Player Matchup

Artemis
Artemis
Chikitingo
Artemis
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,331 Elo+
Solo
Ah Puch
Ah Puch
haaaaayeessssss
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Nemesis
Nemesis
mattdadon
Nemesis
Level 61
God Stats
3W - 2L
1,726 SR
Queue Stats
712W - 833L
1,474 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,352 Elo+

VS

Team Averages
Level 30
1,514 SR
1,463 Elo+
Tiamat
Tiamat
Faxmeforme
Tiamat
Level 8
God Stats
1W - 0L
1,215 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Ah Puch
Ah Puch
L3xZ0
Ah Puch
Level 65
God Stats
2W - 1L
1,696 SR
Queue Stats
68W - 75L
1,520 Elo+
Party 1
Fenrir
Fenrir
TrekShredder
Fenrir
Level 17
God Stats
2W - 3L
1,632 SR
Queue Stats
31W - 39L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chikitingo
Artemis
12
0 / 7 / 8
10,893
573
5,281
13,034
3,621
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 3
11,007
579
6,328
16,337
6,828
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
mattdadon
Nemesis
18
11 / 10 / 0
13,820
727
13,779
22,590
9,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Faxmeforme
Tiamat
16
1 / 4 / 15
12,307
648
3,762
10,328
9,444
Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
L3xZ0
Ah Puch
20
15 / 1 / 5
15,073
793
26,553
11,693
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
8 / 8 / 10
14,384
757
11,612
14,899
6,211
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
24
24
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chikitingo
Artemis
0
7
8
0.57
W
Tiamat
Faxmeforme
Tiamat
1
4
15
2.13
W
Ah Puch
L3xZ0
Ah Puch
15
1
5
17.5
W
Fenrir
8
8
10
1.63
L
0
7
3
0.21
L
Nemesis
mattdadon
Nemesis
11
10
0
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
41,927
51,961
Taken
36,920
20,167
Mitigated
19,559
4,334
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chikitingo
Artemis
5,281
2,103
0
158
13,034
3,621
156
10,079
2,955
0
17,339
W
Tiamat
Faxmeforme
Tiamat
3,762
971
0
1,074
10,328
9,444
148
1,205
8,857
16,097
0
W
Ah Puch
L3xZ0
Ah Puch
26,553
786
0
5,181
11,693
3,904
1,427
2,386
9,307
77,408
0
W
Fenrir
11,612
1,008
0
1,070
14,899
6,211
172
2,737
11,604
0
38,292
L
6,328
366
0
3,146
16,337
6,828
315
7,242
9,095
52,047
0
L
Nemesis
mattdadon
Nemesis
13,779
4,487
0
1,030
22,590
9,718
0
12,994
9,596
0
53,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
41,764
180
Minions Killed
182
0
Camps Cleared
0
700,095
Distance Traveled
912,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,893
573
30
2
0
151,775
0
W
Tiamat
12,307
648
28
1
0
285,145
0
W
Ah Puch
15,073
793
118
6
0
315,237
1
W
Fenrir
14,384
757
36
2
0
312,353
2
L
Ah Puch
11,007
579
88
5
0
214,553
3
L
Nemesis
13,820
727
62
3
0
333,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role