Player Matchup

Tiamat
Tiamat
AaronMorwind4
Tiamat
Level 16
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 4L
1,508 Elo+
Party 1
Da Ji
Da Ji
AbdelHakim
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,758 Elo+
Solo
Sylvanus
Sylvanus
LibraScales
Sylvanus
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
26W - 20L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
SirBlueSky
Heimdallr
Level 29
God Stats
1W - 4L
1,438 SR
Queue Stats
100W - 107L
1,603 Elo+
Solo
Bellona
Bellona
TecTox
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,613 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,587 Elo+

VS

Team Averages
Level 21
1,405 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
HaRe31
Ah Muzen Cab
Level 25
God Stats
9W - 8L
1,346 SR
Queue Stats
260W - 298L
1,473 Elo+
Solo
Kali
Kali
Kidtiamat
Kali
Level 28
God Stats
9W - 14L
1,432 SR
Queue Stats
141W - 101L
1,763 Elo+
Solo
Raijin
Raijin
TheCatwalrus
Raijin
Level 18
God Stats
4W - 5L
1,315 SR
Queue Stats
301W - 282L
1,580 Elo+
Solo
Guan Yu
Guan Yu
shenxinznb
Guan Yu
Level 5
God Stats
2W - 1L
1,289 SR
Queue Stats
9W - 15L
1,553 Elo+
Solo
Ymir
Ymir
xKira96
Ymir
Level 28
God Stats
7W - 2L
1,641 SR
Queue Stats
310W - 329L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
6,067
552
2,541
7,609
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
8
1 / 6 / 1
5,382
489
3,337
9,193
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LibraScales
Sylvanus
8
1 / 1 / 1
5,364
488
2,305
4,306
1,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
SirBlueSky
Heimdallr
8
0 / 3 / 2
4,762
433
3,148
7,211
2,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
TecTox
Bellona
12
2 / 2 / 0
6,806
619
5,000
4,530
4,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HaRe31
Ah Muzen Cab
10
1 / 1 / 3
5,763
524
3,576
5,756
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
11
6 / 2 / 5
6,995
636
6,146
8,756
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
14
10 / 2 / 0
8,147
741
6,159
6,432
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
shenxinznb
Guan Yu
10
1 / 1 / 4
5,715
520
1,096
5,328
3,414
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
xKira96
Ymir
9
2 / 1 / 3
5,909
537
2,773
6,617
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
20
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Da Ji
1
6
1
0.25
W
Ah Muzen Cab
HaRe31
Ah Muzen Cab
1
1
3
2.5
W
Kali
6
2
5
4.25
L
Sylvanus
LibraScales
Sylvanus
1
1
1
1.5
L
Heimdallr
SirBlueSky
Heimdallr
0
3
2
0.33
L
Bellona
TecTox
Bellona
2
2
0
1
W
Raijin
10
2
0
5
W
Guan Yu
shenxinznb
Guan Yu
1
1
4
3
W
Ymir
xKira96
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
19,750
32,849
Taken
32,889
14,720
Mitigated
15,347
9,418
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,541
441
0
685
7,609
3,670
0
4,214
3,395
18,296
0
L
Da Ji
3,337
1,119
0
2,199
9,193
2,874
0
2,279
6,914
0
24,061
W
Ah Muzen Cab
HaRe31
Ah Muzen Cab
3,576
1,406
0
2,314
5,756
1,717
0
1,056
4,700
0
38,340
W
Kali
6,146
3,116
0
3,722
8,756
4,020
0
667
8,089
0
40,018
L
Sylvanus
LibraScales
Sylvanus
2,305
1,180
599
1,938
4,306
1,520
0
986
3,320
11,238
0
L
Heimdallr
SirBlueSky
Heimdallr
3,148
1,674
0
2,712
7,211
2,244
0
1,453
5,758
0
23,657
L
Bellona
TecTox
Bellona
5,000
1,713
0
1,285
4,530
4,412
320
0
4,530
0
35,919
W
Raijin
6,159
1,048
0
2,156
6,432
2,330
0
1,326
5,106
53,394
0
W
Guan Yu
shenxinznb
Guan Yu
1,096
175
122
1,165
5,328
3,414
0
92
5,236
0
18,436
W
Ymir
xKira96
Ymir
2,773
546
0
1,073
6,617
3,866
0
1,860
4,757
16,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
32,529
225
Minions Killed
319
0
Camps Cleared
0
1,053,301
Distance Traveled
1,039,851
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,067
552
27
2
0
204,963
0
L
Da Ji
5,382
489
53
5
0
220,044
0
W
Ah Muzen Cab
5,763
524
70
6
0
194,383
0
W
Kali
6,995
636
68
6
0
236,447
4
L
Sylvanus
5,364
488
19
2
0
196,982
3
L
Heimdallr
4,762
433
50
5
0
202,737
1
L
Bellona
6,806
619
76
7
0
228,575
3
W
Raijin
8,147
741
109
10
0
183,861
4
W
Guan Yu
5,715
520
47
4
0
214,428
2
W
Ymir
5,909
537
25
2
0
210,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role