Player Matchup

Camazotz
Camazotz
Platinum IV
CrulKorak
Camazotz
Platinum IV
Level 146
God Stats
3W - 1L
1,919 SR
Queue Stats
43W - 32L
1,781 MMR
Solo
Chiron
Chiron
Platinum III
ElJaffoGuzman
Chiron
Platinum III
Level 63
God Stats
56W - 40L
1,624 SR
Queue Stats
877W - 887L
1,748 MMR
Party 1
Loki
Loki
Platinum IV
Guapeantonn
Loki
Platinum IV
Level 148
God Stats
37W - 21L
1,745 SR
Queue Stats
310W - 299L
1,780 MMR
Solo
Ares
Ares
Platinum III
LostMagic
Ares
Platinum III
Level 160
God Stats
21W - 13L
1,787 SR
Queue Stats
261W - 252L
1,785 MMR
Solo
Raijin
Raijin
Platinum IV
nores27
Raijin
Platinum IV
Level 59
God Stats
10W - 5L
1,587 SR
Queue Stats
113W - 94L
1,849 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,733 SR
1,789 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,494 SR
1,722 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
Anaka1n
Serqet
Platinum IV
Level 98
God Stats
80W - 83L
1,568 SR
Queue Stats
671W - 690L
1,805 MMR
Solo
Ullr
Ullr
Platinum IV
ChicoAndroidYT
Ullr
Platinum IV
Level 148
God Stats
3W - 7L
1,522 SR
Queue Stats
112W - 103L
1,810 MMR
Solo
Sobek
Sobek
Gold I
Wdowiar
Sobek
Gold I
Level 159
God Stats
21W - 29L
1,381 SR
Queue Stats
446W - 455L
1,742 MMR
Solo
Guan Yu
Guan Yu
Gold II
Zeilmeisje
Guan Yu
Gold II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CrulKorak
Camazotz
19
4 / 1 / 9
13,484
562
17,022
22,704
23,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 11
14,156
590
16,381
15,543
6,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 10
14,247
594
11,137
16,081
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
6 / 3 / 14
13,136
547
8,938
21,703
26,698
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
nores27
Raijin
20
5 / 2 / 14
14,568
607
17,036
14,199
6,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayAthenaGilgameshSetTiamat

VS

Bans
TsukuyomiArtemisArachneDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 6 / 3
10,556
440
7,159
11,990
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Anaka1n
Serqet
19
3 / 5 / 3
11,857
494
11,088
20,309
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 6 / 2
10,716
447
10,763
14,348
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Wdowiar
Sobek
15
2 / 6 / 5
9,483
395
9,721
26,214
29,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Zeilmeisje
Guan Yu
18
1 / 4 / 4
11,198
467
13,270
21,199
26,841
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
27
Kills
11
11
Deaths
27
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
3
0.58
L
Serqet
Anaka1n
Serqet
3
5
3
0.9
L
3
6
2
0.67
W
Camazotz
CrulKorak
Camazotz
4
1
9
8.5
W
6
2
11
5.75
W
6
3
10
3.67
W
Ares
6
3
14
4.33
L
Sobek
Wdowiar
Sobek
2
6
5
0.75
L
Guan Yu
Zeilmeisje
Guan Yu
1
4
4
0.75
W
Raijin
nores27
Raijin
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,514
Damage
52,001
90,230
Taken
94,060
70,540
Mitigated
73,761
37,377
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,159
174
0
1,384
11,990
3,564
71
2,792
9,198
74,048
0
L
Serqet
Anaka1n
Serqet
11,088
1,047
0
5,985
20,309
8,357
0
7,374
12,935
0
91,680
L
10,763
3,041
0
718
14,348
5,017
424
4,743
9,605
0
78,225
W
Camazotz
CrulKorak
Camazotz
17,022
5,720
0
14,310
22,704
23,993
1,307
2,934
19,351
0
92,251
W
16,381
8,209
1,580
4,483
15,543
6,901
8,854
3,769
11,509
0
112,139
W
11,137
3,022
0
6,717
16,081
6,053
0
2,643
12,920
0
111,297
W
Ares
8,938
151
0
5,478
21,703
26,698
62
4,783
16,546
23,834
0
L
Sobek
Wdowiar
Sobek
9,721
443
36
7,932
26,214
29,982
0
7,619
18,595
41,232
0
L
Guan Yu
Zeilmeisje
Guan Yu
13,270
2,275
428
4,037
21,199
26,841
520
3,727
17,472
1,257
65,731
W
Raijin
nores27
Raijin
17,036
1,669
0
4,809
14,199
6,895
3,153
5,172
8,561
115,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,591
Gold Earned
53,810
649
Minions Killed
613
0
Camps Cleared
0
2,384,694
Distance Traveled
2,336,855
40
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,556
440
134
6
0
439,606
6
L
Serqet
11,857
494
162
7
0
499,848
5
L
Ullr
10,716
447
139
6
0
434,012
12
W
Camazotz
13,484
562
148
6
0
468,189
1
W
Chiron
14,156
590
153
6
0
453,850
4
W
Loki
14,247
594
153
6
0
513,454
10
W
Ares
13,136
547
27
1
0
497,735
10
L
Sobek
9,483
395
44
2
0
476,577
12
L
Guan Yu
11,198
467
134
6
0
486,812
7
W
Raijin
14,568
607
168
7
0
451,466
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role