Player Matchup

Ymir
Ymir
F0UTRAX-0
Ymir
Level 109
God Stats
8W - 8L
1,334 SR
Queue Stats
582W - 550L
1,411 Elo+
Party 1
Hera
Hera
gaetgaet1982
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 211L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
Игнилус
Ne Zha
Level 106
God Stats
5W - 7L
1,349 SR
Queue Stats
499W - 544L
1,315 Elo+
Solo
Hel
Hel
咬就是舍
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,233 Elo+
Party 2
Xbalanque
Xbalanque
極度灬丨瞑丨灬囂張
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,220 Elo+
Party 2
Team Averages
Level 68
1,437 SR
1,317 Elo+

VS

Team Averages
Level 94
1,579 SR
1,414 Elo+
Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Crizzie
Geb
Level 64
God Stats
2W - 2L
1,681 SR
Queue Stats
166W - 195L
1,329 Elo+
Party 4
Kali
Kali
EvilKusanagi
Kali
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
237W - 228L
1,362 Elo+
Party 4
Bakasura
Bakasura
danisampro
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
7 / 4 / 17
11,854
790
13,142
34,171
31,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
10 / 5 / 10
12,847
856
25,966
15,583
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 8 / 8
10,482
699
11,354
12,345
7,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 21
11,694
780
17,048
20,753
12,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 7 / 10
11,020
735
20,716
18,690
8,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
9 / 8 / 6
12,234
816
24,997
15,727
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
 
Baron Samedi
18
3 / 5 / 13
10,765
718
10,441
15,694
7,566
Geb
17
2 / 4 / 11
10,153
677
9,867
25,088
22,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 5 / 12
10,919
728
14,620
20,749
11,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
danisampro
Bakasura
19
7 / 7 / 9
11,521
768
15,149
22,440
12,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
29
Kills
24
26
Deaths
29
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
9
8
6
1.5
L
Baron Samedi
 
Baron Samedi
3
5
13
1.9
L
Geb
2
4
11
1.88
L
3
5
12
1.8
W
Ymir
7
4
17
3.88
L
Bakasura
danisampro
Bakasura
7
7
9
1.64
W
10
5
10
3
W
4
8
8
1
W
2
2
21
6.25
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,226
Damage
75,074
101,542
Taken
99,698
66,580
Mitigated
61,817
49,025
Healing
43,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
24,997
7,844
1,160
3,748
15,727
8,187
765
9,728
5,999
57,024
0
L
Baron Samedi
 
Baron Samedi
10,441
651
3,225
3,758
15,694
7,566
279
8,965
6,729
20,379
0
L
Geb
9,867
176
1,224
7,988
25,088
22,597
367
13,198
11,890
18,512
0
L
14,620
6,393
2,288
8,943
20,749
11,406
158
13,235
7,514
0
29,231
W
Ymir
13,142
2,045
1,848
10,925
34,171
31,868
495
14,376
18,487
23,760
0
L
Bakasura
danisampro
Bakasura
15,149
10,505
1,579
9,444
22,440
12,061
0
11,030
11,410
0
21,998
W
25,966
8,034
1,975
1,251
15,583
7,137
728
8,658
6,715
52,818
0
W
11,354
3,088
591
439
12,345
7,449
706
5,433
6,393
0
21,757
W
17,048
3,049
16,031
12,802
20,753
12,080
591
10,687
9,159
33,691
0
W
20,716
11,598
1,716
1,447
18,690
8,046
3,418
6,151
12,086
0
40,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,897
Gold Earned
55,592
153
Minions Killed
140
0
Camps Cleared
0
1,208,747
Distance Traveled
1,269,707
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,234
816
47
3
0
217,675
0
L
Baron Samedi
10,765
718
15
1
0
231,872
0
L
Geb
10,153
677
11
1
0
289,011
1
L
Kali
10,919
728
29
2
0
263,804
5
W
Ymir
11,854
790
21
1
0
219,976
0
L
Bakasura
11,521
768
38
3
0
267,345
0
W
Hera
12,847
856
46
3
0
258,731
0
W
Ne Zha
10,482
699
12
1
0
236,256
0
W
Hel
11,694
780
31
2
0
272,841
0
W
Xbalanque
11,020
735
43
3
0
220,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role