Player Matchup

Neith
Neith
AaronMorwind4
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1
Discordia
Discordia
LibraScales
Discordia
Level 27
God Stats
2W - 1L
1,565 SR
Queue Stats
26W - 20L
1,427 Elo+
Party 1
Bakasura
Bakasura
MadMan1434
Bakasura
Level 25
God Stats
44W - 36L
1,558 SR
Queue Stats
200W - 219L
1,465 Elo+
Solo
Ymir
Ymir
MrPootyBooty
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,039 Elo+
Solo
Yemoja
Yemoja
tommykiller129
Yemoja
Level 5
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 2L
1,277 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,305 Elo+

VS

Team Averages
Level 18
1,508 SR
1,315 Elo+
Gilgamesh
Gilgamesh
GardAffix
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,417 Elo+
Solo
Mercury
Mercury
TFmmawolf
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Solo
Janus
Janus
adad2Q2
Janus
Level 27
God Stats
12W - 10L
1,568 SR
Queue Stats
76W - 72L
1,457 Elo+
Solo
Scylla
Scylla
dcsscdvcdfdsd
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,039 Elo+
Solo
Hou Yi
Hou Yi
ignasala
Hou Yi
Level 27
God Stats
0W - 1L
1,474 SR
Queue Stats
41W - 41L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 10
13,896
579
24,664
20,198
8,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LibraScales
Discordia
19
12 / 4 / 13
12,427
518
20,777
12,976
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MadMan1434
Bakasura
20
12 / 2 / 3
14,273
595
15,605
18,546
10,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 5
11,252
469
7,372
16,260
24,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 9 / 7
12,225
509
5,991
18,112
20,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GardAffix
Gilgamesh
17
8 / 6 / 3
11,660
486
14,861
20,744
21,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
TFmmawolf
Mercury
16
4 / 10 / 5
10,875
453
8,701
19,140
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
adad2Q2
Janus
17
8 / 10 / 1
11,098
462
18,572
18,180
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 14 / 1
7,105
296
3,477
12,487
3,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
ignasala
Hou Yi
15
3 / 8 / 2
10,358
432
11,939
19,969
7,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
48
Kills
23
23
Deaths
48
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
18
3
10
7.67
L
Gilgamesh
GardAffix
Gilgamesh
8
6
3
1.58
W
Discordia
LibraScales
Discordia
12
4
13
4.63
W
Bakasura
MadMan1434
Bakasura
12
2
3
6.75
W
3
5
5
1.1
L
Mercury
TFmmawolf
Mercury
4
10
5
0.65
L
Janus
adad2Q2
Janus
8
10
1
0.85
L
0
14
1
0.04
L
Hou Yi
ignasala
Hou Yi
3
8
2
0.5
W
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,409
Damage
57,550
86,092
Taken
90,520
69,033
Mitigated
46,809
20,707
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,664
14,037
41
10,415
20,198
8,397
3,443
4,648
15,372
0
95,291
L
Gilgamesh
GardAffix
Gilgamesh
14,861
5,153
0
1,304
20,744
21,165
930
7,985
11,695
0
59,585
W
Discordia
LibraScales
Discordia
20,777
1,687
0
3,010
12,976
5,681
993
5,205
7,348
56,080
0
W
Bakasura
MadMan1434
Bakasura
15,605
11,643
0
6,089
18,546
10,116
1,335
1,631
16,851
0
102,873
W
7,372
2,054
0
432
16,260
24,494
520
2,252
13,901
53,412
0
L
Mercury
TFmmawolf
Mercury
8,701
4,032
0
3,200
19,140
7,524
662
6,861
12,129
0
48,307
L
Janus
adad2Q2
Janus
18,572
587
0
937
18,180
6,903
0
9,491
8,129
62,781
0
L
3,477
635
0
0
12,487
3,268
228
4,309
8,004
9,644
0
L
Hou Yi
ignasala
Hou Yi
11,939
6,022
298
3,075
19,969
7,949
1,208
5,494
14,310
0
53,380
W
5,991
1,519
714
6
18,112
20,345
359
7,197
10,502
34,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,073
Gold Earned
51,096
532
Minions Killed
395
0
Camps Cleared
0
1,971,430
Distance Traveled
1,865,442
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,896
579
141
6
0
378,712
0
L
Gilgamesh
11,660
486
114
5
0
388,955
2
W
Discordia
12,427
518
80
3
0
399,782
2
W
Bakasura
14,273
595
180
8
0
479,705
2
W
Ymir
11,252
469
88
4
0
359,038
1
L
Mercury
10,875
453
79
3
0
443,655
0
L
Janus
11,098
462
109
5
0
375,477
0
L
Scylla
7,105
296
12
1
0
274,745
0
L
Hou Yi
10,358
432
81
3
0
382,610
0
W
Yemoja
12,225
509
43
2
0
354,193
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role