Player Matchup

Discordia
Discordia
Chukochu
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,500 Elo+
Party 2
Neith
Neith
JakeOLantern
Neith
Level 3
God Stats
4W - 9L
1,525 SR
Queue Stats
11W - 24L
1,491 Elo+
Party 2
Skadi
Skadi
MCFanatyk
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,414 Elo+
Solo
Danzaburou
Danzaburou
NelsonRaon
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,374 Elo+
Solo
Mulan
Mulan
kiki瑞
Mulan
Level 15
God Stats
3W - 2L
1,704 SR
Queue Stats
7W - 9L
1,277 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,411 Elo+

VS

Team Averages
Level 24
1,497 SR
1,481 Elo+
Olorun
Olorun
Gotart69
Olorun
Level 29
God Stats
176W - 143L
1,583 SR
Queue Stats
221W - 197L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
LaCinquatte
Baron Samedi
Level 20
God Stats
23W - 10L
1,543 SR
Queue Stats
29W - 23L
1,409 Elo+
Solo
Bacchus
Bacchus
Loselz
Bacchus
Level 43
God Stats
2W - 2L
1,276 SR
Queue Stats
25W - 22L
1,487 Elo+
Party 3
Neith
Neith
Vipierxx35
Neith
Level 2
God Stats
8W - 1L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 3
Fenrir
Fenrir
santi15355
Fenrir
Level 27
God Stats
164W - 134L
1,583 SR
Queue Stats
197W - 171L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chukochu
Discordia
17
1 / 4 / 3
10,943
842
9,830
8,139
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 10 / 3
10,469
805
8,850
18,158
7,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
MCFanatyk
Skadi
17
3 / 13 / 2
11,976
921
21,163
21,253
8,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
NelsonRaon
Danzaburou
17
1 / 1 / 4
11,358
874
6,789
7,057
2,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
kiki瑞
Mulan
17
1 / 11 / 4
11,004
846
7,393
25,242
27,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gotart69
Olorun
20
7 / 2 / 21
13,145
1,011
17,956
14,004
7,846
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LaCinquatte
Baron Samedi
19
3 / 0 / 17
11,677
898
7,466
6,654
6,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Loselz
Bacchus
20
10 / 1 / 24
14,227
1,094
15,250
12,830
19,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
11 / 1 / 17
13,040
1,003
20,542
9,238
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
santi15355
Fenrir
20
8 / 2 / 20
13,103
1,008
14,583
16,890
16,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
6
Kills
39
39
Deaths
6
16
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chukochu
Discordia
1
4
3
0.63
W
Olorun
Gotart69
Olorun
7
2
21
8.75
L
0
10
3
0.15
W
Baron Samedi
LaCinquatte
Baron Samedi
3
0
17
11.5
W
Bacchus
Loselz
Bacchus
10
1
24
22
L
Skadi
MCFanatyk
Skadi
3
13
2
0.31
L
Danzaburou
NelsonRaon
Danzaburou
1
1
4
3
W
Neith
11
1
17
19.5
L
Mulan
kiki瑞
Mulan
1
11
4
0.27
W
Fenrir
santi15355
Fenrir
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
75,797
79,849
Taken
59,616
48,208
Mitigated
55,437
6,286
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chukochu
Discordia
9,830
346
88
753
8,139
2,970
0
5,052
3,087
33,896
0
W
Olorun
Gotart69
Olorun
17,956
9,027
1,707
8,423
14,004
7,846
0
1,934
12,070
44,635
0
L
8,850
4,257
0
599
18,158
7,111
0
8,045
10,113
0
23,095
W
Baron Samedi
LaCinquatte
Baron Samedi
7,466
332
644
2,223
6,654
6,957
0
2,229
4,425
27,400
0
W
Bacchus
Loselz
Bacchus
15,250
1,208
0
458
12,830
19,200
0
2,680
10,150
27,444
0
L
Skadi
MCFanatyk
Skadi
21,163
8,177
0
1,324
21,253
8,155
0
8,796
12,457
0
46,292
L
Danzaburou
NelsonRaon
Danzaburou
6,789
1,477
0
1,454
7,057
2,772
0
4,022
3,035
0
26,998
W
Neith
20,542
8,822
0
3,446
9,238
4,795
0
973
8,265
0
49,232
L
Mulan
kiki瑞
Mulan
7,393
757
108
1,960
25,242
27,200
0
14,757
10,485
0
22,778
W
Fenrir
santi15355
Fenrir
14,583
3,028
0
3,166
16,890
16,639
0
2,014
14,876
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
65,192
211
Minions Killed
233
5
Camps Cleared
10
1,069,816
Distance Traveled
1,263,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,943
842
43
3
0
220,555
1
W
Olorun
13,145
1,011
67
5
4
219,060
0
L
Neith
10,469
805
33
3
2
193,494
0
W
Baron Samedi
11,677
898
45
3
0
239,179
0
W
Bacchus
14,227
1,094
21
2
0
282,374
0
L
Skadi
11,976
921
47
4
2
195,346
0
L
Danzaburou
11,358
874
54
4
0
260,566
0
W
Neith
13,040
1,003
83
6
5
230,542
2
L
Mulan
11,004
846
34
3
1
199,855
0
W
Fenrir
13,103
1,008
17
1
1
292,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role