Player Matchup

Mulan
Mulan
B0omSky
Mulan
Level 125
God Stats
12W - 17L
1,403 SR
Queue Stats
152W - 171L
1,409 Elo+
Party 1
Bastet
Bastet
Dr PePp3R420
Bastet
Level 82
God Stats
17W - 12L
1,537 SR
Queue Stats
75W - 60L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
XxR0XYQB3CxX
Nu Wa
Level 98
God Stats
33W - 23L
1,520 SR
Queue Stats
88W - 103L
1,365 Elo+
Party 1
Team Averages
Level 102
1,487 SR
1,431 Elo+

VS

Team Averages
Level 54
1,475 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bluey7198
Jormungandr
Level 7
God Stats
4W - 5L
1,361 SR
Queue Stats
5W - 8L
1,324 Elo+
Solo
Zeus
Zeus
Chaos Maw5984
Zeus
Level 26
God Stats
3W - 2L
1,565 SR
Queue Stats
26W - 17L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B0omSky
Mulan
11
3 / 5 / 11
8,753
796
6,691
12,873
6,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
13
10 / 2 / 8
9,874
898
12,827
10,099
3,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 1 / 7
9,667
879
10,894
7,624
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 6 / 2
8,881
807
9,883
10,359
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Bluey7198
Jormungandr
11
1 / 4 / 3
7,119
647
3,866
14,717
10,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 10 / 5
7,581
689
5,428
9,486
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
7
8
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
2
1
W
Mulan
B0omSky
Mulan
3
5
11
1.7
L
Jormungandr
Bluey7198
Jormungandr
1
4
3
0.63
L
1
10
5
0.35
W
Bastet
10
2
8
7
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,412
Damage
19,177
30,596
Taken
34,562
12,812
Mitigated
15,560
7,176
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,883
5,186
33
1,167
10,359
3,696
0
2,150
8,209
0
36,551
W
Mulan
B0omSky
Mulan
6,691
1,139
163
4,397
12,873
6,489
235
3,478
9,395
0
22,552
L
Jormungandr
Bluey7198
Jormungandr
3,866
1,179
45
1,210
14,717
10,102
0
5,894
8,823
17,042
0
L
5,428
1,008
0
160
9,486
1,762
0
2,279
7,207
20,520
0
W
Bastet
12,827
4,308
0
0
10,099
3,273
718
2,837
7,262
0
26,807
W
10,894
5,006
440
2,176
7,624
3,050
1,536
2,979
4,645
38,135
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
23,581
126
Minions Killed
115
0
Camps Cleared
0
612,432
Distance Traveled
486,220
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,881
807
70
6
0
147,534
3
W
Mulan
8,753
796
29
3
0
180,279
0
L
Jormungandr
7,119
647
24
2
0
194,666
0
L
Zeus
7,581
689
21
2
0
144,020
0
W
Bastet
9,874
898
36
3
0
236,143
1
W
Nu Wa
9,667
879
61
6
0
196,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role