Player Matchup

Chaac
Chaac
Blackshadowjbj
Chaac
Level 22
God Stats
5W - 10L
1,323 SR
Queue Stats
26W - 47L
1,335 Elo+
Party 3
Artemis
Artemis
MewuHakuni
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,439 Elo+
Party 3
Pele
Pele
MonstyMon
Pele
Level 48
God Stats
3W - 7L
1,352 SR
Queue Stats
46W - 87L
1,317 Elo+
Party 3
Athena
Athena
WtrprfNeptune
Athena
Level 29
God Stats
5W - 11L
1,378 SR
Queue Stats
80W - 101L
1,365 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
notzurr
Morgan Le Fay
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,263 Elo+
Solo
Team Averages
Level 27
1,410 SR
1,344 Elo+

VS

Team Averages
Level 13
1,464 SR
1,409 Elo+
Guan Yu
Guan Yu
B1ggieCh33se
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 78L
1,429 Elo+
Party 1
Ares
Ares
Luanch
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
NotHammer
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 97L
1,421 Elo+
Party 1
Cupid
Cupid
doctorbo226
Cupid
Level 14
God Stats
4W - 6L
1,319 SR
Queue Stats
119W - 134L
1,412 Elo+
Party 2
Sol
Sol
sizzleking87
Sol
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 223L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
11,931
542
14,984
13,808
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
MewuHakuni
Artemis
17
2 / 3 / 6
11,100
505
11,174
10,960
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
19
12 / 2 / 6
12,636
574
11,880
12,831
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 13
11,221
510
7,759
21,503
20,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
notzurr
Morgan Le Fay
18
5 / 5 / 9
11,273
512
20,281
13,020
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B1ggieCh33se
Guan Yu
19
1 / 2 / 2
11,659
530
5,384
17,268
24,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Luanch
Ares
12
0 / 6 / 6
9,512
432
5,380
17,682
13,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
NotHammer
Bakasura
18
10 / 7 / 5
12,402
564
17,891
21,032
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 6 / 3
10,033
456
11,340
15,407
5,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
8,429
383
7,514
17,069
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
26
Kills
16
16
Deaths
26
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B1ggieCh33se
Guan Yu
1
2
2
1
W
6
2
6
4.5
L
Ares
Luanch
Ares
0
6
6
0.5
W
Artemis
MewuHakuni
Artemis
2
3
6
1.67
W
Pele
12
2
6
7.5
L
Bakasura
NotHammer
Bakasura
10
7
5
1.79
W
1
4
13
1.88
L
5
6
3
1.08
W
Morgan Le Fay
notzurr
Morgan Le Fay
5
5
9
1.9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,078
Damage
47,509
72,122
Taken
88,458
55,076
Mitigated
57,067
17,050
Healing
30,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B1ggieCh33se
Guan Yu
5,384
1,150
1,348
9,275
17,268
24,288
145
1,661
13,929
0
66,853
W
14,984
2,259
0
5,871
13,808
17,715
838
863
11,185
0
71,497
L
Ares
Luanch
Ares
5,380
602
0
2,050
17,682
13,781
99
5,391
11,949
17,414
0
W
Artemis
MewuHakuni
Artemis
11,174
5,407
0
2,054
10,960
4,655
1,382
3,386
7,217
0
68,892
W
Pele
11,880
2,430
0
5,514
12,831
6,467
1,878
1,100
11,598
0
88,394
L
Bakasura
NotHammer
Bakasura
17,891
12,630
0
4,468
21,032
8,936
473
6,226
14,467
0
71,614
W
7,759
1,956
0
161
21,503
20,829
1,073
4,223
16,174
33,211
0
L
11,340
4,888
2,327
4,393
15,407
5,547
261
7,657
7,222
0
55,132
W
Morgan Le Fay
notzurr
Morgan Le Fay
20,281
1,274
621
2,829
13,020
5,410
639
3,612
8,568
75,911
0
L
7,514
1,172
0
6,481
17,069
4,515
320
5,759
10,907
46,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
52,035
515
Minions Killed
460
0
Camps Cleared
0
2,032,489
Distance Traveled
1,973,672
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,659
530
161
7
0
423,241
0
W
Chaac
11,931
542
132
6
0
402,273
2
L
Ares
9,512
432
20
1
0
358,032
1
W
Artemis
11,100
505
101
5
0
371,774
1
W
Pele
12,636
574
127
6
0
460,684
2
L
Bakasura
12,402
564
135
6
0
441,149
2
W
Athena
11,221
510
43
2
0
417,732
2
L
Cupid
10,033
456
82
4
0
401,634
0
W
Morgan Le Fay
11,273
512
112
5
0
380,026
0
L
Sol
8,429
383
62
3
0
349,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role