL Rabid
Skadi
Level 2
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
PIXL Xotiic
Anubis
Level 32
God Stats
1W - 2L
1,807 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Athena
Athena
ayhzu
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
16 / 4 / 19
14,011
1,168
24,243
20,609
23,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 0 / 20
12,357
1,030
15,182
8,695
3,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
19
5 / 4 / 22
12,369
1,031
9,597
18,405
22,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 4 / 16
12,579
1,048
17,203
9,821
4,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 4 / 16
13,250
1,104
27,450
15,671
5,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CDrum
Artemis
19
3 / 6 / 11
12,255
1,021
18,527
17,028
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
0 / 17 / 10
10,303
859
5,300
25,596
11,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Skadi
19
7 / 9 / 9
13,227
1,102
21,737
17,663
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
6 / 6 / 8
12,807
1,067
19,070
18,442
7,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ayhzu
Athena
18
0 / 5 / 9
11,335
945
2,659
21,202
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
63
43
Kills
16
16
Deaths
43
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
16
4
19
6.38
L
Artemis
CDrum
Artemis
3
6
11
1.42
L
Susano
0
17
10
0.29
L
Skadi
7
9
9
1.28
L
Anubis
6
6
8
1.67
W
7
0
20
17
W
Ymir
5
4
22
4
L
Athena
ayhzu
Athena
0
5
9
0.9
W
5
4
16
3.25
W
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,675
Damage
67,293
73,201
Taken
99,931
58,909
Mitigated
40,874
11,013
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
24,243
7,981
0
580
20,609
23,411
0
7,031
13,192
0
29,143
L
Artemis
CDrum
Artemis
18,527
10,484
0
2,849
17,028
6,342
0
10,220
6,808
0
67,761
L
Susano
5,300
2,337
0
0
25,596
11,554
0
13,648
11,948
0
13,232
L
Skadi
21,737
9,623
0
1,552
17,663
6,541
0
10,609
7,054
0
56,304
L
Anubis
19,070
326
152
2,687
18,442
7,800
0
8,602
9,840
43,348
0
W
15,182
6,206
0
4,045
8,695
3,888
0
2,353
6,342
0
30,021
W
Ymir
9,597
1,073
0
0
18,405
22,205
0
4,463
13,942
18,648
0
L
Athena
ayhzu
Athena
2,659
889
0
85
21,202
8,637
0
11,171
10,031
15,625
0
W
17,203
5,747
363
1,840
9,821
4,096
0
1,559
8,262
65,478
0
W
27,450
11,992
0
4,185
15,671
5,309
0
6,323
9,348
52,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,566
Gold Earned
59,927
235
Minions Killed
253
10
Camps Cleared
2
961,307
Distance Traveled
918,443
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,011
1,168
7
1
0
215,329
2
L
Artemis
12,255
1,021
89
7
0
183,751
0
L
Susano
10,303
859
15
1
0
148,073
0
L
Skadi
13,227
1,102
64
5
2
181,335
0
L
Anubis
12,807
1,067
57
5
0
200,531
1
W
Neith
12,357
1,030
36
3
6
225,008
3
W
Ymir
12,369
1,031
24
2
1
185,411
0
L
Athena
11,335
945
28
2
0
204,753
0
W
Nu Wa
12,579
1,048
117
10
0
169,282
0
W
Sol
13,250
1,104
51
4
3
166,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role