Player Matchup

Bakasura
Bakasura
Drakonixx
Bakasura
Level 28
God Stats
11W - 7L
1,551 SR
Queue Stats
66W - 60L
1,346 Elo+
Solo
Osiris
Osiris
KvotheSenpai
Osiris
Level 17
God Stats
3W - 2L
1,548 SR
Queue Stats
14W - 9L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Mantticee
Nu Wa
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 282L
1,459 Elo+
Party 1
Fafnir
Fafnir
Reece07s
Fafnir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
clemonga
Heimdallr
Level 27
God Stats
28W - 26L
1,353 SR
Queue Stats
265W - 248L
1,406 Elo+
Solo
Team Averages
Level 31
1,490 SR
1,410 Elo+

VS

Team Averages
Level 19
1,453 SR
1,387 Elo+
Kukulkan
Kukulkan
FaZe_KSTR0_87
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 2
Ymir
Ymir
Fernan6tete
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
FosterMusic4501
Neith
Level 32
God Stats
29W - 28L
1,580 SR
Queue Stats
431W - 421L
1,469 Elo+
Party 3
Loki
Loki
GBEPIC709
Loki
Level 16
God Stats
14W - 20L
1,414 SR
Queue Stats
78W - 86L
1,259 Elo+
Solo
Kali
Kali
lX Enigma
Kali
Level 29
God Stats
11W - 15L
1,274 SR
Queue Stats
191W - 198L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drakonixx
Bakasura
12
6 / 0 / 0
7,395
616
2,990
6,618
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
12
5 / 1 / 1
7,276
606
4,965
6,821
5,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Mantticee
Nu Wa
12
8 / 1 / 2
7,788
649
6,087
2,924
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Reece07s
Fafnir
9
0 / 1 / 7
6,551
546
1,197
7,402
7,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
clemonga
Heimdallr
9
1 / 3 / 3
5,715
476
3,583
7,227
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaZe_KSTR0_87
Kukulkan
9
1 / 6 / 1
5,725
477
2,797
5,910
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 5 / 0
4,954
413
755
6,363
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 2
5,844
487
5,595
5,707
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
9
1 / 5 / 0
5,715
476
2,783
7,134
2,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
9
2 / 1 / 3
6,215
518
2,219
5,584
1,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Drakonixx
Bakasura
6
0
0
6
L
Kukulkan
FaZe_KSTR0_87
Kukulkan
1
6
1
0.25
L
0
5
0
0
L
2
3
2
1
L
Loki
1
5
0
0.2
W
Osiris
5
1
1
5.5
W
Nu Wa
Mantticee
Nu Wa
8
1
2
9
W
Fafnir
Reece07s
Fafnir
0
1
7
3.5
W
Heimdallr
clemonga
Heimdallr
1
3
3
0.83
L
Kali
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
14,149
30,992
Taken
30,698
18,877
Mitigated
9,173
3,812
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Drakonixx
Bakasura
2,990
1,967
0
1,297
6,618
2,634
258
665
5,953
0
43,498
L
Kukulkan
FaZe_KSTR0_87
Kukulkan
2,797
680
0
191
5,910
1,467
0
2,133
3,623
25,634
0
L
755
224
0
0
6,363
2,718
0
1,157
4,935
6,452
0
L
5,595
2,887
0
1,306
5,707
1,391
50
1,698
3,768
0
29,272
L
Loki
2,783
804
0
179
7,134
2,010
0
199
6,879
0
24,219
W
Osiris
4,965
2,125
0
966
6,821
5,178
622
353
6,468
0
31,931
W
Nu Wa
Mantticee
Nu Wa
6,087
1,844
0
250
2,924
1,001
872
1,093
1,831
36,797
0
W
Fafnir
Reece07s
Fafnir
1,197
261
0
931
7,402
7,590
318
953
6,449
7,442
0
W
Heimdallr
clemonga
Heimdallr
3,583
1,818
33
335
7,227
2,474
0
488
6,739
0
22,990
L
Kali
2,219
1,139
0
1,592
5,584
1,587
0
1,527
3,907
0
23,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
28,453
289
Minions Killed
209
0
Camps Cleared
0
1,101,400
Distance Traveled
1,041,557
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,395
616
92
8
0
263,017
0
L
Kukulkan
5,725
477
50
4
0
222,886
2
L
Ymir
4,954
413
12
1
0
216,821
0
L
Neith
5,844
487
48
4
0
177,196
2
L
Loki
5,715
476
57
5
0
162,020
0
W
Osiris
7,276
606
66
6
0
193,995
1
W
Nu Wa
7,788
649
80
7
0
202,211
3
W
Fafnir
6,551
546
13
1
0
231,725
2
W
Heimdallr
5,715
476
38
3
0
210,452
0
L
Kali
6,215
518
42
4
0
262,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role