Player Matchup

Bacchus
Bacchus
Flinn01
Bacchus
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 38L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Jepper37
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,421 Elo+
Solo
Hera
Hera
Panicker
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,476 Elo+
Party 1
Loki
Loki
Shad3Lup0s
Loki
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 46L
1,500 Elo+
Solo
Da Ji
Da Ji
kiki瑞
Da Ji
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 9L
1,242 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,410 Elo+

VS

Team Averages
Level 11
1,440 SR
1,391 Elo+
Kukulkan
Kukulkan
Echidna62
Kukulkan
Level 7
God Stats
28W - 42L
1,253 SR
Queue Stats
296W - 384L
1,143 Elo+
Solo
Medusa
Medusa
Kittybobbi
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Shadovvsong
Nu Wa
Level 17
God Stats
8W - 4L
1,446 SR
Queue Stats
21W - 16L
1,426 Elo+
Solo
Xing Tian
Xing Tian
VodkaSenpai
Xing Tian
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 133L
1,499 Elo+
Party 2
Nemesis
Nemesis
lollo58064
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flinn01
Bacchus
20
5 / 3 / 25
13,180
1,098
14,438
13,924
18,726
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Jepper37
Danzaburou
20
18 / 4 / 16
15,483
1,290
34,707
15,226
6,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
20
9 / 2 / 24
14,108
1,176
33,991
8,761
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 5 / 16
12,639
1,053
15,389
8,915
3,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
kiki瑞
Da Ji
19
2 / 2 / 17
11,527
961
7,204
9,995
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Echidna62
Kukulkan
17
2 / 11 / 6
11,099
925
2,595
16,715
6,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kittybobbi
Medusa
18
2 / 8 / 9
11,586
966
11,751
26,734
11,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 4 / 8
12,015
1,001
20,864
15,571
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
VodkaSenpai
Xing Tian
18
6 / 8 / 7
12,650
1,054
12,473
29,898
38,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
lollo58064
Nemesis
18
1 / 11 / 8
10,742
895
2,944
22,040
8,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
42
Kills
15
16
Deaths
42
98
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Echidna62
Kukulkan
2
11
6
0.45
W
Bacchus
Flinn01
Bacchus
5
3
25
5.83
W
Danzaburou
Jepper37
Danzaburou
18
4
16
6.5
L
Medusa
Kittybobbi
Medusa
2
8
9
0.81
W
Hera
9
2
24
10.5
W
8
5
16
3.2
L
4
4
8
2
L
Xing Tian
VodkaSenpai
Xing Tian
6
8
7
1.19
W
Da Ji
kiki瑞
Da Ji
2
2
17
5.25
L
Nemesis
lollo58064
Nemesis
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,729
Damage
50,627
56,821
Taken
110,958
35,627
Mitigated
70,981
8,745
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Echidna62
Kukulkan
2,595
85
0
11
16,715
6,594
0
4,338
12,377
16,703
0
W
Bacchus
Flinn01
Bacchus
14,438
1,470
0
472
13,924
18,726
0
8,205
5,719
31,221
0
W
Danzaburou
Jepper37
Danzaburou
34,707
17,589
340
4,719
15,226
6,401
0
9,896
5,330
42
70,731
L
Medusa
Kittybobbi
Medusa
11,751
6,462
0
2,422
26,734
11,279
0
11,947
14,787
0
33,726
W
Hera
33,991
7,523
319
2,105
8,761
3,537
0
5,595
3,166
66,675
0
W
15,389
4,079
0
0
8,915
3,001
0
5,135
3,780
0
30,571
L
20,864
5,128
369
1,633
15,571
5,662
0
6,434
9,137
48,514
0
L
Xing Tian
VodkaSenpai
Xing Tian
12,473
1,034
0
0
29,898
38,472
0
14,434
15,464
29,658
0
W
Da Ji
kiki瑞
Da Ji
7,204
1,503
0
790
9,995
3,962
0
7,101
2,894
0
25,056
L
Nemesis
lollo58064
Nemesis
2,944
1,020
0
1,284
22,040
8,974
0
11,276
10,764
0
9,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,937
Gold Earned
58,092
263
Minions Killed
180
11
Camps Cleared
3
1,126,107
Distance Traveled
876,801
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,099
925
30
3
1
112,172
1
W
Bacchus
13,180
1,098
40
3
3
234,404
2
W
Danzaburou
15,483
1,290
83
7
3
211,567
0
L
Medusa
11,586
966
46
4
0
194,301
0
W
Hera
14,108
1,176
82
7
3
216,156
0
W
Loki
12,639
1,053
20
2
1
239,661
2
L
Nu Wa
12,015
1,001
53
4
0
179,521
0
L
Xing Tian
12,650
1,054
34
3
0
209,386
0
W
Da Ji
11,527
961
38
3
1
224,319
1
L
Nemesis
10,742
895
17
1
2
181,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role