Player Matchup

Morgan Le Fay
Morgan Le Fay
Nomhomkruy
Morgan Le Fay
Level 13
God Stats
7W - 8L
1,423 SR
Queue Stats
10W - 14L
1,346 Elo+
Solo
Chiron
Chiron
RedOgr
Chiron
Level 28
God Stats
1W - 5L
1,468 SR
Queue Stats
77W - 87L
1,449 Elo+
Solo
Sol
Sol
aobra
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,557 Elo+
Solo
Aphrodite
Aphrodite
suchareq3
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,562 Elo+
Solo
Horus
Horus
svatoyS
Horus
Level 12
God Stats
3W - 1L
1,889 SR
Queue Stats
8W - 3L
1,660 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,515 Elo+

VS

Team Averages
Level 16
1,585 SR
1,498 Elo+
Poseidon
Poseidon
DeivuxaZ
Poseidon
Level 22
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 2L
1,647 Elo+
Solo
Eset
Eset
GodBacca
Eset
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 98L
1,449 Elo+
Solo
Hercules
Hercules
KasperNr1
Hercules
Level 7
God Stats
5W - 3L
1,509 SR
Queue Stats
201W - 220L
1,525 Elo+
Solo
Neith
Neith
Str1Deer
Neith
Level 29
God Stats
30W - 15L
1,693 SR
Queue Stats
165W - 151L
1,548 Elo+
Solo
Thoth
Thoth
alfahadgehogs
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nomhomkruy
Morgan Le Fay
20
3 / 8 / 14
14,732
921
20,347
28,064
14,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
RedOgr
Chiron
20
7 / 5 / 11
15,944
997
26,140
23,878
9,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
aobra
Sol
20
13 / 7 / 10
16,916
1,057
25,068
25,736
11,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
suchareq3
Aphrodite
20
4 / 6 / 13
14,745
922
21,581
29,931
28,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
svatoyS
Horus
20
1 / 6 / 22
14,805
925
16,528
37,945
62,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeivuxaZ
Poseidon
20
11 / 4 / 15
17,242
1,078
46,764
21,017
8,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
20
3 / 6 / 18
15,044
940
13,836
17,216
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
KasperNr1
Hercules
20
4 / 4 / 16
16,082
1,005
12,927
33,588
36,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Str1Deer
Neith
20
10 / 5 / 16
16,838
1,052
48,441
27,688
10,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 15
14,600
913
14,706
17,394
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
112
28
Kills
32
32
Deaths
28
70
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DeivuxaZ
Poseidon
11
4
15
4.63
W
Eset
3
6
18
2
W
Hercules
KasperNr1
Hercules
4
4
16
3
L
Morgan Le Fay
Nomhomkruy
Morgan Le Fay
3
8
14
1.25
L
Chiron
RedOgr
Chiron
7
5
11
2.5
W
Neith
Str1Deer
Neith
10
5
16
3.6
W
4
9
15
1.28
L
Sol
aobra
Sol
13
7
10
2.57
L
Aphrodite
suchareq3
Aphrodite
4
6
13
1.75
L
Horus
svatoyS
Horus
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,664
Damage
136,674
145,554
Taken
116,903
127,548
Mitigated
67,682
53,362
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DeivuxaZ
Poseidon
46,764
3,056
0
3,007
21,017
8,074
0
12,093
8,924
91,706
0
W
Eset
13,836
1,154
494
1,405
17,216
6,619
0
11,316
5,900
35,654
0
W
Hercules
KasperNr1
Hercules
12,927
3,148
0
8,166
33,588
36,356
0
19,898
13,690
0
30,066
L
Morgan Le Fay
Nomhomkruy
Morgan Le Fay
20,347
2,960
0
581
28,064
14,754
0
17,532
10,532
59,396
0
L
Chiron
RedOgr
Chiron
26,140
10,067
2,379
4,608
23,878
9,766
0
11,744
12,134
0
75,901
W
Neith
Str1Deer
Neith
48,441
26,737
0
4,219
27,688
10,663
0
15,013
12,675
0
74,162
W
14,706
1,274
0
0
17,394
5,970
0
8,676
8,718
43,080
0
L
Sol
aobra
Sol
25,068
11,570
0
5,737
25,736
11,133
0
10,581
15,155
53,315
0
L
Aphrodite
suchareq3
Aphrodite
21,581
1,214
12,314
13,451
29,931
28,913
0
19,722
10,209
38,095
0
L
Horus
svatoyS
Horus
16,528
6,480
6,149
8,143
37,945
62,982
0
15,727
22,218
0
24,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,142
Gold Earned
79,806
315
Minions Killed
325
8
Camps Cleared
13
1,552,682
Distance Traveled
1,492,026
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,242
1,078
108
7
3
332,812
0
W
Eset
15,044
940
52
3
2
306,771
0
W
Hercules
16,082
1,005
39
2
0
322,196
1
L
Morgan Le Fay
14,732
921
90
6
2
306,033
0
L
Chiron
15,944
997
117
7
4
299,717
1
W
Neith
16,838
1,052
60
4
6
297,427
1
W
Thoth
14,600
913
66
4
2
232,820
0
L
Sol
16,916
1,057
45
3
0
277,636
2
L
Aphrodite
14,745
922
48
3
2
323,961
1
L
Horus
14,805
925
15
1
0
345,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role