Player Matchup

The Morrigan
The Morrigan
Anubis_Joestar
The Morrigan
Level 28
God Stats
0W - 4L
1,263 SR
Queue Stats
160W - 165L
1,512 Elo+
Solo
Nike
Nike
Bulborb056
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Solo
Nu Wa
Nu Wa
DuoWithKo0B3ar
Nu Wa
Level 17
God Stats
4W - 2L
1,651 SR
Queue Stats
75W - 45L
1,540 Elo+
Solo
Ne Zha
Ne Zha
HaRe31
Ne Zha
Level 25
God Stats
27W - 22L
1,411 SR
Queue Stats
260W - 298L
1,487 Elo+
Solo
Geb
Geb
crawdad334
Geb
Level 29
God Stats
3W - 10L
1,227 SR
Queue Stats
94W - 111L
1,520 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,499 Elo+

VS

Team Averages
Level 16
1,545 SR
1,472 Elo+
Skadi
Skadi
BluuRezBunni
Skadi
Level 5
God Stats
3W - 4L
1,326 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
FizzLep
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,372 Elo+
Party 1
Mulan
Mulan
SirBlueSky
Mulan
Level 29
God Stats
4W - 9L
1,608 SR
Queue Stats
100W - 107L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
TecTox
Gilgamesh
Level 15
God Stats
4W - 1L
1,737 SR
Queue Stats
16W - 11L
1,592 Elo+
Solo
Tiamat
Tiamat
xKira96
Tiamat
Level 28
God Stats
106W - 97L
1,553 SR
Queue Stats
310W - 329L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anubis_Joestar
The Morrigan
9
1 / 3 / 0
5,803
446
2,432
4,931
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 10 / 0
5,472
421
3,425
11,751
6,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 8 / 0
5,377
414
6,309
8,820
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
HaRe31
Ne Zha
13
4 / 5 / 0
7,682
591
5,575
9,747
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
6,124
471
3,431
9,337
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,274
483
5,247
7,313
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
FizzLep
Sylvanus
11
0 / 1 / 6
6,985
537
2,402
6,516
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mulan
15
10 / 0 / 1
9,209
708
7,823
7,648
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TecTox
Gilgamesh
14
8 / 1 / 3
8,386
645
7,194
9,864
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
xKira96
Tiamat
13
6 / 0 / 4
7,999
615
7,335
6,115
2,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
27
27
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anubis_Joestar
The Morrigan
1
3
0
0.33
W
3
3
2
1.33
L
0
10
0
0
L
0
8
0
0
W
Sylvanus
FizzLep
Sylvanus
0
1
6
3
L
Ne Zha
HaRe31
Ne Zha
4
5
0
0.8
W
Mulan
10
0
1
10.5
W
Gilgamesh
TecTox
Gilgamesh
8
1
3
9.5
L
0
1
2
1
W
Tiamat
xKira96
Tiamat
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
30,001
44,586
Taken
37,456
19,478
Mitigated
15,624
7,359
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anubis_Joestar
The Morrigan
2,432
944
0
669
4,931
1,736
0
817
4,114
23,846
5,345
W
5,247
2,787
0
2,114
7,313
2,321
738
1,265
5,994
0
23,431
L
3,425
803
0
684
11,751
6,653
182
0
11,751
2,444
20,166
L
6,309
935
0
89
8,820
2,691
0
5,221
3,599
26,132
0
W
Sylvanus
FizzLep
Sylvanus
2,402
1,097
515
996
6,516
3,313
591
3,436
2,946
17,501
0
L
Ne Zha
HaRe31
Ne Zha
5,575
1,583
0
3,016
9,747
2,920
0
957
8,790
0
45,861
W
Mulan
7,823
1,258
0
2,231
7,648
3,170
0
528
6,616
0
56,670
W
Gilgamesh
TecTox
Gilgamesh
7,194
2,467
0
2,916
9,864
4,642
710
2,476
7,123
0
54,841
L
3,431
204
164
2,737
9,337
5,478
75
2,742
6,595
14,614
0
W
Tiamat
xKira96
Tiamat
7,335
833
218
2,801
6,115
2,178
1,601
2,943
2,965
50,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
38,853
258
Minions Killed
386
0
Camps Cleared
0
1,073,133
Distance Traveled
1,201,712
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,803
446
62
5
0
168,192
1
W
Skadi
6,274
483
43
3
0
215,424
3
L
Nike
5,472
421
41
3
0
222,343
0
L
Nu Wa
5,377
414
48
4
0
187,654
1
W
Sylvanus
6,985
537
26
2
0
211,146
0
L
Ne Zha
7,682
591
93
7
0
256,026
1
W
Mulan
9,209
708
127
10
0
252,988
4
W
Gilgamesh
8,386
645
90
7
0
282,937
2
L
Geb
6,124
471
14
1
0
238,918
4
W
Tiamat
7,999
615
100
8
0
239,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role