Player Matchup

Tsukuyomi
Tsukuyomi
Comicpage4567
Tsukuyomi
Level 22
God Stats
16W - 13L
1,609 SR
Queue Stats
62W - 61L
1,478 Elo+
Solo
Cthulhu
Cthulhu
DHBoi
Cthulhu
Level 13
God Stats
5W - 4L
1,403 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1
Discordia
Discordia
GangstaDuck194
Discordia
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,212 Elo+
Party 1
Chaac
Chaac
Mildcheese
Chaac
Level 9
God Stats
3W - 1L
1,511 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 1
Tiamat
Tiamat
ven6
Tiamat
Level 24
God Stats
3W - 1L
1,464 SR
Queue Stats
15W - 13L
1,410 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,397 Elo+

VS

Team Averages
Level 20
1,482 SR
1,495 Elo+
Bacchus
Bacchus
Kabo208
Bacchus
Level 20
God Stats
25W - 37L
1,512 SR
Queue Stats
64W - 75L
1,497 Elo+
Solo
Izanami
Izanami
Whimsiq
Izanami
Level 24
God Stats
74W - 66L
1,492 SR
Queue Stats
207W - 194L
1,445 Elo+
Solo
Ganesha
Ganesha
shikamaru845
Ganesha
Level 22
God Stats
3W - 5L
1,516 SR
Queue Stats
126W - 144L
1,620 Elo+
Party 2
Ymir
Ymir
wyattspeepaw
Ymir
Level 6
God Stats
0W - 1L
1,164 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
yuniper
Tsukuyomi
Level 28
God Stats
9W - 5L
1,726 SR
Queue Stats
136W - 176L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Comicpage4567
Tsukuyomi
17
4 / 3 / 12
10,032
1,003
10,530
9,369
2,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DHBoi
Cthulhu
18
8 / 1 / 18
11,973
1,197
15,148
10,922
8,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
GangstaDuck194
Discordia
17
5 / 2 / 22
11,286
1,129
16,238
8,033
2,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
17
6 / 2 / 18
10,972
1,097
14,581
10,505
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
ven6
Tiamat
18
6 / 1 / 17
11,420
1,142
18,885
6,846
3,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

311

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kabo208
Bacchus
15
1 / 6 / 2
9,351
935
6,683
22,120
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Whimsiq
Izanami
16
4 / 5 / 3
11,017
1,102
11,023
16,357
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
shikamaru845
Ganesha
16
0 / 5 / 7
10,425
1,043
10,882
18,750
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 1
8,608
861
70
8,985
3,444
Tsukuyomi
yuniper
Tsukuyomi
16
4 / 11 / 5
10,781
1,078
12,540
18,900
7,408
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
29
Kills
9
9
Deaths
29
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Comicpage4567
Tsukuyomi
4
3
12
3.33
W
Cthulhu
DHBoi
Cthulhu
8
1
18
17
W
Discordia
GangstaDuck194
Discordia
5
2
22
8
L
Bacchus
Kabo208
Bacchus
1
6
2
0.33
W
Chaac
6
2
18
7.5
L
Izanami
Whimsiq
Izanami
4
5
3
1.1
L
Ganesha
shikamaru845
Ganesha
0
5
7
0.7
W
Tiamat
ven6
Tiamat
6
1
17
14.5
L
0
2
1
0.25
L
Tsukuyomi
yuniper
Tsukuyomi
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,382
Damage
41,198
45,675
Taken
85,112
23,421
Mitigated
55,738
10,372
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Comicpage4567
Tsukuyomi
10,530
2,149
0
951
9,369
2,288
0
4,105
4,702
0
15,335
W
Cthulhu
DHBoi
Cthulhu
15,148
1,410
1,687
1,400
10,922
8,557
0
6,047
4,875
42,754
0
W
Discordia
GangstaDuck194
Discordia
16,238
1,641
1,166
237
8,033
2,236
0
2,583
5,450
29,624
0
L
Bacchus
Kabo208
Bacchus
6,683
0
12
1,941
22,120
18,670
0
13,278
8,580
13,290
0
W
Chaac
14,581
5,851
0
2,803
10,505
6,508
0
2,497
8,008
0
19,762
L
Izanami
Whimsiq
Izanami
11,023
8,452
0
1,656
16,357
5,974
0
9,137
6,991
0
40,491
L
Ganesha
shikamaru845
Ganesha
10,882
477
0
837
18,750
20,242
0
11,836
6,592
19,369
0
W
Tiamat
ven6
Tiamat
18,885
2,934
0
2,128
6,846
3,832
0
2,403
4,443
30,652
0
L
70
70
0
0
8,985
3,444
0
5,928
2,971
8,129
0
L
Tsukuyomi
yuniper
Tsukuyomi
12,540
1,175
0
86
18,900
7,408
0
10,092
8,533
0
26,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
50,182
173
Minions Killed
130
4
Camps Cleared
5
970,590
Distance Traveled
882,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,032
1,003
10
1
0
195,492
0
W
Cthulhu
11,973
1,197
79
8
1
194,339
0
W
Discordia
11,286
1,129
40
4
0
201,242
0
L
Bacchus
9,351
935
14
1
2
161,742
1
W
Chaac
10,972
1,097
21
2
1
196,408
0
L
Izanami
11,017
1,102
65
7
1
181,033
0
L
Ganesha
10,425
1,043
1
0
0
172,833
0
W
Tiamat
11,420
1,142
23
2
2
183,109
0
L
Ymir
8,608
861
24
2
0
187,156
0
L
Tsukuyomi
10,781
1,078
26
3
2
180,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role