Player Matchup

Hachiman
Hachiman
DrSile
Hachiman
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Ratatoskr
Ratatoskr
Ivicpivic
Ratatoskr
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
dadito
Cthulhu
Level 29
God Stats
2W - 2L
1,895 SR
Queue Stats
75W - 44L
1,621 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,308 Elo+

VS

Team Averages
Level 58
1,427 SR
1,506 Elo+
Tyr
Tyr
IntroverdetGuy
Tyr
Level 22
God Stats
3W - 2L
1,528 SR
Queue Stats
43W - 41L
1,419 Elo+
Party 1
Olorun
Olorun
razvy77
Olorun
Level 128
God Stats
16W - 7L
1,526 SR
Queue Stats
236W - 176L
1,626 Elo+
Solo
Sobek
Sobek
ziemniaki123
Sobek
Level 23
God Stats
2W - 7L
1,228 SR
Queue Stats
112W - 108L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrSile
Hachiman
14
2 / 11 / 8
10,977
610
10,117
17,699
9,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Ivicpivic
Ratatoskr
13
2 / 10 / 4
10,328
574
6,419
18,283
10,636
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
dadito
Cthulhu
18
8 / 2 / 4
12,831
713
26,798
24,708
35,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 15
12,170
676
12,641
21,464
28,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
razvy77
Olorun
17
15 / 3 / 4
13,590
755
24,270
22,323
11,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 12
11,135
619
10,598
23,953
31,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
23
23
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DrSile
Hachiman
2
11
8
0.55
W
6
5
15
2.7
L
Ratatoskr
Ivicpivic
Ratatoskr
2
10
4
0.4
L
Cthulhu
dadito
Cthulhu
8
2
4
5
W
Olorun
razvy77
Olorun
15
3
4
5.67
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
47,509
60,690
Taken
67,740
54,981
Mitigated
70,728
9,543
Healing
25,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DrSile
Hachiman
10,117
5,456
0
879
17,699
9,312
0
10,296
7,403
0
24,232
W
12,641
2,413
0
4,571
21,464
28,001
357
6,815
14,038
0
29,989
L
Ratatoskr
Ivicpivic
Ratatoskr
6,419
1,382
0
1,255
18,283
10,636
0
11,049
7,234
0
18,482
L
Cthulhu
dadito
Cthulhu
26,798
2,931
249
7,160
24,708
35,033
0
13,523
11,185
61,346
0
W
Olorun
razvy77
Olorun
24,270
10,671
4,972
12,286
22,323
11,024
2,336
9,726
11,861
73,711
0
W
10,598
2,763
458
2,978
23,953
31,703
44
7,833
15,043
27,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
36,895
123
Minions Killed
157
0
Camps Cleared
0
862,475
Distance Traveled
965,291
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,977
610
24
1
0
244,950
3
W
Tyr
12,170
676
33
2
0
343,856
0
L
Ratatoskr
10,328
574
19
1
0
302,917
0
L
Cthulhu
12,831
713
80
4
0
314,608
1
W
Olorun
13,590
755
92
5
0
310,170
2
W
Sobek
11,135
619
32
2
0
311,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role