Player Matchup

Gilgamesh
Gilgamesh
Frogdoc89
Gilgamesh
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
138W - 116L
1,419 Elo+
Solo
Cernunnos
Cernunnos
George_cnsti25
Cernunnos
Level 17
God Stats
2W - 0L
1,775 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Ra
Ra
TheMalacus
Ra
Level 27
God Stats
46W - 41L
1,512 SR
Queue Stats
73W - 71L
1,431 Elo+
Solo
Bastet
Bastet
jcarlosss23
Bastet
Level 22
God Stats
8W - 5L
1,552 SR
Queue Stats
70W - 62L
1,554 Elo+
Solo
Ymir
Ymir
seandoyle074
Ymir
Level 11
God Stats
9W - 8L
1,552 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,508 Elo+

VS

Team Averages
Level 15
1,441 SR
1,468 Elo+
Bakasura
Bakasura
ByRaullllll_
Bakasura
Level 6
God Stats
28W - 21L
1,500 SR
Queue Stats
205W - 242L
1,664 Elo+
Party 1
Scylla
Scylla
EdgeRevenantX7
Scylla
Level 28
God Stats
0W - 4L
1,292 SR
Queue Stats
45W - 53L
1,378 Elo+
Solo
Bacchus
Bacchus
Fujitora_A
Bacchus
Level 27
God Stats
24W - 18L
1,412 SR
Queue Stats
308W - 306L
1,403 Elo+
Solo
Thor
Thor
PS_Roman22
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,555 Elo+
Solo
Guan Yu
Guan Yu
joselugarci_27
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frogdoc89
Gilgamesh
11
2 / 0 / 2
6,420
494
3,777
6,166
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
George_cnsti25
Cernunnos
11
4 / 2 / 0
6,763
520
5,063
4,612
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 4
7,737
595
7,294
6,372
2,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
13 / 0 / 2
8,633
664
12,062
7,746
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 8
5,728
441
2,072
6,786
2,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByRaullllll_
Bakasura
5
0 / 7 / 0
4,291
330
465
6,685
828
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 6 / 2
5,557
427
6,418
6,999
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Fujitora_A
Bacchus
10
2 / 3 / 1
6,153
473
4,617
13,096
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 0
5,186
399
267
7,387
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,906
377
1,839
7,459
6,144
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
23
Kills
4
4
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ByRaullllll_
Bakasura
0
7
0
0
L
1
6
2
0.33
W
Gilgamesh
Frogdoc89
Gilgamesh
2
0
2
3
L
Bacchus
Fujitora_A
Bacchus
2
3
1
0.83
W
Cernunnos
George_cnsti25
Cernunnos
4
2
0
2
L
1
3
0
0.33
W
4
1
4
6
W
Bastet
13
0
2
14
L
0
4
1
0.13
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
13,606
31,682
Taken
41,626
13,755
Mitigated
16,566
11,005
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ByRaullllll_
Bakasura
465
405
0
316
6,685
828
0
516
6,169
0
3,759
L
6,418
312
0
1,020
6,999
1,636
0
3,047
3,907
26,762
0
W
Gilgamesh
Frogdoc89
Gilgamesh
3,777
1,245
0
2,074
6,166
3,776
260
1,015
5,151
138
29,563
L
Bacchus
Fujitora_A
Bacchus
4,617
259
0
4,750
13,096
6,368
0
3,995
8,920
14,915
0
W
Cernunnos
George_cnsti25
Cernunnos
5,063
2,579
0
90
4,612
2,051
2,080
1,794
2,658
0
28,864
L
267
151
0
528
7,387
1,590
38
1,358
5,915
0
12,943
W
7,294
85
865
3,124
6,372
2,515
1,230
3,661
2,413
50,979
0
W
Bastet
12,062
5,228
0
4,012
7,746
2,672
0
676
7,070
0
57,949
L
1,839
292
255
614
7,459
6,144
397
588
6,780
0
11,516
W
2,072
929
0
840
6,786
2,741
0
3,307
3,295
7,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
26,093
295
Minions Killed
114
0
Camps Cleared
0
1,228,631
Distance Traveled
1,068,326
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,291
330
10
1
0
215,500
0
L
Scylla
5,557
427
38
3
0
205,621
3
W
Gilgamesh
6,420
494
48
4
0
216,558
2
L
Bacchus
6,153
473
14
1
0
233,892
0
W
Cernunnos
6,763
520
42
3
0
211,256
0
L
Thor
5,186
399
29
2
0
186,005
0
W
Ra
7,737
595
100
8
0
248,915
2
W
Bastet
8,633
664
95
7
0
292,689
2
L
Guan Yu
4,906
377
23
2
0
227,308
1
W
Ymir
5,728
441
10
1
0
259,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role