Player Matchup

Cupid
Cupid
Aerobass54
Cupid
Level 60
God Stats
0W - 2L
1,176 SR
Queue Stats
56W - 66L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fusion hunterZ
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,856 SR
Queue Stats
6W - 6L
1,724 Elo+
Party 1
Cerberus
Cerberus
Harmakhiz
Cerberus
Level 158
God Stats
0W - 1L
1,462 SR
Queue Stats
13W - 8L
1,787 Elo+
Party 1
Team Averages
Level 115
1,498 SR
1,599 Elo+

VS

Team Averages
Level 102
1,577 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
billyelvaros
Tyr
Level 65
God Stats
3W - 1L
1,732 SR
Queue Stats
31W - 45L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 8 / 0
8,224
548
3,975
12,078
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Fusion hunterZ
Morgan Le Fay
12
0 / 5 / 1
8,202
547
7,826
10,519
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Harmakhiz
Cerberus
12
0 / 8 / 1
8,372
558
8,495
18,433
15,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
13 / 0 / 7
12,376
825
22,287
9,129
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
 
Cerberus
14
3 / 0 / 14
10,307
687
7,693
13,983
15,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 11
10,956
730
5,614
13,302
9,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
21
21
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
13
0
7
16.5
W
Cerberus
 
Cerberus
3
0
14
10
L
Cupid
1
8
0
0.13
L
Morgan Le Fay
Fusion hunterZ
Morgan Le Fay
0
5
1
0.1
L
Cerberus
Harmakhiz
Cerberus
0
8
1
0.06
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
35,594
41,030
Taken
36,414
22,060
Mitigated
28,527
4,741
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,287
1,494
0
4,596
9,129
3,072
952
5,610
3,349
80,988
0
W
Cerberus
 
Cerberus
7,693
425
0
2,008
13,983
15,590
285
4,433
9,198
25,196
0
L
Cupid
3,975
1,293
226
1,638
12,078
3,609
0
8,627
3,016
0
16,006
L
Morgan Le Fay
Fusion hunterZ
Morgan Le Fay
7,826
634
0
828
10,519
3,170
0
9,037
1,116
30,766
0
L
Cerberus
Harmakhiz
Cerberus
8,495
232
0
2,049
18,433
15,281
0
11,079
6,918
40,740
0
W
5,614
308
0
3,824
13,302
9,865
820
5,442
7,546
0
30,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
33,639
173
Minions Killed
225
0
Camps Cleared
0
735,093
Distance Traveled
844,573
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,376
825
131
9
0
261,050
2
W
Cerberus
10,307
687
53
4
0
279,411
5
L
Cupid
8,224
548
35
2
0
231,453
3
L
Morgan Le Fay
8,202
547
57
4
0
256,017
0
L
Cerberus
8,372
558
81
5
0
247,623
1
W
Tyr
10,956
730
41
3
0
304,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role