Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LN Vxbes
Tiamat
Level 148
God Stats
1W - 5L
1,757 SR
Queue Stats
346W - 393L
1,575 Elo+
Solo
Tyr
Tyr
The6thXGate
Tyr
Level 88
God Stats
6W - 6L
1,433 SR
Queue Stats
234W - 315L
1,261 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,445 Elo+

VS

Team Averages
Level 83
1,599 SR
1,457 Elo+
Arachne
Arachne
AncientBlueFire
Arachne
Level 40
God Stats
63W - 53L
1,472 SR
Queue Stats
222W - 248L
1,406 Elo+
Solo
Hades
Hades
Hillel_40
Hades
Level 73
God Stats
35W - 36L
1,600 SR
Queue Stats
103W - 171L
1,338 Elo+
Solo
Hercules
Hercules
ObeyTheMadness
Hercules
Level 136
God Stats
2W - 3L
1,725 SR
Queue Stats
60W - 67L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 3 / 3
9,445
727
10,064
8,486
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
LN Vxbes
Tiamat
11
3 / 3 / 6
8,156
627
9,323
7,930
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 7
7,628
587
5,883
9,862
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,433
649
3,109
10,793
3,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Hillel_40
Hades
12
3 / 2 / 2
8,587
661
6,963
7,841
3,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
2 / 2 / 4
8,690
668
9,252
17,127
11,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
8
8
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
3
2.5
L
3
5
1
0.7
L
Hades
Hillel_40
Hades
3
2
2
2
W
Tiamat
LN Vxbes
Tiamat
3
3
6
2
L
Hercules
2
2
4
2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
19,324
26,278
Taken
35,761
14,362
Mitigated
18,624
4,373
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,064
2,299
0
1,066
8,486
2,895
0
1,498
6,988
0
37,386
L
3,109
1,868
165
2,899
10,793
3,582
0
2,931
7,651
0
20,429
L
Hades
Hillel_40
Hades
6,963
148
690
1,441
7,841
3,826
621
2,848
4,818
28,458
0
W
Tiamat
LN Vxbes
Tiamat
9,323
492
284
924
7,930
4,387
0
2,545
5,385
20,806
0
L
Hercules
9,252
1,716
180
3,842
17,127
11,216
0
3,544
13,061
0
30,416
W
5,883
983
0
2,099
9,862
7,080
0
2,920
6,942
0
19,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
25,710
130
Minions Killed
119
0
Camps Cleared
0
734,061
Distance Traveled
731,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,445
727
65
5
0
230,922
2
L
Arachne
8,433
649
37
3
0
247,426
0
L
Hades
8,587
661
55
4
0
242,264
0
W
Tiamat
8,156
627
34
3
0
230,786
2
L
Hercules
8,690
668
27
2
0
241,740
2
W
Tyr
7,628
587
31
2
0
272,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role