Player Matchup

Janus
Janus
Chrieger
Janus
Level 26
God Stats
1W - 1L
1,540 SR
Queue Stats
12W - 7L
1,619 Elo+
Solo
King Arthur
King Arthur
Gallovich
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,375 Elo+
Solo
Cthulhu
Cthulhu
kapOosta
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,538 Elo+
Solo
Apollo
Apollo
kmurdocs85
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,617 Elo+
Solo
Ne Zha
Ne Zha
ssonak
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,407 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,511 Elo+

VS

Team Averages
Level 20
1,523 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JACKEDFURRY
Fenrir
Level 28
God Stats
2W - 1L
1,530 SR
Queue Stats
140W - 123L
1,563 Elo+
Solo
Mulan
Mulan
PerseusAnkan
Mulan
Level 24
God Stats
26W - 29L
1,539 SR
Queue Stats
247W - 239L
1,344 Elo+
Solo
Ganesha
Ganesha
SlightlySlithy
Ganesha
Level 7
God Stats
3W - 1L
1,549 SR
Queue Stats
7W - 4L
1,510 Elo+
Solo
Neith
Neith
wawaky
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chrieger
Janus
7
2 / 3 / 0
4,951
495
1,764
4,305
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Gallovich
King Arthur
10
0 / 2 / 3
5,136
514
2,861
9,697
4,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
kapOosta
Cthulhu
7
1 / 3 / 0
5,189
519
1,812
5,876
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
kmurdocs85
Apollo
9
0 / 2 / 0
5,352
535
2,755
5,709
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
ssonak
Ne Zha
7
2 / 2 / 0
4,988
499
1,733
4,128
899
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 0
7,042
704
3,614
4,416
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
2 / 2 / 3
6,088
609
3,334
7,061
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 1
6,601
660
5,259
6,098
3,957
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 3
6,078
608
3,017
5,926
4,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
wawaky
Neith
10
5 / 1 / 1
6,501
650
5,258
3,951
1,040
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
0
1.5
L
Janus
Chrieger
Janus
2
3
0
0.67
L
King Arthur
Gallovich
King Arthur
0
2
3
0.75
W
Fenrir
2
2
3
1.75
W
1
2
1
0.75
W
1
0
3
2.5
L
Cthulhu
kapOosta
Cthulhu
1
3
0
0.33
L
Apollo
kmurdocs85
Apollo
0
2
0
0
L
Ne Zha
ssonak
Ne Zha
2
2
0
1
W
Neith
wawaky
Neith
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
20,482
29,715
Taken
27,452
10,728
Mitigated
13,394
7,163
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,614
674
0
460
4,416
1,475
0
938
3,478
48,488
0
L
Janus
Chrieger
Janus
1,764
230
102
1,015
4,305
1,022
0
1,770
2,535
13,906
0
L
King Arthur
Gallovich
King Arthur
2,861
834
0
2,870
9,697
4,163
0
1,169
8,528
0
18,613
W
Fenrir
3,334
937
0
1,979
7,061
2,714
270
826
6,235
0
34,642
W
5,259
2,059
0
724
6,098
3,957
196
0
6,098
0
38,064
W
3,017
239
0
2,310
5,926
4,208
0
1,025
4,901
11,145
0
L
Cthulhu
kapOosta
Cthulhu
1,812
285
0
370
5,876
3,530
0
1,282
4,594
10,218
0
L
Apollo
kmurdocs85
Apollo
2,755
1,832
0
2,302
5,709
1,114
0
1,063
4,646
0
28,722
L
Ne Zha
ssonak
Ne Zha
1,733
875
0
504
4,128
899
0
1,347
2,781
0
10,907
W
Neith
wawaky
Neith
5,258
2,778
0
1,125
3,951
1,040
216
787
3,164
0
24,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
32,310
189
Minions Killed
310
0
Camps Cleared
0
862,793
Distance Traveled
966,006
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,042
704
98
10
0
200,042
6
L
Janus
4,951
495
30
3
0
127,953
0
L
King Arthur
5,136
514
38
4
0
189,193
0
W
Fenrir
6,088
609
56
6
0
206,797
1
W
Mulan
6,601
660
89
9
0
188,543
0
W
Ganesha
6,078
608
6
1
0
201,892
1
L
Cthulhu
5,189
519
14
1
0
171,441
3
L
Apollo
5,352
535
76
8
0
163,947
0
L
Ne Zha
4,988
499
31
3
0
210,259
0
W
Neith
6,501
650
61
6
0
168,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role