Player Matchup

Baron Samedi
Baron Samedi
EL Noob
Baron Samedi
Level 151
God Stats
9W - 6L
2,069 SR
Queue Stats
22W - 31L
1,590 Elo+
Solo
Medusa
Medusa
Frozexfr
Medusa
Level 139
God Stats
3W - 3L
1,857 SR
Queue Stats
90W - 110L
1,511 Elo+
Solo
Cabrakan
Cabrakan
temp-313825
Cabrakan
Level 101
God Stats
26W - 6L
1,915 SR
Queue Stats
90W - 26L
1,970 Elo+
Solo
Team Averages
Level 130
1,947 SR
1,690 Elo+

VS

Team Averages
Level 99
1,762 SR
1,529 Elo+
Sol
Sol
Chamallow_23287
Sol
Level 115
God Stats
26W - 14L
1,659 SR
Queue Stats
430W - 318L
1,570 Elo+
Solo
Chaac
Chaac
ThePervyxSannin
Chaac
Level 53
God Stats
6W - 9L
1,688 SR
Queue Stats
382W - 438L
1,448 Elo+
Solo
Scylla
Scylla
theBushGoliath
Scylla
Level 129
God Stats
6W - 8L
1,940 SR
Queue Stats
636W - 517L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL Noob
Baron Samedi
10
0 / 0 / 5
6,378
638
4,189
6,342
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Frozexfr
Medusa
11
0 / 0 / 6
6,730
673
3,759
5,341
1,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
temp-313825
Cabrakan
10
6 / 0 / 0
7,371
737
4,838
7,031
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,090
609
4,002
5,423
1,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,806
581
3,537
4,470
3,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,999
600
4,718
5,442
1,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
EL Noob
Baron Samedi
0
0
5
2.5
W
Medusa
Frozexfr
Medusa
0
0
6
3
L
0
0
0
0
W
Cabrakan
temp-313825
Cabrakan
6
0
0
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
12,257
18,714
Taken
15,335
10,770
Mitigated
6,996
6,201
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
370
0
1,445
5,423
1,764
0
3,256
2,036
22,981
0
W
Baron Samedi
EL Noob
Baron Samedi
4,189
0
602
2,895
6,342
2,581
0
3,895
2,447
23,568
0
W
Medusa
Frozexfr
Medusa
3,759
1,131
0
829
5,341
1,736
64
1,962
3,379
0
30,263
L
3,537
213
0
1,296
4,470
3,690
0
2,450
1,905
0
11,793
W
Cabrakan
temp-313825
Cabrakan
4,838
650
0
1,875
7,031
6,453
84
2,863
4,168
8,302
0
L
4,718
466
0
187
5,442
1,542
37
2,823
2,367
22,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
17,895
103
Minions Killed
114
0
Camps Cleared
0
498,061
Distance Traveled
492,262
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,090
609
54
5
0
160,400
4
W
Baron Samedi
6,378
638
38
4
0
187,508
1
W
Medusa
6,730
673
60
6
0
190,351
1
L
Chaac
5,806
581
23
2
0
188,489
4
W
Cabrakan
7,371
737
5
1
0
120,202
2
L
Scylla
5,999
600
37
4
0
143,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role