Player Matchup

Pele
Pele
GrFreak1
Pele
Level 44
God Stats
5W - 6L
1,752 SR
Queue Stats
14W - 24L
1,322 Elo+
Solo
Anhur
Anhur
Sk1ttl3s1712
Anhur
Level 33
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 55L
1,443 Elo+
Solo
Izanami
Izanami
cuba_mica
Izanami
Level 51
God Stats
1W - 1L
1,731 SR
Queue Stats
63W - 84L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kelllwa
Morgan Le Fay
Level 44
God Stats
10W - 10L
1,793 SR
Queue Stats
53W - 53L
1,494 Elo+
Solo
Ares
Ares
x_NexusPlayz_x
Ares
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Solo
Team Averages
Level 42
1,696 SR
1,362 Elo+

VS

Team Averages
Level 89
1,485 SR
1,415 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Albertojl24
Terra
Level 101
God Stats
1W - 1L
1,350 SR
Queue Stats
5W - 7L
1,485 Elo+
Solo
Neith
Neith
KeiserG12
Neith
Level 48
God Stats
5W - 3L
1,656 SR
Queue Stats
50W - 58L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
Sturaa420
Sun Wukong
Level 66
God Stats
10W - 16L
1,412 SR
Queue Stats
291W - 341L
1,322 Elo+
Solo
Sol
Sol
lafolem214
Sol
Level 126
God Stats
5W - 7L
1,507 SR
Queue Stats
256W - 247L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 2 / 1
8,243
485
7,819
13,591
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
6,839
402
5,177
12,985
4,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
cuba_mica
Izanami
13
1 / 5 / 0
8,043
473
3,723
9,772
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
kelllwa
Morgan Le Fay
13
0 / 2 / 5
7,859
462
8,567
9,767
4,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
6,092
358
2,454
12,550
9,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 3
7,866
463
8,514
6,245
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 1
8,453
497
7,030
12,568
13,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
KeiserG12
Neith
14
2 / 2 / 4
8,044
473
7,227
12,491
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Sturaa420
Sun Wukong
17
6 / 0 / 3
9,908
583
8,768
8,923
6,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 2 / 2
9,806
577
5,618
11,317
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
3
1.5
W
1
0
1
1.5
L
Pele
4
2
1
2.25
W
Neith
KeiserG12
Neith
2
2
4
2
L
0
2
0
0
W
Sun Wukong
Sturaa420
Sun Wukong
6
0
3
7.5
L
Izanami
cuba_mica
Izanami
1
5
0
0.2
L
Morgan Le Fay
kelllwa
Morgan Le Fay
0
2
5
1.25
W
3
2
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
37,157
58,665
Taken
51,544
28,365
Mitigated
30,302
18,953
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,514
1,788
2,309
2,619
6,245
2,621
1,098
1,492
4,753
43,882
0
W
7,030
1,057
1,052
2,303
12,568
13,431
615
2,046
10,522
35,194
0
L
Pele
7,819
1,524
0
5,486
13,591
4,963
132
4,620
8,971
0
56,437
W
Neith
KeiserG12
Neith
7,227
3,666
0
6,387
12,491
4,026
78
3,193
9,298
0
53,759
L
5,177
2,041
0
5,081
12,985
4,907
0
6,938
6,047
0
50,112
W
Sun Wukong
Sturaa420
Sun Wukong
8,768
1,800
0
3,883
8,923
6,399
327
289
8,634
0
56,001
L
Izanami
cuba_mica
Izanami
3,723
2,814
0
2,218
9,772
3,851
59
241
9,531
0
44,376
L
Morgan Le Fay
kelllwa
Morgan Le Fay
8,567
542
103
4,094
9,767
4,877
518
3,056
6,711
48,028
0
W
5,618
1,808
0
7,503
11,317
3,825
1,545
4,183
7,134
77,827
0
L
2,454
420
939
1,032
12,550
9,767
0
6,307
6,243
16,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
44,077
387
Minions Killed
474
0
Camps Cleared
0
1,480,426
Distance Traveled
1,598,114
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,866
463
97
6
0
274,922
0
W
Terra
8,453
497
52
3
0
355,406
3
L
Pele
8,243
485
79
5
0
351,230
1
W
Neith
8,044
473
81
5
0
330,989
4
L
Anhur
6,839
402
93
5
0
261,440
0
W
Sun Wukong
9,908
583
110
6
0
328,338
2
L
Izanami
8,043
473
103
6
0
277,877
3
L
Morgan Le Fay
7,859
462
96
6
0
311,978
5
W
Sol
9,806
577
134
8
0
308,459
0
L
Ares
6,092
358
16
1
0
277,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role