Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aaron__pp
Awilix
Level 65
God Stats
2W - 1L
1,323 SR
Queue Stats
21W - 15L
1,505 Elo+
Solo
Sobek
Sobek
N1GHTC0MM4ND0
Sobek
Level 123
God Stats
18W - 9L
1,982 SR
Queue Stats
670W - 681L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
OjolocoBuddy
Sun Wukong
Level 121
God Stats
9W - 2L
1,658 SR
Queue Stats
102W - 94L
1,533 Elo+
Solo
Artemis
Artemis
Stefano_1804
Artemis
Level 123
God Stats
37W - 17L
1,737 SR
Queue Stats
521W - 368L
1,571 Elo+
Solo
Team Averages
Level 100
1,640 SR
1,524 Elo+

VS

Team Averages
Level 118
1,530 SR
1,555 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DecrepitSum
Thanatos
Level 117
God Stats
10W - 11L
1,350 SR
Queue Stats
63W - 66L
1,390 Elo+
Solo
He Bo
He Bo
IRON_WOLF_ITA
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 233L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
NThundurus
Sun Wukong
Level 120
God Stats
1W - 3L
1,494 SR
Queue Stats
242W - 227L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
zighic92
Gilgamesh
Level 85
God Stats
0W - 1L
1,807 SR
Queue Stats
20W - 9L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 3 / 12
10,446
1,045
14,143
10,547
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Aaron__pp
Awilix
17
9 / 2 / 8
11,295
1,130
19,251
12,292
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 15
10,679
1,068
13,204
18,546
18,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
OjolocoBuddy
Sun Wukong
17
4 / 1 / 14
11,053
1,105
9,080
12,765
16,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Stefano_1804
Artemis
17
5 / 2 / 8
11,408
1,141
18,256
8,302
3,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

198

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 3 / 6
10,561
1,056
10,205
7,895
2,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
DecrepitSum
Thanatos
16
4 / 5 / 2
11,270
1,127
8,955
16,237
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 8 / 4
10,132
1,013
12,505
16,183
5,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NThundurus
Sun Wukong
17
5 / 4 / 5
10,885
1,089
12,787
22,266
22,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
zighic92
Gilgamesh
17
1 / 2 / 7
10,089
1,009
12,290
16,048
13,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
22
Kills
13
13
Deaths
22
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
12
2.33
L
Persephone
 
Persephone
1
3
6
1.33
W
Awilix
Aaron__pp
Awilix
9
2
8
6.5
L
Thanatos
DecrepitSum
Thanatos
4
5
2
1
L
2
8
4
0.5
W
3
5
15
2.1
L
Sun Wukong
NThundurus
Sun Wukong
5
4
5
1.88
W
Sun Wukong
OjolocoBuddy
Sun Wukong
4
1
14
11
W
Artemis
Stefano_1804
Artemis
5
2
8
4.5
L
Gilgamesh
zighic92
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
56,742
62,452
Taken
78,629
47,459
Mitigated
51,844
8,425
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,143
1,238
198
2,894
10,547
3,951
0
3,332
7,215
49,544
0
L
Persephone
 
Persephone
10,205
344
0
344
7,895
2,783
0
2,795
5,097
33,349
0
W
Awilix
Aaron__pp
Awilix
19,251
8,018
0
0
12,292
5,161
0
3,784
8,508
0
27,055
L
Thanatos
DecrepitSum
Thanatos
8,955
1,271
0
8,434
16,237
7,590
0
6,680
9,557
0
34,010
L
12,505
775
318
1,608
16,183
5,698
0
5,423
10,760
36,437
0
W
13,204
2,575
0
2,018
18,546
18,765
0
7,618
10,928
15,703
1,058
L
Sun Wukong
NThundurus
Sun Wukong
12,787
1,618
0
3,983
22,266
22,471
0
6,230
16,036
0
29,048
W
Sun Wukong
OjolocoBuddy
Sun Wukong
9,080
969
0
1,390
12,765
16,493
0
4,716
8,049
0
19,568
W
Artemis
Stefano_1804
Artemis
18,256
8,499
0
1,925
8,302
3,089
0
3,363
4,939
0
42,007
L
Gilgamesh
zighic92
Gilgamesh
12,290
2,621
0
154
16,048
13,302
0
5,511
10,537
103
16,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
52,937
175
Minions Killed
202
6
Camps Cleared
9
1,122,406
Distance Traveled
1,114,390
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,446
1,045
82
8
1
197,394
0
L
Persephone
10,561
1,056
69
7
2
208,332
0
W
Awilix
11,295
1,130
21
2
3
242,206
2
L
Thanatos
11,270
1,127
46
5
5
222,421
0
L
He Bo
10,132
1,013
50
5
0
206,067
0
W
Sobek
10,679
1,068
7
1
2
225,523
0
L
Sun Wukong
10,885
1,089
27
3
0
241,274
1
W
Sun Wukong
11,053
1,105
19
2
0
239,912
0
W
Artemis
11,408
1,141
46
5
0
217,371
1
L
Gilgamesh
10,089
1,009
10
1
2
236,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role