Player Matchup

Tiamat
Tiamat
AaronMorwind4
Tiamat
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Nu Wa
Nu Wa
BIGSENSEN
Nu Wa
Level 118
God Stats
2W - 2L
1,841 SR
Queue Stats
28W - 22L
1,668 Elo+
Solo
Cernunnos
Cernunnos
River Ruin
Cernunnos
Level 86
God Stats
12W - 10L
1,859 SR
Queue Stats
97W - 118L
1,409 Elo+
Solo
Team Averages
Level 73
1,656 SR
1,424 Elo+

VS

Team Averages
Level 106
1,467 SR
1,478 Elo+
Khepri
Khepri
Forsaken_Hero98
Khepri
Level 128
God Stats
5W - 5L
1,301 SR
Queue Stats
252W - 341L
1,396 Elo+
Solo
Fenrir
Fenrir
MrSpacel33
Fenrir
Level 89
God Stats
1W - 1L
1,318 SR
Queue Stats
41W - 73L
1,256 Elo+
Solo
Chaac
Chaac
PapaJake760
Chaac
Level 100
God Stats
14W - 9L
1,781 SR
Queue Stats
448W - 229L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
6,161
616
3,337
10,892
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
BIGSENSEN
Nu Wa
11
3 / 5 / 2
7,606
761
4,382
5,686
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
River Ruin
Cernunnos
9
2 / 4 / 1
6,730
673
4,287
8,387
2,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
8,204
820
5,215
7,516
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MrSpacel33
Fenrir
9
6 / 4 / 4
7,964
796
2,452
7,162
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
11 / 0 / 6
9,199
920
13,240
9,284
8,401
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Nu Wa
BIGSENSEN
Nu Wa
3
5
2
0.8
W
3
1
13
9.5
W
Fenrir
MrSpacel33
Fenrir
6
4
4
2
W
11
0
6
14
L
Cernunnos
River Ruin
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
20,907
24,965
Taken
23,962
8,264
Mitigated
14,247
3,473
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,337
603
108
855
10,892
4,395
0
1,805
8,796
11,338
0
L
Nu Wa
BIGSENSEN
Nu Wa
4,382
1,600
0
649
5,686
1,529
0
850
4,734
21,687
0
W
5,215
110
0
2,031
7,516
3,002
661
2,076
5,440
22,227
0
W
Fenrir
MrSpacel33
Fenrir
2,452
439
0
283
7,162
2,844
95
2,518
4,644
0
7,246
W
13,240
1,977
0
4,968
9,284
8,401
774
3,125
6,159
0
43,487
L
Cernunnos
River Ruin
Cernunnos
4,287
1,849
0
1,861
8,387
2,340
0
1,984
6,179
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,497
Gold Earned
25,367
83
Minions Killed
111
0
Camps Cleared
0
445,691
Distance Traveled
557,221
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,161
616
16
2
0
151,632
0
L
Nu Wa
7,606
761
36
4
0
169,137
3
W
Khepri
8,204
820
35
4
0
190,769
0
W
Fenrir
7,964
796
11
1
0
166,358
1
W
Chaac
9,199
920
65
7
0
200,094
3
L
Cernunnos
6,730
673
31
3
0
124,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role