Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold I
EpsilonOne436
Vulcan
Gold I
Level 147
God Stats
30W - 27L
1,688 SR
Queue Stats
148W - 146L
1,638 MMR
Party 1
Bacchus
Bacchus
Gold III
ThirtyFourthRule
Bacchus
Gold III
Level 115
God Stats
4W - 1L
1,801 SR
Queue Stats
138W - 121L
1,506 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,663 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,517 SR
1,487 MMR
Kuzenbo
Kuzenbo
Gold I
AII_Money_N
Kuzenbo
Gold I
Level 159
God Stats
75W - 84L
1,551 SR
Queue Stats
325W - 362L
1,527 MMR
Solo
Scylla
Scylla
Gold IV
JB_Fitz
Scylla
Gold IV
Level 128
God Stats
17W - 17L
1,505 SR
Queue Stats
90W - 89L
1,472 MMR
Solo
Bellona
Bellona
Gold II
foxikush
Bellona
Gold II
Level 130
God Stats
4W - 9L
1,497 SR
Queue Stats
750W - 849L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 4
8,969
690
9,624
7,669
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 3
9,372
721
17,894
5,128
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 5
8,303
639
3,081
10,805
11,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayAthenaGilgameshLokiDanzaburou

VS

Bans
AphroditeMedusaKhepriChironKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AII_Money_N
Kuzenbo
11
1 / 1 / 5
8,683
668
4,039
16,842
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
JB_Fitz
Scylla
13
3 / 1 / 2
8,644
665
6,270
8,015
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
foxikush
Bellona
11
0 / 4 / 3
7,775
598
1,251
10,990
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
4
6
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
4
1.33
L
Kuzenbo
AII_Money_N
Kuzenbo
1
1
5
3.5
W
3
0
3
4.5
L
Scylla
JB_Fitz
Scylla
3
1
2
4
W
1
3
5
1.17
L
Bellona
foxikush
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
11,560
23,602
Taken
35,847
16,410
Mitigated
27,407
2,609
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,624
2,660
0
1,325
7,669
2,737
2,178
4,632
3,037
0
45,794
L
Kuzenbo
AII_Money_N
Kuzenbo
4,039
1,759
0
5,244
16,842
15,569
0
8,648
7,859
12,197
0
W
17,894
7,681
0
500
5,128
1,963
466
2,690
2,438
52,026
0
L
Scylla
JB_Fitz
Scylla
6,270
358
0
967
8,015
2,663
0
5,243
2,458
39,202
0
W
3,081
472
0
784
10,805
11,710
0
2,987
7,818
16,260
0
L
Bellona
foxikush
Bellona
1,251
199
0
895
10,990
9,175
0
6,039
4,555
0
19,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
25,102
198
Minions Killed
126
0
Camps Cleared
0
837,519
Distance Traveled
752,665
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,969
690
96
7
0
249,938
2
L
Kuzenbo
8,683
668
7
1
0
234,521
2
W
Vulcan
9,372
721
87
7
0
308,035
2
L
Scylla
8,644
665
77
6
0
256,446
4
W
Bacchus
8,303
639
15
1
0
279,546
9
L
Bellona
7,775
598
42
3
0
261,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role