Player Matchup

Baron Samedi
Baron Samedi
Kurapai
Baron Samedi
Level 18
God Stats
6W - 6L
1,173 SR
Queue Stats
138W - 163L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Nuograuza
Cthulhu
Level 29
God Stats
7W - 1L
1,718 SR
Queue Stats
49W - 49L
1,439 Elo+
Solo
King Arthur
King Arthur
Su3Kko
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
W1LDGH0ST
Erlang Shen
Level 15
God Stats
2W - 2L
1,681 SR
Queue Stats
25W - 32L
1,461 Elo+
Party 1
Ullr
Ullr
X3 0 W1LDHUNT3R
Ullr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 42L
1,514 Elo+
Party 1
Team Averages
Level 21
1,514 SR
1,444 Elo+

VS

Team Averages
Level 20
1,438 SR
1,419 Elo+
Tiamat
Tiamat
DiuKar
Tiamat
Level 29
God Stats
4W - 5L
1,319 SR
Queue Stats
12W - 9L
1,341 Elo+
Solo
Hou Yi
Hou Yi
InSneakersS
Hou Yi
Level 5
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Arachne
Arachne
Ksenoks
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,465 Elo+
Party 2
Achilles
Achilles
Vikarry
Achilles
Level 25
God Stats
3W - 3L
1,599 SR
Queue Stats
44W - 36L
1,455 Elo+
Party 2
Yemoja
Yemoja
ginbrera
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kurapai
Baron Samedi
20
12 / 3 / 15
22,488
562
36,481
40,280
23,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Nuograuza
Cthulhu
20
9 / 3 / 15
22,376
559
25,275
31,093
45,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Su3Kko
King Arthur
7
0 / 1 / 0
11,544
289
232
1,689
510
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
W1LDGH0ST
Erlang Shen
20
4 / 6 / 9
18,536
463
12,695
30,731
30,632
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 10 / 9
19,475
487
21,289
36,628
17,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiuKar
Tiamat
20
4 / 4 / 1
17,326
433
24,854
19,249
12,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
20
6 / 17 / 4
17,735
443
28,419
30,979
15,160
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ksenoks
Arachne
20
0 / 6 / 1
16,315
408
9,320
38,397
16,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Vikarry
Achilles
20
10 / 5 / 1
20,999
525
26,608
34,100
50,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
ginbrera
Yemoja
20
2 / 7 / 5
14,597
365
8,849
26,664
28,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
38
Kills
22
23
Deaths
39
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DiuKar
Tiamat
4
4
1
1.13
L
Hou Yi
6
17
4
0.47
L
Arachne
Ksenoks
Arachne
0
6
1
0.08
W
Baron Samedi
Kurapai
Baron Samedi
12
3
15
6.5
W
Cthulhu
Nuograuza
Cthulhu
9
3
15
5.5
W
King Arthur
Su3Kko
King Arthur
0
1
0
0
L
Achilles
Vikarry
Achilles
10
5
1
2.1
W
Erlang Shen
W1LDGH0ST
Erlang Shen
4
6
9
1.42
W
13
10
9
1.75
L
Yemoja
ginbrera
Yemoja
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,972
Damage
98,050
140,421
Taken
149,389
117,557
Mitigated
123,084
46,942
Healing
37,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DiuKar
Tiamat
24,854
1,807
0
9,411
19,249
12,750
799
8,267
10,982
123,489
0
L
Hou Yi
28,419
17,265
0
0
30,979
15,160
5,669
16,588
14,391
1,009
125,104
L
Arachne
Ksenoks
Arachne
9,320
7,857
0
18,886
38,397
16,624
1,638
9,241
29,156
0
128,193
W
Baron Samedi
Kurapai
Baron Samedi
36,481
5,942
3,184
13,388
40,280
23,747
2,841
10,281
29,999
187,991
0
W
Cthulhu
Nuograuza
Cthulhu
25,275
2,284
2,495
3,944
31,093
45,668
3,617
9,111
21,982
93,786
0
W
King Arthur
Su3Kko
King Arthur
232
17
0
0
1,689
510
0
0
1,689
0
5,043
L
Achilles
Vikarry
Achilles
26,608
8,910
0
7,119
34,100
50,028
3,728
16,024
18,076
0
145,403
W
Erlang Shen
W1LDGH0ST
Erlang Shen
12,695
6,828
0
11,759
30,731
30,632
5,241
6,763
23,968
0
152,573
W
21,289
10,975
0
12,172
36,628
17,000
2,852
10,742
25,886
0
124,391
L
Yemoja
ginbrera
Yemoja
8,849
1,979
1,850
278
26,664
28,522
2,494
11,879
14,785
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,419
Gold Earned
86,972
741
Minions Killed
800
0
Camps Cleared
0
3,114,653
Distance Traveled
2,925,098
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,326
433
219
5
0
538,706
1
L
Hou Yi
17,735
443
151
4
0
608,383
7
L
Arachne
16,315
408
164
4
0
590,310
0
W
Baron Samedi
22,488
562
251
6
0
760,365
4
W
Cthulhu
22,376
559
123
3
0
819,600
0
W
King Arthur
11,544
289
15
0
0
91,420
0
L
Achilles
20,999
525
217
5
0
676,605
3
W
Erlang Shen
18,536
463
193
5
0
796,490
0
W
Ullr
19,475
487
159
4
0
646,778
1
L
Yemoja
14,597
365
49
1
0
511,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role