Player Matchup

Bakasura
Bakasura
HIMADPEOPLES
Bakasura
Level 11
God Stats
16W - 7L
1,289 SR
Queue Stats
194W - 153L
1,176 Elo+
Party 2
Anubis
Anubis
Hercvlesluck
Anubis
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
202W - 206L
1,376 Elo+
Solo
Terra
Terra
JackSixGuns
Terra
Level 60
God Stats
1W - 0L
1,806 SR
Queue Stats
267W - 215L
1,608 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,387 Elo+

VS

Team Averages
Level 23
1,530 SR
1,317 Elo+
Fenrir
Fenrir
WUWEIXIAN
Fenrir
Level 25
God Stats
2W - 2L
1,811 SR
Queue Stats
19W - 36L
1,328 Elo+
Party 1
Artio
Artio
gogogoalealeale
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,328 Elo+
Party 1
Ra
Ra
mitahawa
Ra
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
11W - 24L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HIMADPEOPLES
Bakasura
17
8 / 2 / 9
13,475
709
21,870
20,465
10,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
9 / 3 / 7
13,602
716
20,253
16,121
10,855
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 17
12,670
667
7,183
23,310
32,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WUWEIXIAN
Fenrir
14
2 / 8 / 3
11,119
585
11,648
17,132
11,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 6 / 5
11,525
607
9,416
26,552
27,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 5 / 3
12,652
666
25,321
17,748
7,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
8
8
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HIMADPEOPLES
Bakasura
8
2
9
6.25
W
Anubis
9
3
7
4.17
W
2
3
17
3.5
L
Fenrir
WUWEIXIAN
Fenrir
2
8
3
0.44
L
1
6
5
0.58
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,306
Damage
46,385
59,896
Taken
61,432
53,823
Mitigated
46,016
19,675
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HIMADPEOPLES
Bakasura
21,870
16,290
0
6,866
20,465
10,868
903
10,975
9,490
0
36,089
W
Anubis
20,253
1,736
0
4,955
16,121
10,855
1,431
8,898
7,223
86,803
0
W
7,183
1,677
3,654
4,200
23,310
32,100
185
14,864
8,446
22,955
0
L
Fenrir
WUWEIXIAN
Fenrir
11,648
2,909
0
2,769
17,132
11,066
0
9,714
6,697
0
36,331
L
9,416
1,344
641
4,555
26,552
27,413
85
5,913
17,747
19,323
0
L
25,321
3,601
3,086
6,098
17,748
7,537
872
11,809
5,429
81,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
35,296
194
Minions Killed
168
0
Camps Cleared
0
999,007
Distance Traveled
911,180
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,475
709
44
2
0
380,460
0
W
Anubis
13,602
716
126
7
0
292,703
5
W
Terra
12,670
667
24
1
0
325,844
0
L
Fenrir
11,119
585
38
2
0
312,288
0
L
Artio
11,525
607
10
1
0
327,703
2
L
Ra
12,652
666
120
6
0
271,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role