Player Matchup

Odin
Odin
CopenHatin
Odin
Level 49
God Stats
0W - 3L
1,614 SR
Queue Stats
11W - 30L
1,324 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Daniel05481
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
IceWyte
Izanami
Level 92
God Stats
26W - 25L
1,627 SR
Queue Stats
624W - 711L
1,491 Elo+
Party 1
Team Averages
Level 63
1,670 SR
1,439 Elo+

VS

Team Averages
Level 107
1,511 SR
1,423 Elo+
Hel
Hel
Schriesegollum2
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Solo
Hercules
Hercules
SirNube
Hercules
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
181W - 193L
1,471 Elo+
Solo
Arachne
Arachne
Tantalius
Arachne
Level 157
God Stats
27W - 15L
1,532 SR
Queue Stats
127W - 121L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
9,766
698
10,997
14,841
13,602
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Daniel05481
Morgan Le Fay
13
2 / 7 / 6
9,902
707
13,054
14,174
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IceWyte
Izanami
14
5 / 8 / 4
10,204
729
14,839
13,596
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 9
11,101
793
10,315
11,776
5,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SirNube
Hercules
14
6 / 4 / 11
10,708
765
12,945
21,697
24,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Tantalius
Arachne
16
6 / 3 / 9
10,941
782
13,056
17,770
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
20
20
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Morgan Le Fay
Daniel05481
Morgan Le Fay
2
7
6
0.71
L
Izanami
IceWyte
Izanami
5
8
4
0.88
W
8
5
9
2.5
W
Hercules
SirNube
Hercules
6
4
11
2.88
W
Arachne
Tantalius
Arachne
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
36,316
42,611
Taken
51,243
23,784
Mitigated
42,479
5,368
Healing
24,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,997
4,033
0
820
14,841
13,602
267
3,543
10,960
0
25,823
L
Morgan Le Fay
Daniel05481
Morgan Le Fay
13,054
1,985
0
2,041
14,174
5,093
78
3,372
10,469
36,783
0
L
Izanami
IceWyte
Izanami
14,839
10,320
204
2,303
13,596
5,089
1,181
3,400
9,885
0
53,341
W
10,315
995
6,280
4,065
11,776
5,735
952
1,727
10,049
32,837
0
W
Hercules
SirNube
Hercules
12,945
3,692
274
7,425
21,697
24,099
776
5,874
15,823
0
32,644
W
Arachne
Tantalius
Arachne
13,056
8,094
0
6,045
17,770
12,645
481
5,453
12,317
0
49,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
32,750
172
Minions Killed
143
0
Camps Cleared
0
679,925
Distance Traveled
859,930
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,766
698
25
2
0
267,258
3
L
Morgan Le Fay
9,902
707
63
5
0
204,506
1
L
Izanami
10,204
729
84
6
0
208,161
0
W
Hel
11,101
793
46
3
0
272,821
0
W
Hercules
10,708
765
30
2
0
269,718
3
W
Arachne
10,941
782
67
5
0
317,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role