Player Matchup

Set
Set
 
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TurquoiseBook89
Medusa
Level 138
God Stats
64W - 55L
1,541 SR
Queue Stats
381W - 397L
1,434 Elo+
Solo
Hades
Hades
XI CxM IX
Hades
Level 58
God Stats
11W - 5L
1,611 SR
Queue Stats
236W - 233L
1,428 Elo+
Party 2
Chaac
Chaac
jakers1107
Chaac
Level 84
God Stats
38W - 20L
1,446 SR
Queue Stats
414W - 490L
1,413 Elo+
Party 2
Artio
Artio
willdudleyy
Artio
Level 52
God Stats
30W - 33L
1,471 SR
Queue Stats
271W - 342L
1,376 Elo+
Party 2
Team Averages
Level 83
1,514 SR
1,430 Elo+

VS

Team Averages
Level 76
1,483 SR
1,423 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ACY-Fayght
Scylla
Level 68
God Stats
15W - 16L
1,548 SR
Queue Stats
286W - 304L
1,411 Elo+
Solo
Izanami
Izanami
Amir__Arsenal
Izanami
Level 76
God Stats
79W - 71L
1,485 SR
Queue Stats
245W - 278L
1,417 Elo+
Party 1
Chaac
Chaac
Arash_Hellscream
Chaac
Level 63
God Stats
11W - 15L
1,383 SR
Queue Stats
171W - 202L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Azoox_-Green
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 2 / 3
9,041
565
9,300
12,918
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 4 / 2
8,423
526
12,718
10,240
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
XI CxM IX
Hades
15
7 / 2 / 2
9,447
590
8,575
12,100
4,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
15
0 / 2 / 1
8,543
534
6,023
10,452
12,782
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 10
7,514
470
6,039
11,889
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 5 / 2
8,182
511
6,334
14,357
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
ACY-Fayght
Scylla
12
3 / 5 / 0
7,919
495
9,577
9,015
3,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
2 / 5 / 3
7,125
445
4,828
9,243
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 9
7,876
492
12,200
20,336
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Azoox_-Green
Sun Wukong
13
1 / 1 / 1
7,661
479
5,789
9,020
11,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
19
Kills
13
13
Deaths
19
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
3
3.25
L
Bellona
 
Bellona
6
5
2
1.4
L
Scylla
ACY-Fayght
Scylla
3
5
0
0.6
L
Izanami
2
5
3
0.7
L
1
3
9
1.83
L
Sun Wukong
Azoox_-Green
Sun Wukong
1
1
1
1.5
W
7
4
2
2
W
Hades
XI CxM IX
Hades
7
2
2
4
W
Chaac
0
2
1
0.25
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
38,728
57,599
Taken
61,971
34,211
Mitigated
38,739
19,385
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,300
5,165
0
4,003
12,918
5,075
0
730
12,188
0
63,691
L
Bellona
 
Bellona
6,334
2,235
185
2,266
14,357
7,738
526
4,332
10,025
0
43,277
L
Scylla
ACY-Fayght
Scylla
9,577
1,449
0
1,903
9,015
3,075
616
3,591
5,424
47,916
0
L
Izanami
4,828
3,361
0
2,522
9,243
2,512
1,006
902
8,341
0
46,400
L
12,200
1,921
309
10,752
20,336
13,978
132
6,065
14,271
0
27,812
L
Sun Wukong
Azoox_-Green
Sun Wukong
5,789
1,927
0
1,059
9,020
11,436
314
0
9,020
0
40,898
W
12,718
5,858
0
1,510
10,240
2,904
729
1,870
8,370
0
53,180
W
Hades
XI CxM IX
Hades
8,575
1,009
79
4,610
12,100
4,823
746
5,773
6,327
52,226
0
W
Chaac
6,023
2,135
0
3,927
10,452
12,782
72
0
10,452
0
49,697
W
6,039
1,100
1,017
4,239
11,889
8,627
162
1,204
10,685
16,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
38,763
432
Minions Killed
366
0
Camps Cleared
0
1,483,474
Distance Traveled
1,453,549
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,041
565
102
6
0
302,016
5
L
Bellona
8,182
511
73
5
0
297,201
0
L
Scylla
7,919
495
75
5
0
268,645
0
L
Izanami
7,125
445
86
5
0
267,705
4
L
Chaac
7,876
492
34
2
0
304,241
0
L
Sun Wukong
7,661
479
98
6
0
315,757
6
W
Medusa
8,423
526
86
5
0
294,087
9
W
Hades
9,447
590
103
6
0
322,286
4
W
Chaac
8,543
534
118
7
0
261,677
3
W
Artio
7,514
470
23
1
0
303,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role