Player Matchup

Neith
Neith
ERRE_PR
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,311 Elo+
Solo
Amaterasu
Amaterasu
Mental Nerf
Amaterasu
Level 9
God Stats
12W - 11L
1,575 SR
Queue Stats
120W - 119L
1,526 Elo+
Solo
Nemesis
Nemesis
PandoranLegend95
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,500 Elo+
Solo
Vulcan
Vulcan
RyWilk8924
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,496 Elo+
Solo
Yemoja
Yemoja
vestido-federado
Yemoja
Level 6
God Stats
1W - 1L
1,395 SR
Queue Stats
4W - 13L
1,308 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,428 Elo+

VS

Team Averages
Level 20
1,594 SR
1,483 Elo+
Agni
Agni
For_mulA_2be1
Agni
Level 23
God Stats
22W - 27L
1,316 SR
Queue Stats
275W - 269L
1,490 Elo+
Solo
Guan Yu
Guan Yu
assasin00601
Guan Yu
Level 15
God Stats
2W - 0L
1,788 SR
Queue Stats
66W - 60L
1,429 Elo+
Solo
Ymir
Ymir
liebeITzlove
Ymir
Level 18
God Stats
39W - 42L
1,515 SR
Queue Stats
349W - 412L
1,393 Elo+
Party 1
Loki
Loki
oddjob96
Loki
Level 14
God Stats
3W - 1L
1,848 SR
Queue Stats
21W - 16L
1,729 Elo+
Solo
Anhur
Anhur
titan17ggg
Anhur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
548W - 607L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ERRE_PR
Neith
11
2 / 7 / 5
7,147
447
5,487
9,403
2,741
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Mental Nerf
Amaterasu
13
3 / 1 / 1
8,375
523
6,862
8,839
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 6 / 1
7,105
444
6,707
12,638
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
RyWilk8924
Vulcan
11
3 / 8 / 1
7,032
440
3,294
10,932
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 11 / 2
6,421
401
3,904
17,762
4,701
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
8,845
553
13,586
10,243
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
assasin00601
Guan Yu
14
7 / 2 / 5
8,614
538
6,450
12,254
8,155
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 6
9,544
597
8,377
9,321
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
16
7 / 1 / 6
9,512
595
9,721
11,077
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
13
3 / 6 / 10
8,364
523
6,825
10,449
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
11
Kills
33
33
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
ERRE_PR
Neith
2
7
5
0.64
W
7
2
4
4.5
L
Amaterasu
Mental Nerf
Amaterasu
3
1
1
3.5
L
2
6
1
0.42
L
Vulcan
RyWilk8924
Vulcan
3
8
1
0.44
W
Guan Yu
assasin00601
Guan Yu
7
2
5
4.75
W
9
1
6
12
W
Loki
7
1
6
10
W
Anhur
3
6
10
1.33
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
44,959
59,574
Taken
53,344
19,523
Mitigated
22,044
8,867
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ERRE_PR
Neith
5,487
1,773
0
384
9,403
2,741
0
4,226
4,939
0
17,844
W
13,586
305
0
1,465
10,243
3,339
720
2,050
8,146
48,500
0
L
Amaterasu
Mental Nerf
Amaterasu
6,862
3,099
0
4,170
8,839
6,042
473
1,439
7,382
0
36,865
L
6,707
1,486
0
2,606
12,638
2,809
0
2,969
9,545
0
29,279
L
Vulcan
RyWilk8924
Vulcan
3,294
1,205
0
1,073
10,932
3,230
0
5,918
4,690
22,317
0
W
Guan Yu
assasin00601
Guan Yu
6,450
856
1,647
3,236
12,254
8,155
957
942
10,848
0
35,460
W
8,377
3,029
0
0
9,321
4,101
2,001
1,229
8,051
40,819
0
W
Loki
9,721
3,984
0
6,295
11,077
3,719
0
1,297
9,558
0
56,326
W
Anhur
6,825
3,345
0
0
10,449
2,730
1,201
1,680
8,769
0
39,513
L
3,904
970
506
128
17,762
4,701
0
6,353
11,055
29,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
44,879
248
Minions Killed
366
0
Camps Cleared
0
1,315,398
Distance Traveled
1,603,447
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,147
447
36
2
0
255,778
1
W
Agni
8,845
553
72
5
0
304,196
3
L
Amaterasu
8,375
523
72
5
0
295,048
3
L
Nemesis
7,105
444
50
3
0
301,811
1
L
Vulcan
7,032
440
46
3
0
227,500
0
W
Guan Yu
8,614
538
64
4
0
354,180
0
W
Ymir
9,544
597
75
5
0
320,027
0
W
Loki
9,512
595
93
6
0
343,864
1
W
Anhur
8,364
523
62
4
0
281,180
1
L
Yemoja
6,421
401
44
3
0
235,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role