Player Matchup

Kali
Kali
Platinum IV
About3LB
Kali
Platinum IV
Level 86
God Stats
10W - 8L
1,638 SR
Queue Stats
72W - 71L
1,728 MMR
Party 1
Tyr
Tyr
Silver III
BIGCHEFFA
Tyr
Silver III
Level 86
God Stats
5W - 3L
1,508 SR
Queue Stats
28W - 47L
977 MMR
Solo
Sylvanus
Sylvanus
Gold III
BigGuyRy
Sylvanus
Gold III
Level 85
God Stats
2W - 0L
1,648 SR
Queue Stats
26W - 18L
1,673 MMR
Party 1
Chiron
Chiron
Bronze I
GiftMe
Chiron
Bronze I
Level 112
God Stats
27W - 22L
1,541 SR
Queue Stats
464W - 488L
442 MMR
Solo
Chang'e
Chang'e
Silver II
Semat
Chang'e
Silver II
Level 158
God Stats
5W - 5L
1,757 SR
Queue Stats
386W - 395L
1,136 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,618 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,550 SR
1,227 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze I
EagleWithGlases
Osiris
Bronze I
Level 96
God Stats
5W - 11L
1,471 SR
Queue Stats
69W - 98L
321 MMR
Solo
Serqet
Serqet
Gold V
ExcelsiorMarvin
Serqet
Gold V
Level 63
God Stats
9W - 10L
1,618 SR
Queue Stats
240W - 243L
1,374 MMR
Solo
Sol
Sol
Gold III
Nccdle
Sol
Gold III
Level 158
God Stats
5W - 3L
1,802 SR
Queue Stats
207W - 198L
1,560 MMR
Solo
Geb
Geb
Gold IV
pittydaf00l
Geb
Gold IV
Level 113
God Stats
2W - 2L
1,359 SR
Queue Stats
21W - 24L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
10 / 2 / 6
10,271
685
8,394
10,681
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 8
8,285
552
3,061
13,297
12,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
BigGuyRy
Sylvanus
14
6 / 1 / 3
9,304
620
10,409
10,229
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
GiftMe
Chiron
14
1 / 3 / 5
8,868
591
4,229
9,315
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Semat
Chang'e
15
4 / 3 / 10
9,472
631
12,363
13,725
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshTiamatAthenaSet

VS

Bans
ThanatosDanzaburouSobekThothGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 8 / 3
7,432
495
8,471
12,530
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 1
7,456
497
4,716
12,729
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 4
7,466
498
4,430
12,222
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Nccdle
Sol
14
1 / 2 / 3
8,383
559
5,680
6,362
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 3
7,571
505
3,400
10,749
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
10
10
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
8
3
0.56
W
Kali
10
2
6
6.5
W
2
1
8
6
W
Sylvanus
BigGuyRy
Sylvanus
6
1
3
7.5
L
1
5
1
0.3
L
3
6
4
0.83
W
Chiron
GiftMe
Chiron
1
3
5
1.17
L
Sol
Nccdle
Sol
1
2
3
1.25
W
Chang'e
Semat
Chang'e
4
3
10
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
26,697
57,247
Taken
54,592
35,034
Mitigated
29,286
31,362
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,471
5,828
0
1,796
12,530
4,441
0
6,138
5,998
0
47,521
W
Kali
8,394
3,973
0
5,318
10,681
6,533
2,388
1,686
8,901
0
45,025
W
3,061
205
221
3,748
13,297
12,159
765
2,619
10,344
0
27,862
W
Sylvanus
BigGuyRy
Sylvanus
10,409
4,068
2,746
6,145
10,229
7,760
1,661
1,790
7,807
46,151
15,147
L
4,716
1,383
0
2,889
12,729
11,862
0
6,714
5,951
0
33,646
L
4,430
1,310
0
3,368
12,222
5,908
0
2,789
9,323
0
30,687
W
Chiron
GiftMe
Chiron
4,229
1,449
584
2,616
9,315
3,416
2,791
3,327
5,942
0
57,378
L
Sol
Nccdle
Sol
5,680
2,000
0
2,172
6,362
2,210
42
1,467
4,893
56,607
7,010
W
Chang'e
Semat
Chang'e
12,363
514
2,509
7,475
13,725
5,166
1,485
2,824
10,854
55,863
0
L
3,400
262
0
3,099
10,749
4,865
0
3,711
6,936
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
38,308
433
Minions Killed
376
0
Camps Cleared
0
1,433,157
Distance Traveled
1,377,206
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,432
495
89
6
0
255,435
5
W
Kali
10,271
685
78
5
0
302,735
1
W
Tyr
8,285
552
58
4
0
322,270
5
W
Sylvanus
9,304
620
93
6
0
258,972
2
L
Osiris
7,456
497
76
5
0
272,652
1
L
Serqet
7,466
498
65
4
0
300,811
6
W
Chiron
8,868
591
108
7
0
247,722
1
L
Sol
8,383
559
125
8
0
277,861
4
W
Chang'e
9,472
631
96
6
0
301,458
2
L
Geb
7,571
505
21
1
0
270,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role