Player Matchup

Vamana
Vamana
BullElnuk
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,417 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 29
God Stats
22W - 17L
1,490 SR
Queue Stats
107W - 102L
1,441 Elo+
Solo
Anhur
Anhur
Shadarknest
Anhur
Level 4
God Stats
1W - 0L
1,259 SR
Queue Stats
7W - 5L
1,679 Elo+
Party 3
Sylvanus
Sylvanus
epos2002
Sylvanus
Level 103
God Stats
1W - 1L
1,116 SR
Queue Stats
58W - 59L
1,426 Elo+
Party 3
Anubis
Anubis
newtronbomb
Anubis
Level 23
God Stats
40W - 38L
1,582 SR
Queue Stats
136W - 150L
1,312 Elo+
Solo
Team Averages
Level 37
1,389 SR
1,455 Elo+

VS

Team Averages
Level 22
1,541 SR
1,420 Elo+
Susano
Susano
Faypayer
Susano
Level 29
God Stats
2W - 4L
1,449 SR
Queue Stats
30W - 23L
1,518 Elo+
Party 2
Ullr
Ullr
FrederikCSl
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 1
Janus
Janus
HumbleBeef
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Phillip2000
Cthulhu
Level 21
God Stats
1W - 6L
1,282 SR
Queue Stats
7W - 13L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
shmarra
Guan Yu
Level 13
God Stats
6W - 2L
1,973 SR
Queue Stats
13W - 15L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BullElnuk
Vamana
20
6 / 2 / 17
16,220
705
13,123
17,126
18,497
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 4 / 13
14,061
611
17,357
18,637
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 2 / 5
14,435
628
18,685
16,321
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
epos2002
Sylvanus
16
2 / 3 / 14
11,948
519
9,906
19,000
26,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
18
9 / 4 / 6
12,988
565
17,055
15,896
9,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Faypayer
Susano
16
4 / 7 / 8
10,725
466
13,324
20,634
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 9 / 1
8,662
377
4,408
17,479
4,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
17
7 / 11 / 2
11,485
499
13,809
17,992
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Phillip2000
Cthulhu
13
1 / 6 / 7
8,262
359
12,160
17,896
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
shmarra
Guan Yu
16
3 / 5 / 9
10,445
454
6,845
21,842
22,039
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
38
Kills
15
15
Deaths
38
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
BullElnuk
Vamana
6
2
17
7.25
L
Susano
Faypayer
Susano
4
7
8
1.14
L
0
9
1
0.06
L
Janus
7
11
2
0.73
W
6
4
13
3.13
L
Cthulhu
Phillip2000
Cthulhu
1
6
7
0.75
W
15
2
5
8.75
W
Sylvanus
epos2002
Sylvanus
2
3
14
3
W
Anubis
9
4
6
3
L
Guan Yu
shmarra
Guan Yu
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,126
Damage
50,546
86,980
Taken
95,843
67,982
Mitigated
55,427
38,042
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BullElnuk
Vamana
13,123
6,210
0
7,217
17,126
18,497
2,419
3,088
13,794
3,539
82,367
L
Susano
Faypayer
Susano
13,324
2,910
0
3,340
20,634
5,298
0
7,944
12,690
0
66,669
L
4,408
2,205
0
2,520
17,479
4,826
2,725
2,213
15,266
0
41,261
L
Janus
13,809
1,237
0
680
17,992
4,732
62
6,326
11,666
60,348
0
W
17,357
4,237
0
6,485
18,637
7,135
1,374
3,515
14,955
0
104,998
L
Cthulhu
Phillip2000
Cthulhu
12,160
451
825
3,201
17,896
18,532
0
4,171
13,725
31,173
0
W
18,685
13,523
0
9,404
16,321
6,702
2,499
5,530
10,308
0
152,092
W
Sylvanus
epos2002
Sylvanus
9,906
2,106
3,632
6,755
19,000
26,468
273
7,658
10,545
33,798
0
W
Anubis
17,055
227
0
4,549
15,896
9,180
723
6,341
8,398
60,595
0
L
Guan Yu
shmarra
Guan Yu
6,845
1,123
1,861
4,534
21,842
22,039
454
7,400
14,442
0
38,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,652
Gold Earned
49,579
597
Minions Killed
410
0
Camps Cleared
0
2,131,771
Distance Traveled
1,980,176
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,220
705
154
7
0
498,501
4
L
Susano
10,725
466
109
5
0
446,497
0
L
Ullr
8,662
377
87
4
0
350,896
0
L
Janus
11,485
499
89
4
0
353,039
1
W
Loki
14,061
611
152
7
0
472,962
1
L
Cthulhu
8,262
359
49
2
0
401,959
6
W
Anhur
14,435
628
163
7
0
384,630
1
W
Sylvanus
11,948
519
39
2
0
360,771
0
W
Anubis
12,988
565
89
4
0
414,907
0
L
Guan Yu
10,445
454
76
3
0
427,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role