Player Matchup

Chronos
Chronos
GamingChamp12
Chronos
Level 157
God Stats
14W - 7L
1,662 SR
Queue Stats
131W - 115L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Nunster7
Ah Puch
Level 63
God Stats
3W - 4L
1,516 SR
Queue Stats
104W - 104L
1,456 Elo+
Solo
Cerberus
Cerberus
Pheownix
Cerberus
Level 148
God Stats
6W - 7L
1,698 SR
Queue Stats
360W - 328L
1,604 Elo+
Solo
Guan Yu
Guan Yu
magnum281
Guan Yu
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,577 Elo+
Solo
Bellona
Bellona
makayden
Bellona
Level 16
God Stats
3W - 3L
1,661 SR
Queue Stats
9W - 13L
1,510 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,539 Elo+

VS

Team Averages
Level 129
1,622 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DMGriever
Thor
Level 86
God Stats
5W - 1L
1,704 SR
Queue Stats
6W - 15L
1,180 Elo+
Solo
Geb
Geb
Incürsio
Geb
Level 159
God Stats
70W - 29L
1,727 SR
Queue Stats
285W - 163L
1,657 Elo+
Solo
Heimdallr
Heimdallr
Rodmuix
Heimdallr
Level 128
God Stats
1W - 1L
1,533 SR
Queue Stats
85W - 83L
1,589 Elo+
Solo
Merlin
Merlin
aslks
Merlin
Level 154
God Stats
9W - 2L
1,648 SR
Queue Stats
108W - 89L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
2 / 4 / 7
10,183
926
11,466
13,388
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Nunster7
Ah Puch
16
4 / 2 / 4
10,714
974
11,990
9,040
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Pheownix
Cerberus
16
2 / 2 / 7
10,031
912
10,936
17,370
22,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
magnum281
Guan Yu
16
1 / 1 / 7
9,694
881
2,678
11,152
12,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
makayden
Bellona
16
0 / 10 / 6
9,060
824
3,882
22,959
15,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

166

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 0 / 10
9,851
896
9,359
1,279
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
6 / 8 / 8
11,063
1,006
12,614
17,339
5,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 0 / 17
11,091
1,008
9,117
5,486
5,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Rodmuix
Heimdallr
17
5 / 1 / 12
10,812
983
13,271
12,584
5,455
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
aslks
Merlin
18
5 / 0 / 13
11,467
1,042
24,299
7,332
2,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
9
Kills
19
19
Deaths
9
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
10
6
W
Thor
6
8
8
1.25
L
Chronos
2
4
7
1.38
W
2
0
17
10.5
L
Ah Puch
Nunster7
Ah Puch
4
2
4
3
L
Cerberus
Pheownix
Cerberus
2
2
7
2.75
W
Heimdallr
Rodmuix
Heimdallr
5
1
12
11
W
Merlin
aslks
Merlin
5
0
13
11.5
L
Guan Yu
magnum281
Guan Yu
1
1
7
4.5
L
Bellona
makayden
Bellona
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
68,660
73,909
Taken
44,020
59,509
Mitigated
19,503
9,470
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,359
0
73
216
1,279
448
0
715
564
32,211
0
W
Thor
12,614
2,373
0
0
17,339
5,855
0
14,409
2,930
0
23,701
L
Chronos
11,466
1,443
0
2,407
13,388
5,771
0
7,570
5,818
35,169
0
W
9,117
1,280
530
627
5,486
5,389
0
3,597
1,889
21,033
0
L
Ah Puch
Nunster7
Ah Puch
11,990
427
0
1,480
9,040
4,205
0
6,586
2,454
50,600
0
L
Cerberus
Pheownix
Cerberus
10,936
285
0
2,708
17,370
22,103
0
8,617
8,753
20,388
0
W
Heimdallr
Rodmuix
Heimdallr
13,271
7,008
0
1,089
12,584
5,455
0
10,732
1,852
0
36,438
W
Merlin
aslks
Merlin
24,299
1,465
0
1,718
7,332
2,356
0
4,939
2,393
52,322
0
L
Guan Yu
magnum281
Guan Yu
2,678
543
1,587
1,052
11,152
12,301
0
7,614
3,538
0
11,324
L
Bellona
makayden
Bellona
3,882
1,648
0
236
22,959
15,129
0
12,388
10,571
0
10,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
54,284
207
Minions Killed
238
3
Camps Cleared
13
1,139,174
Distance Traveled
1,147,877
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,851
896
50
5
3
259,736
3
W
Thor
11,063
1,006
22
2
5
203,275
0
L
Chronos
10,183
926
75
7
1
219,546
0
W
Geb
11,091
1,008
23
2
1
228,492
0
L
Ah Puch
10,714
974
83
8
1
203,357
0
L
Cerberus
10,031
912
20
2
0
270,508
1
W
Heimdallr
10,812
983
74
7
1
223,943
0
W
Merlin
11,467
1,042
69
6
3
232,431
3
L
Guan Yu
9,694
881
22
2
0
219,927
0
L
Bellona
9,060
824
7
1
1
225,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role