Player Matchup

Tiamat
Tiamat
Borderchik
Tiamat
Level 16
God Stats
10W - 10L
1,332 SR
Queue Stats
34W - 23L
1,389 Elo+
Solo
Ares
Ares
BullElnuk
Ares
Level 28
God Stats
3W - 3L
1,696 SR
Queue Stats
78W - 65L
1,394 Elo+
Solo
Artemis
Artemis
GoBack2Lobby
Artemis
Level 24
God Stats
3W - 0L
1,856 SR
Queue Stats
20W - 10L
1,541 Elo+
Solo
Ymir
Ymir
RaulAnta
Ymir
Level 16
God Stats
13W - 5L
1,741 SR
Queue Stats
98W - 87L
1,481 Elo+
Solo
Osiris
Osiris
strange6103
Osiris
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,299 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,421 Elo+

VS

Team Averages
Level 15
1,635 SR
1,386 Elo+
Nox
Nox
Ace229
Nox
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 1
Ymir
Ymir
CountFraggers
Ymir
Level 16
God Stats
2W - 5L
1,590 SR
Queue Stats
146W - 132L
1,518 Elo+
Party 1
Susano
Susano
Exorias
Susano
Level 17
God Stats
1W - 2L
1,756 SR
Queue Stats
24W - 34L
1,379 Elo+
Party 2
Vamana
Vamana
Phroggu
Vamana
Level 18
God Stats
0W - 2L
1,759 SR
Queue Stats
29W - 34L
1,375 Elo+
Solo
Ne Zha
Ne Zha
Steadypack
Ne Zha
Level 8
God Stats
1W - 3L
1,359 SR
Queue Stats
4W - 14L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Borderchik
Tiamat
16
8 / 2 / 6
9,812
577
12,181
7,920
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
4 / 1 / 6
8,933
525
6,237
13,635
7,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
GoBack2Lobby
Artemis
14
6 / 0 / 7
8,881
522
10,542
9,049
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
4 / 2 / 5
9,663
568
7,460
13,588
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
13
2 / 3 / 6
8,052
474
9,011
13,364
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ace229
Nox
12
1 / 6 / 4
7,431
437
5,319
10,946
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
9,278
546
10,551
16,060
12,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Exorias
Susano
8
2 / 5 / 1
6,357
374
4,637
10,135
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Phroggu
Vamana
12
1 / 5 / 1
7,655
450
5,540
12,616
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Steadypack
Ne Zha
11
1 / 4 / 1
7,087
417
6,253
13,031
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
8
8
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
Ace229
Nox
1
6
4
0.5
W
Tiamat
Borderchik
Tiamat
8
2
6
5.5
W
Ares
4
1
6
7
L
3
4
1
0.88
L
Susano
Exorias
Susano
2
5
1
0.5
W
Artemis
GoBack2Lobby
Artemis
6
0
7
9.5
L
Vamana
Phroggu
Vamana
1
5
1
0.3
W
Ymir
4
2
5
3.25
L
Ne Zha
Steadypack
Ne Zha
1
4
1
0.38
W
Osiris
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
32,300
57,556
Taken
62,788
31,795
Mitigated
28,022
21,578
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Ace229
Nox
5,319
705
37
816
10,946
3,964
0
7,519
3,427
30,940
0
W
Tiamat
Borderchik
Tiamat
12,181
744
330
2,605
7,920
4,935
2,334
3,790
4,130
51,388
0
W
Ares
6,237
705
0
3,470
13,635
7,845
88
2,477
11,158
23,823
0
L
10,551
1,907
0
2,856
16,060
12,704
0
8,121
7,939
44,956
0
L
Susano
Exorias
Susano
4,637
1,201
0
512
10,135
2,859
0
4,929
5,206
0
16,106
W
Artemis
GoBack2Lobby
Artemis
10,542
5,984
0
5,344
9,049
3,173
2,122
3,659
5,390
0
48,571
L
Vamana
Phroggu
Vamana
5,540
2,725
0
4,027
12,616
4,400
130
3,018
9,598
0
30,915
W
Ymir
7,460
2,648
0
5,122
13,588
6,957
1,236
4,661
8,927
76,809
0
L
Ne Zha
Steadypack
Ne Zha
6,253
1,396
0
4,519
13,031
4,095
356
2,291
10,740
0
39,236
W
Osiris
9,011
2,403
0
4,707
13,364
8,885
351
1,283
12,081
0
30,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
37,808
396
Minions Killed
272
0
Camps Cleared
0
1,536,879
Distance Traveled
1,500,192
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,431
437
55
3
0
297,995
0
W
Tiamat
9,812
577
99
6
0
305,006
5
W
Ares
8,933
525
32
2
0
308,904
4
L
Ymir
9,278
546
65
4
0
271,747
0
L
Susano
6,357
374
17
1
0
301,209
4
W
Artemis
8,881
522
67
4
0
280,615
5
L
Vamana
7,655
450
65
4
0
312,327
0
W
Ymir
9,663
568
135
8
0
304,015
0
L
Ne Zha
7,087
417
70
4
0
316,914
0
W
Osiris
8,052
474
63
4
0
338,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role