Player Matchup

Danzaburou
Danzaburou
buruzer
Danzaburou
Level 89
God Stats
61W - 54L
1,615 SR
Queue Stats
118W - 120L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
deudeu
Sylvanus
Level 46
God Stats
5W - 3L
1,662 SR
Queue Stats
26W - 18L
1,607 Elo+
Party 1
Anubis
Anubis
ham0111
Anubis
Level 64
God Stats
16W - 17L
1,659 SR
Queue Stats
94W - 92L
1,554 Elo+
Party 1
Team Averages
Level 66
1,645 SR
1,576 Elo+

VS

Team Averages
Level 85
1,531 SR
1,507 Elo+
Heimdallr
Heimdallr
FranADM
Heimdallr
Level 100
God Stats
1W - 3L
1,594 SR
Queue Stats
77W - 109L
1,547 Elo+
Solo
Bacchus
Bacchus
telantes
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,429 Elo+
Solo
The Morrigan
The Morrigan
xkieran2198
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
541W - 583L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
buruzer
Danzaburou
13
9 / 4 / 4
9,351
850
12,384
9,450
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
deudeu
Sylvanus
11
2 / 0 / 10
8,315
756
4,326
9,806
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
ham0111
Anubis
12
2 / 0 / 10
7,935
721
7,018
7,024
4,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FranADM
Heimdallr
11
1 / 3 / 2
7,003
637
7,872
6,381
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
telantes
Bacchus
11
1 / 3 / 2
6,900
627
5,405
13,061
12,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
xkieran2198
The Morrigan
10
2 / 7 / 2
7,015
638
6,267
9,393
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FranADM
Heimdallr
1
3
2
0.67
W
Danzaburou
buruzer
Danzaburou
9
4
4
2.75
W
Sylvanus
deudeu
Sylvanus
2
0
10
7
W
Anubis
ham0111
Anubis
2
0
10
7
L
Bacchus
telantes
Bacchus
1
3
2
0.67
L
The Morrigan
xkieran2198
The Morrigan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
19,544
26,280
Taken
28,835
15,915
Mitigated
18,546
12,330
Healing
897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FranADM
Heimdallr
7,872
2,654
0
317
6,381
2,729
0
2,396
3,985
0
29,577
W
Danzaburou
buruzer
Danzaburou
12,384
5,628
0
1,765
9,450
3,675
864
4,440
5,010
0
41,915
W
Sylvanus
deudeu
Sylvanus
4,326
1,584
2,734
4,518
9,806
7,921
398
4,600
5,206
13,429
0
W
Anubis
ham0111
Anubis
7,018
311
93
3,220
7,024
4,319
205
2,632
4,392
34,542
0
L
Bacchus
telantes
Bacchus
5,405
484
0
500
13,061
12,859
0
5,285
7,776
14,576
0
L
The Morrigan
xkieran2198
The Morrigan
6,267
1,305
0
80
9,393
2,958
0
3,663
5,730
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
20,918
142
Minions Killed
102
0
Camps Cleared
0
590,416
Distance Traveled
541,784
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,003
637
48
4
0
180,664
2
W
Danzaburou
9,351
850
57
5
0
220,847
2
W
Sylvanus
8,315
756
25
2
0
190,041
0
W
Anubis
7,935
721
60
5
0
179,528
1
L
Bacchus
6,900
627
25
2
0
200,727
0
L
The Morrigan
7,015
638
29
3
0
160,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role