Player Matchup

Cthulhu
Cthulhu
BushiKane
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,587 Elo+
Party 1
Yemoja
Yemoja
Fede9
Yemoja
Level 14
God Stats
6W - 5L
1,451 SR
Queue Stats
15W - 20L
1,325 Elo+
Party 1
Vulcan
Vulcan
Perspex02
Vulcan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,230 Elo+
Solo
Cernunnos
Cernunnos
Raptormad
Cernunnos
Level 21
God Stats
12W - 13L
1,551 SR
Queue Stats
82W - 86L
1,456 Elo+
Solo
Bakasura
Bakasura
zxrAinVC
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,504 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,420 Elo+

VS

Team Averages
Level 17
1,549 SR
1,486 Elo+
Osiris
Osiris
Jobiii
Osiris
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
217W - 206L
1,451 Elo+
Solo
Ra
Ra
PleaseD0ntBanMe
Ra
Level 3
God Stats
4W - 2L
1,676 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo
Yemoja
Yemoja
Rektemis
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 2
Mercury
Mercury
Sharplyon
Mercury
Level 27
God Stats
10W - 8L
1,569 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 2
Artemis
Artemis
nazedim
Artemis
Level 4
God Stats
30W - 27L
1,500 SR
Queue Stats
107W - 110L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BushiKane
Cthulhu
20
7 / 1 / 6
18,234
507
25,537
38,067
42,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Fede9
Yemoja
20
1 / 6 / 26
18,841
523
11,635
32,416
58,648
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Perspex02
Vulcan
11
0 / 3 / 0
11,420
317
2,885
2,965
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Raptormad
Cernunnos
20
11 / 6 / 13
20,412
567
35,397
33,938
19,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
zxrAinVC
Bakasura
20
11 / 9 / 8
19,881
552
29,997
37,776
27,893
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jobiii
Osiris
20
5 / 2 / 5
17,475
485
20,025
21,645
31,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 4 / 11
20,516
570
39,103
38,310
35,380
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Yemoja
Rektemis
Yemoja
20
4 / 5 / 12
16,931
470
16,837
25,358
39,802
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Sharplyon
Mercury
20
6 / 7 / 10
17,151
476
17,295
24,816
12,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
nazedim
Artemis
19
2 / 12 / 8
14,120
392
14,564
24,306
11,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
71
30
Kills
25
25
Deaths
30
53
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BushiKane
Cthulhu
7
1
6
10
W
Yemoja
Fede9
Yemoja
1
6
26
2.33
L
Osiris
Jobiii
Osiris
5
2
5
3.75
W
Vulcan
Perspex02
Vulcan
0
3
0
0
L
8
4
11
3.38
W
Cernunnos
Raptormad
Cernunnos
11
6
13
2.92
L
Yemoja
Rektemis
Yemoja
4
5
12
2
L
Mercury
Sharplyon
Mercury
6
7
10
1.57
L
Artemis
nazedim
Artemis
2
12
8
0.5
W
Bakasura
zxrAinVC
Bakasura
11
9
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,451
Damage
107,824
145,162
Taken
134,435
149,243
Mitigated
131,261
54,445
Healing
46,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BushiKane
Cthulhu
25,537
950
1,071
13,625
38,067
42,375
449
18,680
19,387
111,853
0
W
Yemoja
Fede9
Yemoja
11,635
2,127
8,863
3,283
32,416
58,648
1,103
12,696
19,720
36,612
0
L
Osiris
Jobiii
Osiris
20,025
7,991
0
7,198
21,645
31,719
4,336
10,200
10,738
0
108,724
W
Vulcan
Perspex02
Vulcan
2,885
702
0
61
2,965
974
132
1,682
1,283
24,902
0
L
39,103
5,493
2,933
19,661
38,310
35,380
6,800
12,649
24,182
216,334
0
W
Cernunnos
Raptormad
Cernunnos
35,397
25,978
0
16,068
33,938
19,353
6,753
13,155
20,783
0
246,454
L
Yemoja
Rektemis
Yemoja
16,837
4,326
9,870
1,892
25,358
39,802
887
6,992
17,100
46,531
0
L
Mercury
Sharplyon
Mercury
17,295
8,840
0
2,308
24,816
12,719
4,963
5,748
18,664
0
129,309
L
Artemis
nazedim
Artemis
14,564
6,134
0
2,851
24,306
11,641
1,731
4,468
18,817
0
79,516
W
Bakasura
zxrAinVC
Bakasura
29,997
15,807
0
11,474
37,776
27,893
1,014
12,701
25,075
0
174,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,788
Gold Earned
86,193
794
Minions Killed
879
0
Camps Cleared
0
2,504,262
Distance Traveled
3,172,244
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,234
507
166
5
0
561,227
0
W
Yemoja
18,841
523
41
1
0
552,952
1
L
Osiris
17,475
485
175
5
0
581,752
8
W
Vulcan
11,420
317
51
1
0
150,091
3
L
Ra
20,516
570
358
10
0
661,526
1
W
Cernunnos
20,412
567
292
8
0
588,185
0
L
Yemoja
16,931
470
50
1
0
598,641
0
L
Mercury
17,151
476
166
5
0
817,902
4
L
Artemis
14,120
392
130
4
0
512,423
3
W
Bakasura
19,881
552
244
7
0
651,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role