Player Matchup

Ares
Ares
Joixk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
OFFLINEnot
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Nemesis
Nemesis
Pechedemoniak
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,150 Elo+
Party 2
Raijin
Raijin
WheresMyNan
Raijin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 19L
1,500 Elo+
Solo
Fafnir
Fafnir
lapskotyk
Fafnir
Level 17
God Stats
0W - 3L
1,283 SR
Queue Stats
22W - 23L
1,188 Elo+
Party 2
Team Averages
Level 13
1,457 SR
1,359 Elo+

VS

Team Averages
Level 14
1,495 SR
1,210 Elo+
Scylla
Scylla
MEMAMASLAPIJAV2
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 59L
1,393 Elo+
Solo
Odin
Odin
Y404r
Odin
Level 14
God Stats
4W - 2L
1,473 SR
Queue Stats
77W - 88L
1,306 Elo+
Solo
Ymir
Ymir
dhoker23
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,025 Elo+
Party 1
Artemis
Artemis
ipellipt1kid
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,025 Elo+
Party 1
Nemesis
Nemesis
payn00000
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Joixk
Ares
7
2 / 4 / 4
4,648
465
2,924
7,834
5,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
OFFLINEnot
Scylla
5
1 / 6 / 1
4,298
430
2,013
5,187
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
7
0 / 4 / 2
4,198
420
2,333
4,958
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
10 / 0 / 1
7,926
793
6,378
3,914
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
lapskotyk
Fafnir
7
0 / 2 / 2
5,099
510
1,386
7,533
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,030
503
2,956
5,331
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Y404r
Odin
9
5 / 3 / 1
5,476
548
5,479
6,348
3,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
4 / 2 / 3
5,594
559
3,467
4,982
3,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ipellipt1kid
Artemis
7
2 / 4 / 5
4,966
497
5,040
4,649
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
payn00000
Nemesis
8
2 / 0 / 5
5,357
536
2,819
6,181
1,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
13
Kills
15
16
Deaths
15
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
Joixk
Ares
2
4
4
1
W
2
6
0
0.33
L
Scylla
OFFLINEnot
Scylla
1
6
1
0.25
L
Nemesis
0
4
2
0.25
L
Raijin
10
0
1
10.5
W
Odin
Y404r
Odin
5
3
1
1.83
W
Ymir
4
2
3
2.75
W
Artemis
ipellipt1kid
Artemis
2
4
5
1.13
L
Fafnir
lapskotyk
Fafnir
0
2
2
0.5
W
Nemesis
payn00000
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
19,761
29,426
Taken
27,491
13,452
Mitigated
11,199
3,219
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Joixk
Ares
2,924
306
0
600
7,834
5,561
0
2,263
5,571
7,596
0
W
2,956
445
0
180
5,331
1,235
318
3,082
2,024
22,595
0
L
Scylla
OFFLINEnot
Scylla
2,013
681
0
856
5,187
1,106
132
886
4,301
8,988
0
L
Nemesis
2,333
435
0
156
4,958
1,083
0
1,382
3,576
0
8,240
L
Raijin
6,378
1,152
0
316
3,914
1,295
0
1,300
2,614
53,822
0
W
Odin
Y404r
Odin
5,479
2,330
0
600
6,348
3,864
143
2,807
3,320
0
20,339
W
Ymir
3,467
821
0
750
4,982
3,132
200
1,821
3,090
9,125
0
W
Artemis
ipellipt1kid
Artemis
5,040
3,632
0
449
4,649
1,184
851
2,502
2,085
0
15,416
L
Fafnir
lapskotyk
Fafnir
1,386
728
0
1,291
7,533
4,407
273
847
6,686
6,894
0
W
Nemesis
payn00000
Nemesis
2,819
1,700
0
2,718
6,181
1,784
0
1,846
4,271
0
21,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
26,423
162
Minions Killed
153
0
Camps Cleared
0
886,762
Distance Traveled
846,139
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,648
465
5
1
0
169,099
0
W
Scylla
5,030
503
36
4
0
171,477
0
L
Scylla
4,298
430
11
1
0
157,581
0
L
Nemesis
4,198
420
12
1
0
193,185
0
L
Raijin
7,926
793
115
12
0
197,768
2
W
Odin
5,476
548
26
3
0
181,397
0
W
Ymir
5,594
559
19
2
0
164,525
0
W
Artemis
4,966
497
25
3
0
159,254
0
L
Fafnir
5,099
510
19
2
0
169,129
2
W
Nemesis
5,357
536
47
5
0
169,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role