Player Matchup

Hercules
Hercules
Grannel
Hercules
Level 98
God Stats
2W - 1L
1,713 SR
Queue Stats
52W - 25L
1,674 Elo+
Party 1
King Arthur
King Arthur
Salmonpowder
King Arthur
Level 28
God Stats
3W - 1L
1,929 SR
Queue Stats
33W - 12L
1,733 Elo+
Party 1
Agni
Agni
Solvargen
Agni
Level 86
God Stats
2W - 1L
1,800 SR
Queue Stats
35W - 18L
1,655 Elo+
Party 1
Team Averages
Level 71
1,814 SR
1,687 Elo+

VS

Team Averages
Level 94
1,502 SR
1,618 Elo+
Jing Wei
Jing Wei
GameTripp
Jing Wei
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
50W - 58L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Merllllin
Kukulkan
Level 8
God Stats
4W - 0L
1,773 SR
Queue Stats
28W - 9L
1,898 Elo+
Solo
Ymir
Ymir
badbigby
Ymir
Level 148
God Stats
3W - 2L
1,469 SR
Queue Stats
65W - 50L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grannel
Hercules
9
0 / 3 / 1
6,704
670
4,050
13,181
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Salmonpowder
King Arthur
8
0 / 6 / 1
5,968
597
3,130
9,614
4,726
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
12
3 / 2 / 0
7,380
738
9,152
7,466
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GameTripp
Jing Wei
11
4 / 3 / 5
7,755
776
4,702
7,501
2,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Merllllin
Kukulkan
13
5 / 0 / 4
8,533
853
13,130
4,542
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 0 / 8
7,998
800
6,183
9,924
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GameTripp
Jing Wei
4
3
5
2.17
L
Hercules
Grannel
Hercules
0
3
1
0.17
W
Kukulkan
Merllllin
Kukulkan
5
0
4
7
L
King Arthur
Salmonpowder
King Arthur
0
6
1
0.08
L
Agni
3
2
0
1.5
W
Ymir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
24,015
30,261
Taken
21,967
17,147
Mitigated
10,550
4,462
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GameTripp
Jing Wei
4,702
3,331
0
1,405
7,501
2,610
330
4,382
2,861
0
20,294
L
Hercules
Grannel
Hercules
4,050
1,114
0
3,232
13,181
9,497
0
8,699
4,482
0
12,351
W
Kukulkan
Merllllin
Kukulkan
13,130
1,210
0
751
4,542
1,728
435
1,893
2,491
51,768
0
L
King Arthur
Salmonpowder
King Arthur
3,130
338
0
250
9,614
4,726
0
6,802
2,812
0
8,598
L
Agni
9,152
693
0
980
7,466
2,924
0
3,812
3,654
37,960
0
W
Ymir
6,183
1,683
0
3,495
9,924
6,212
45
2,185
7,463
9,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,052
Gold Earned
24,286
103
Minions Killed
136
0
Camps Cleared
0
570,578
Distance Traveled
575,810
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,755
776
29
3
0
167,236
2
L
Hercules
6,704
670
16
2
0
202,996
2
W
Kukulkan
8,533
853
95
10
0
216,935
5
L
King Arthur
5,968
597
19
2
0
183,698
0
L
Agni
7,380
738
68
7
0
183,884
2
W
Ymir
7,998
800
12
1
0
191,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role